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Posts
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Everything posted by Master120
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@Gabe2607 i like to support the team in those modes, if it's CP I'll be capturing them, same with Siege.
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Make it skill based, less camping. Epic disappointment, epic frustration.
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@Potdindy same happens with Magnum e-e
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After countless bad updates, the developers of this game seems to never learn, this will make more players quit, bad points of this update: 1) A new UI that nobody asked for(The Ui of the "new" mobile is good but what's the point of changing the position and size of buttons of the screen if you can't place them where you want?). 2) Keys rewards are the same reward where you will get a decent amount of them and getting 1000 crystals, supplies and a PAINT. 3) Keys will be frustrating "gather 100 keys through months and when you open them hoping you will get a good reward you'll get the crap rewards". 4) This new Ui will make the game more complex for new players(They want to bring new players but their actions seem to be the opposite". 5) Could be the Best update of the year but became the worst. Maybe some Youtubers will be "Retaliating" the game with less uploads. With each update the community of this game shrinks even more, i remember when there was over 100k players playing simutaneously in the LATAM server, now it's probably not even 1k in the EN server. Hazel said they will make a change to "revive" the game, at this point they better start making this change now because as the time passes the players you have are leaving because of someone's greed, you can't revive this game if it dies completely. The next updates can save or bury this game forever, be careful with decisions you make from now and so on, grenades are one of the updates that can make your game shut down next year.
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@Potdindy Magnum main here, this is due to players using shaft protection/defender drone/crisis, there's the augment "Heavy Capacitors" it deals more damage but takes more time to charge your shot to the maximum damage, using hornet OD helps a lot in your situation.
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@0179432 just direct hit and you'll be fine.
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@MEXICAN-SKY @Kimura Well, then ask devs to they add an option to disable it, i only played Magnum without aim assist when it was exclusively vertical, when they made it horizontal i was playing in mobile only and there was already an aim assist back in 2020 or 2021. Idk about horizontal Magnum without aim assist, but the vertical one was useless e-e
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Absolutely Agree. Absolutely Disagree, without the aim assist this turret would be really bad, you would miss a lot of shots mainly at long ranges, you would be pretty most useless for the team, you would be getting a place in the team that another turret like a Thunder which would make more kills than you simply because you would miss a lot. Seems every thing on Magnum got nerfed but not Vacuum which was the main problem and the thing that ruined Magnum, Vacuum is still powerful looking at it's parameters. Agree as well.
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Instead they could limit the amount of Magnum players per team max 2, well most of Ricos i see are using Helios or a status one, rare to see them using the bounce. If Magnum was a powerful big explosion with big damage turret but with very very slow reload then it would fit more the Support Artillery aspect(even though in irl Artillery reloads pretty fast).
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Supply Container: Only Gives Supplies of All Types (120, 350, 500, 1k, 5k, 10k). Getting an certain amount of all supplies at once would be better, mostly because the drones consume a lot. Paint Container: Only contains paints inside it, from the most basic Paints to the Legendary Paints. This would be good to separate paints from Normal and Ultra Containers. Crystal Container: Only contains Crystals (3k, 5k, 10k, 25k, 50k, 100k, 1mi). This would be the best way to get Crystals. Legendary Container: A very rare type of container that can be only obtainable by reaching Legendary, Throught Events, Fund, or in the Contracts mission section. This Special container would allow the player to choose a single reward from the Ultra containers it can be Augments or Skins. Mysterious Container: A Container that give the player the oportunity to open whenever he wants, he don't know what's the reward until the developers decide what to put on it, but there's a catch, you can only have one at a time, if you open it then you'll be able to get another somehow maybe the Contracts, the rewards will be changing. For example: A Player got this container and nobody knows what's inside it, after maybe 2 or 3 months the developers put a reward on it and tell the players what it is and let they open it for one week, the player can open it and get the reward or hold it to the next time. if he doesn't open it then he cannot get another of this container, if he opens he will need to get another because you can only have 1.
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Protection Slot yes is really useful, but other than it only the UC was good as i can see in the image. Nuclear Energy is meh. 15 Normal Containers = 10x1.000 Crystals, 4 Supplies, 1 Epic Paint.
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@Tekken8 i suggested one which us opposite to Vacuum core, big direct hit damage but trash splash, the point of the Magnum Heavy shells is to support the team by breaking enemy aim, or throwing them off bridges/objectives because of the impact/splash force. The reload penalty and also the amplification penalty because it's a Heavy Shell.
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Same with Magnum, you can hide, he can miss. Yes those augments exist but i almost never saw them, yesterday I'm sure there was a Railgun using Hyperspeed or Hyperspace rounds, he was camping behind a wall in the Mode both teams need to capture a single point, he got top kills in his team, i can show you my play style with Magnum, maybe i have that match recorded but I don't remember. You need to expose yourself with Magnum if you want to hit some shots, why not bring an Artillery to the game? Turrets would be repetitive, imagine if Ricochet, Hammer, Firebird and other turrets with a unrealistic mechanic didn't happen, the game would be boring and also developers would run out of turret ideas pretty quickly.
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This already happens, some ppl get part of all the TC of the fund, 8k as i remember. Lol as i can see some buyers don't want to loose their advantage, "imagine f2p getting broken augments once in a year" so fun that things like this happen, like the other dude complaining about Magnum armor piercing, probably his p2w Crisis was getting rekt by a Magnum AP, "my money is not making me immortal, nerf this augment".
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The fund must be attractive for all ranges of players to buy it, New ones and the ones that already have everything currently in the game, that's when the new augments would come in, also the UC could be transformed into keys so they could use is whenever they want, nobody will get a fund that doesn't have attractive rewards, take the Mono Paints one for example. @emrakul i agree with you that the fund is way better than a random bundle in the shop, but like, f2p players take months to get 990Tc specially if they're casual, and the fund is twice a year, the rewards are decent though, but if you compare the recent funds to past funds and also other events, those funds are pretty disappointing, I'm gathering Tankcoins to get the fund of next year, if it doesn't have any reward worth the grind I'm not buying it, I'm looking for a Magnum augment for example if it doesn't show up in the fund i might still buy it if something else attracts me, if not I'll just skip and use my Tankcoins in the first thing that will give me a Magnum Augment. I had 1k Tankcoins, saw the last rewards of the Mono paints fund, bought it thinking it was a good deal, result: didn't get the rewards i was expecting, I'm not making the same mistake again, I'll first see if people are really interested in the fund, and if it has a reward i really want like a Magnum Augment then i buy it. Yes, containers need a revamp, all them specially the normal ones, grinding a lot until you collect 15 of them to open, and 10 of them being 1k crystals 4 being supply and 1 being a paint, makes me not want to grind events again lol.
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@o--o i would do the fund that way: Milestone | Reward 1 | 15 UC. 2 | Legendary Exclusive Paint of that Specific Fund. 3 | 15 UC. 4 | Melee Range Turret Legendary/Exotic Augment. 5 | 15 UC. 6 | Short Range Turret Legendary/Exotic Augment. 7 | 15 UC. 8 | Battle Pass. 9 | 15 Tankcoin Boxes. 10 | Medium Range Turret Legendary/Exotic Augment. 11 | 15 UC. 12 | Long Range Turret Legendary/Exotic Augment. 13 | New Melee Range Turret Legendary/Exotic Augment. 14 | New Short Range Turret Legendary/Exotic Augment. 15 | New Medium Range Turret Legendary/Exotic Augment. 16 | New Long Range Turret Legendary/Exotic Augment. 17 | New Hull Augment. 18 | Armadillo. 19 | Hull Skin. 20 | Turret Skin. Lets be Honest here, players buy the fund mostly to get Augments, Skins and Ultra Containers. nobody cares about Mono Paints or Normal Containers that will be mostly 1k Crystals and Supplies or a Paint.
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i mean a Magnum augment that makes the splash absolutely useless but makes the Direct Hit really broken. Magnum Heavy Shells: Direct hit Impact +100%. Splash shock wave force +250%. Reload Time +30% Amplification Time +20%
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Ye i also never saw any, short/medium range Scorpion besides spear which is broken, where are the short/medium augmented Railguns? I only saw the Hyperspeed ones, sure Shaft rapid fire is a thing but also pretty rare to see, short/medium Gauss augments? Where? i never seen one maybe he was hidden somewhere. Rare Breed as i can see.
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@Tekken8 lol manz got mad, for the idk how many times I don't camp with Magnum in the spawn(unless i need), you're literally asking me why an Artillery doesn't have an Short range Augment, sure Magnum can be anywhere and shot you, it can shot above things, but there are moments which you cannot shoot above stuff and need to be exposed to see where the shell is gonna land, bro just stop, I don't care anymore about Magnum nerf, now i just want them to reduce the amount of campers from other turrets, Magnum nerf is a kind of filter, and i think it should be applied to other turrets as well, Shaft and Railgun are good, they need to aim and also position in strategic places, Gauss and Scorpion depending on where they're they can shoot you across the map as well sure less options than Magnum but they still can, now answer my question, an Artillery is or not supposed to hit targets from big distances anywhere? Yes before nerf it was a "camper turret", and now after it's nerf what are the best camping turrets in the game that will be used even more? Nah, mad they nerfed the f2p Magnums and not the Buyers(Vacuum etc.) As i said i still get the same amount of kills, it's unfair for who are gonna try Magnum for the first time as well, they will not direct hit most of their shots and think the turret is bad and will probably give up, imagine you play a turret that is dealing 500dmg you still would want to use it? Magnum you need to aim (sometimes use your hull to aim at the exact place you want), you need to hold the button and get the exact power you want, if the enemy is really far, not only you need to see the aim assist thing but also you need to "calculate" how much time it will take to hit that place and how much forward of the enemy you need to aim to hit him if he's moving, now tell me how can you diminish Scorpion/Gauss if you need to get to the objective? If the Scorpion sees you boom here comes the rockets, but ye you can hide behind a house for both of those turrets, but how much time you need to be hidden to avoid them? Magnum not only can miss it's shots but also will take a time to it to fire again which gives you an opportunity, Gauss salvo never misses if you don't hide(if you have time to hide), Scorpion can miss it's rockets ye. Now tell me which skill does Scorpion and Gauss need if they're gonna keep in their spawn the whole match? To be good with Magnum you need to be more skilled than any other turret, specially now.
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The Turrets. Which you Hate? How you like to play with it? Which you Use?
Master120 replied to Master120 in Game Discussion
@Maf @krokorok Yes, but i would like the Purpose of the turret either if it's with or without augment. -
@PirateSpider ye now i understand by experience lol
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@Tekken8 yes it is a anti-camper turret just got harder to kill those behind stuff, you really think I can't one shot people after nerf? The only thing that changed was the splash damage radius, so if you don't direct hit your target or you'll do medium damage or minimum damage because seems the nerf is kinda bugged, dude is easier to find Scorpion, Gauss, Shaft, Railgun camping than a Magnum, yes some ppl stopped playing it after nerf, Scorpion which was supposed to be the anti-camper turret became the campers favorite turret and most used by them, if the Scorpion doesn't have an short range Augment you can be 100% sure he will be camping somewhere, "they have to move in order to see targets" yes show up for half a second and hide again at maximum, Gauss salvo is almost instantly, if a Magnum is behind Houses and he can't shot above them the Magnum will need to expose himself to aim properly, but as you probably never played with Magnum you don't know it, Magnum is better at hitting non moving targets with some exceptions. Literally you are blind to see that Magnum is not the majority of the campers of this game, and even if it was...it was created for that purpose same as Shaft, or you also want Shaft to stop camping? I don't care about status or any augmented Magnum, i care about who doesn't have them, they are the most affected ones, even with the Vacuum nerf the Vacuum players will still one shot you, so you rather complain about Vacuum than standard Magnum. Unless you still get outplayed by Magnum and want it nerfed because they can kill you, or maybe you're upset about Magnum Status because they can defeat your broken Crisis? If you're a buyer then we can stop the discussion here because you're mad you money will not make your invincible with Crisis if there's Magnums using AP, Jammer, or maybe you mad because you're a camper yourself and is mad because a Magnum is killing you? It's injustice that everyone only claims Magnum is the Only campers in the game, before Scorpion everyone would attack but after it, ppl started camping. Also before i forget, if you're still getting killed by Magnums even at close range, then get good. (Also I don't care about the augments nerf, seems i need to say it all the time)
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What Is Your Opinion About the Current State of Tanki Online?
Master120 replied to TheCongoSpider in Game Discussion
@Gabe2607 Me who can't see chat nor join pro battles in mobile app ? -
A Magnum Augment that does the opposite of Vacuum, Big damage on direct hits but minimum damage on all splash ranges. Literally one SKILL REQUIRED Augment that non-Magnum players can't complain about.
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@DSSJKJK you just spelled facts, if the tester team had one player that main a every single turret and they give the opinion on the turret obiviously Magnum wouldn't get nerfed but others would. imo they should add an Magnum augment that does the opposite of Vacuum, direct hits deal a ton of damage and all the splash damage in all ranges is the minimum damage.