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Let's Discuss Shaft!


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Poll on Shaft  

41 members have voted

  1. 1. Which gaming style do you prefer when playing with Shaft?

    • Attack
      16
    • Defence
      16
    • Support
      27
    • Parkour
      1
  2. 2. Which Shaft augments do you prefer?

    • Short band Emitters
      8
    • Light Capacitors
      6
    • Heavy Capacitors
      6
    • Rapid-fire Mode
      12
    • Armor-Piercing Sight
      8
    • Healing Emiiters
      19
    • Adrenaline
      4
    • Standard
      5
  3. 3. Which skin for Shaft do you prefer?

    • Standard
      16
    • XT
      25


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Hey guys, dunno if anyone remembers me but I'm a shaft player for a while now and came back to tanki after a LONG break. It seems to be that the short  band emitter augment (yeah, I guess that's what they call alterations now xD) is the best one. Is it me or did the price of alterations increase drastically omg 

Edited by Truthteller
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awesome weapon if used properly 

1) hiding shaft laser so that opponent cant see you and then go boom 

2) defending flag/point/

3) In small rank you wont be needing double dmg  box but if u go higher and higher  100% required 

4) Mammoth is  awesome camp plus tanky enough to take dmg if using double defense / defender drone 

5) overdrive when low hp or someone who is close range  but make sure you use speed boost because they will run away from u if they have ?

easily 1 shot wasp hunter viking hopper  hornet sometimes it may not happen depend on their upgrades , modules , defense box 

6) hiding in  place where u are hard to find or making them a difficult angle to aim you 

7) even dictator good for low rank because you dont  have enough  supply early game 

 

 

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  • Head Administrator
Just now, Tanker-Arthur said:

@Spy be prepared to dedicate yourself to updating these topics regularly at least once a month :)

Well I'll do it.. 

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1 minute ago, At_Shin said:

No, it's still excellent for sniping. The last update mainly nerfed it's arcade and critical damage a bit. The only sniper mode related change was for lower modifications of shaft in which either  one of the following was increased -

  • charge up time while aiming in sniper mode, or,
  • the reload after sniping. 

Most probably, the former was increased to prevent shaft exploit in lower ranks. But it's better to be sure so I'll ping @TheCongoSpider

Well the Sniping was nerf Ed too. You see I sometimes to 860 damage to enemies in low ranks!!!

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20 minutes ago, At_Shin said:

No, it's still excellent for sniping. The last update mainly nerfed it's arcade and critical damage a bit. The only sniper mode related change was for lower modifications of shaft in which either  one of the following was increased -

  • charge up time while aiming in sniper mode, or,
  • the reload after sniping. 

Most probably, the former was increased to prevent shaft exploit in lower ranks. But it's better to be sure so I'll ping @TheCongoSpider

Still as OP as always.

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1 minute ago, Incorp said:

Ah

Just in case you don't know*** Shaft does more damage for charging up your sniped shot.

 

You mentioned low ranks. I'm assuming, they don't have high Defender Drones, or Eagle Modules.

There is something clearly wrong if your Shaft only deals 860 damage...

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7 hours ago, PirateSpider said:

Now whenever I think of shaft, rather than thought that its a sniper turret. This is the first thing that will now forever pop into my head:

EDoJb5F.png

Yeah that thing do indeed looks creepy.

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Well I assume everybody has seen and experienced the new shaft mechanics and changes (nerf) after the recent patches notes. Shaft is changed a lot. So I want to ask which is a good shaft alteration to use now ?

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Shaft is nearly useless now. It became a weapon, after the last update. It is taking way to long to charge, I feel sorry I struggle to upgrade this weapon to maximum.

To bad I can not sell the weapon, it is useless now.

Edited by At_Shin
Refrain from using inappropriate language.
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1 hour ago, fefitata_online said:

Shaft is nearly useless now. It became a weapon, after the last update. It is taking way to long to charge, I feel sorry I struggle to upgrade this weapon to maximum.

To bad I can not sell the weapon, it is useless now.

I like to play it using the mammoth hull. The OD charges super quickly and if anyone tries to disturb by peace ill just sit on them. 

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6 minutes ago, 2shots2kills said:

Shaft needed a Nerf, as it was truly disgustingly OP. Still, I do feel like 10 seconds of reload time is too much of an handicap. 

A better way would be decrease the reload time based on Mk#.

Mk0: 10 seconds. Mk8: 8 seconds.

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31 minutes ago, FrozenRailgun said:

A better way would be decrease the reload time based on Mk#.

Mk0: 10 seconds. Mk8: 8 seconds.

I would make MK0's reload be 7 or 8 seconds and MK8 reload 5 seconds.

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