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Alright, that's enough of this discussion, keep the posts civil and respectful. Any further personal provocations will be removed.

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On 1/11/2025 at 6:17 PM, Nuclear said:

You talking about skill issue, funny. I remember when u were crying about the JGR abuse and said, "i can make 2k score easily on any map, bla bla bla, meanwhile none of us could do that tbh. In reality, your ego talks for you.

when 15 minute matches were a thing you could've done 2k score easily on any map with your eyes closed in JGR. Got 2,2k 2.5k many times. There are screenshots on this forum if you want go ahead and search it yourself. you heave phoenix so you surely have enough time for to look for screenshots in a Tanki Forum.

I would put the list here if my Imgur didn't delete my screenshots for no reason couple months ago. Go ahead do your investigation.

The closest thing I have in my gallery currently is squeezing "completely nerfed" Juggernaut into triple digit kill territory.

Spoiler

oGKCgsU.png

 

On 1/11/2025 at 6:17 PM, Nuclear said:

"cuz i dont have every augment memorized? I don't play this game 24/7 unlike you"
no offense, but you looks the type of guy who literally memorizes every single augment

well good for you i guess. another wrong thing added to your list

Edited by NikmanGT

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On 1/11/2025 at 3:17 PM, Nuclear said:

It's pretty clear that you have no clue how to develop a game. Without the augments, this game would become extremely boring in a short time.

1. Vacuum Striker is overpowered, it doesn't matter that you miss with it sometimes, because you can keep shooting the enemy from spots where you can't be killed.

2. Sustained Nanobot Isida not op at all, it has +50% energy consumption when you attacking an enemy, therefore it barely can kill 1 player without a reload.

3. Magnum Destroyer op and annoying

4. EMP Shaft too op, the time of re-activating the supplies should be shorter.

5. Gauss Solenoid Cooling not OP, not even with extra dmg.
6. Hyperspeed augments either OP or useless based on the map, therefore it should be nerfed. (The ricochet hyperspeed currently the most broken augment)

7. Mortal magnum not OP at all

8. Thunder Bolter OP, should be nerfed

9. Striker's Faust and Tandem might a little stronger than it should be, but I wouldn't call them OP.

It's strange that you didn't mention the shock freeze which is one of the most broken augment IMO along with the blaster

Did you notice that there is a category of extremely powerful and rare augments? You are asking to take these rarest augments that exist and leave them as legendary only.

It doesn't seem fair to me.

Would it be fair to leave the floating hulls untraceable as they are now? It is impossible to kill them using Vulcan for example... No shot hits, they just press AD, dodge and hit us. That seems unfair to me.

And look, we haven't even talked about how powerful the OD of the floating hulls is. One case is already untraceable and still has an OD that heals more than a Dictator (support) + blocks several status effects for a long period?

That is unfair.

Edited by AzaborBR

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On 12/31/2024 at 1:38 PM, JustBlackWolf said:

What augment is it even 

Helios, trades singular bounces and a slower recovery for a Massive boost in rate of fire, recoil reduction, projectile speed, range and a slight reduction in energy cost
basically your ricochet turns into a machine gun
 

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On 1/28/2025 at 12:59 PM, Acecaddy said:

Helios, trades singular bounces and a slower recovery for a Massive boost in rate of fire, recoil reduction, projectile speed, range and a slight reduction in energy cost
basically your ricochet turns into a machine gun
 

This topic is about Plasma Resonator, not Helios. 

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On 2/20/2025 at 11:09 AM, Spangles said:

Cn-P-20022025-201544.png

would vulcan still overheat with freezing band equipped? 

I mean,,, it freezes other tanks but can't keep its barrel cool?... 

Incendiary Band is an old augment that works a specific way and was kept like that. The newer status augments specifically use the Stock turret as a base and apply their effects on critical hits. 

 

Incendiary Band and Freezing Band do not work the same way. Freezing Band is just Stock Vulcan but it freezes an enemy with a critical hit. 

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On 2/20/2025 at 3:09 PM, Spangles said:

Cn-P-20022025-201544.png

would vulcan still overheat with freezing band equipped? 

I mean,,, it freezes other tanks but can't keep its barrel cool?... 

Back in the day you could equip heat immunity to stop yourself overheating, BUT still apply the heating effect to enemy tanks. Vulcan was a pure beast back then with this combo.

They got millions of complaints about Vulcan and when they finally "FIXED" it to what it is now they said it was a glitch. OF COURSE IT WAS.

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On 2/20/2025 at 9:45 PM, TheCongoSpider said:

The newer status augments specifically use the Stock turret as a base and apply their effects on critical hits. 

 

so its just a copy-paste from smoky cryo rounds which apply freezing effect on crit hits only... nice

 

but realistically speaking, it makes no sense for a gun to be able to freeze something while overheating itself in the process ?

 

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On 12/30/2024 at 9:44 PM, Hypersomnia said:

once again i have that rico augment and i played against it and i can confindently say that rico aug while OP is nowhere as OP as people say. 

that augment is not the problem. the problem is... gonna sound like a cliche but its our beloved set of flying trashcan/monkey/sausage/saucer whatever ppl call it these days set of hulls. 

You might aswell start to think that they have aimbot and have lifeguard by default for free since 9/10 tryhards (yes tryhards is the only word to describe them) are using lifeguard which combined with already overpowered hull which combined with already overpowered augment LIKE RICO'S creates near unkillable tryhard.

No I can't hit a hull that is twice as thin as an actual hull (physical placement) that can strafe at extreme speeds (even if its a medium one). 
Pay attention next time and compare Rico's augment effectiveness when enemy has tracked hull (youre not finding any) and when they have flying "hull" (i get them every match. so fun.) You'll realise that what im saying is true. Or if your have the augment test it yourself.

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On 3/4/2023 at 8:00 PM, SZP said:

 

@Opex-Rah ? is testing a new augment that reloads Scoprion. The augment in question seems to be some kind of "assault magazine" (my guess for a name) which reloads Scorpion quicker but shoots less rockets upon lock-on.

 

 

 

 

 

On 4/14/2023 at 12:25 PM, pichpoochi said:

Im the mission section there is new mission to earn a phoenix for the striker and dictator when reaching 5M battle points. 

what's is this phoenix? an augment?, a skin?

 

 

On 1/22/2024 at 4:25 PM, hatty12345 said:

What player get from Secret Augment ?? Can anyone ask this player - https://ratings.tankionline.com/en/user/KPECTbI4

Just played with this player on top & found augment - https://prnt.sc/VCXz4Ruc9ZgM

 

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