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Patch Update #691 - Released 17th June 2022


Marcus
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17 hours ago, 2shots2kills said:

Blaster is my most hated drone... mainly because it rewards stupid and yolo plays. 

I mean, which drone is the most used by below average players with light Hulls who don't turn their Turret? ... 

Drone_saboteur.png<<<<<------------ I see you never player Capture the Flag/Ball modes. 2 Of these pathetic users with saboteur literally make ENTIRE MATCH UNPLAYABLE and guess how many times i saw non turret turning noob with wasp or hornet and green paint use this drone and mine the whole enemy base and do nothing but hide? OH BABY YOU DONT WANT TO KNOW THAT. Blaster is annoying sure but at least it doesn't make the entire damn game-mode unplayable.

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22 minutes ago, Kimura said:

Drone_saboteur.png<<<<<------------ I see you never player Capture the Flag/Ball modes. 2 Of these pathetic users with saboteur literally make ENTIRE MATCH UNPLAYABLE and guess how many times i saw non turret turning noob with wasp or hornet and green paint use this drone and mine the whole enemy base and do nothing but hide? OH BABY YOU DONT WANT TO KNOW THAT. Blaster is annoying sure but at least it doesn't make the entire damn game-mode unplayable.

In those case I usually take Mammoth trickster, but I agree it's annoying.

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49 minutes ago, Kimura said:

Drone_saboteur.png<<<<<------------ I see you never player Capture the Flag/Ball modes. 2 Of these pathetic users with saboteur literally make ENTIRE MATCH UNPLAYABLE and guess how many times i saw non turret turning noob with wasp or hornet and green paint use this drone and mine the whole enemy base and do nothing but hide? OH BABY YOU DONT WANT TO KNOW THAT. Blaster is annoying sure but at least it doesn't make the entire damn game-mode unplayable.

I actually play mainly CTF. But I seldom go to capture a Flag, I prefer to play in the midfield and stop attackers from capturing while I return our flags. So to me Blaster is more annoying, but Saboteur comes in a close second.

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1 hour ago, Kimura said:

Drone_saboteur.png<<<<<------------ I see you never player Capture the Flag/Ball modes. 2 Of these pathetic users with saboteur literally make ENTIRE MATCH UNPLAYABLE and guess how many times i saw non turret turning noob with wasp or hornet and green paint use this drone and mine the whole enemy base and do nothing but hide? OH BABY YOU DONT WANT TO KNOW THAT. Blaster is annoying sure but at least it doesn't make the entire damn game-mode unplayable.

I am so agree to this. this drone needs a Nerf ASAP

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47 minutes ago, frederik123456 said:

In those case I usually take Mammoth trickster, but I agree it's annoying.

Well like i said once before yes you can just take mammoth OD and go thru mines (just for them to be replaced in like 20 seconds but lets ignore that)

But if we take this logic then i can say "Oh helios is not OP at all just use ricoshet protection module." The point is i dont want to equip mammoth and basically do nothing just so i can destroy couple mines once every 2 minutes or something i want fun game-play without being forced to equip something i dont want.

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11 minutes ago, NikmanGT said:

All Caps won't make your frustration amplify more here ?‍♂️

I thought it would be just clicking M and they will show the mode selection, but no I have to click PLAY then click M, I mean what's the purpose of this, as I can click by my mouse instead of M!

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4 minutes ago, firety31 said:

I thought it would be just clicking M and they will show the mode selection, but no I have to click PLAY then click M, I mean what's the purpose of this, as I can click by my mouse instead of M!

Devs have introduced the hotkey to be specifically for the MM option, hence you have to visit the battle i.e. PLAY menu. 

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4 minutes ago, NikmanGT said:

Devs have introduced the hotkey to be specifically for the MM option, hence you have to visit the battle i.e. PLAY menu. 

It would make sense to make it accesible from the garage directly though.

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5 minutes ago, frederik123456 said:

It would make sense to make it accesible from the garage directly though.

I assume it would have collapsed or interfere in some codes, or maybe they plan to make a separate hotkeys in garage itself.

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5 hours ago, Kimura said:

Blaster is annoying sure but at least it doesn't make the entire damn game-mode unplayable.

You mean like paladin and all the other OP nonsense that can take a flag and cap with ease.

Can't remember the last time a mine capped a flag, shot you from the top of a building, applied several damaging effects to you at once, the list seems endless.

mining is part of defending mainly and can be mitigated by mammoth's overdrive, titans dome and that hack paladin to a large degree.   

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25 minutes ago, YANUKFIN said:

You mean like paladin and all the other OP nonsense that can take a flag and cap with ease.

Can't remember the last time a mine capped a flag, shot you from the top of a building, applied several damaging effects to you at once, the list seems endless.

mining is part of defending mainly and can be mitigated by mammoth's overdrive, titans dome and that hack paladin to a large degree.   

Mining can be mitigated by mammoth's overdrive? Yes. 

Paladin OD? Just use AP Immunity and melee turret. Paladin OD is for support/attack!
Somebody shooting you from the top of a building? Report him he's a hacker!
Somebody applied several damaging effects to you at once? Just use immunity against effect you think is the worst! Bad effects are useful for attacking!

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3 hours ago, Kimura said:

Paladin OD? Just use AP Immunity and melee turret. Paladin OD is for support/attack!

I'm saying that it's hack overdrive destroys mines and the hack stays healthy far longer than it should.

 

3 hours ago, Kimura said:

Somebody shooting you from the top of a building? Report him he's a hacker!

LOL, never mind.

 

3 hours ago, Kimura said:

Somebody applied several damaging effects to you at once? Just use immunity against effect you think is the worst! Bad effects are useful for attacking!

Yip, never thought of that, no probs. Think i will just keep playing as i am. My fan club of haters is building up nicely because of how i play battles, more of the same i reckon.  

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13 hours ago, TheCongoSpider said:

Paladin's OD does not do this. 

It survives way longer than if it had no overdrive, that was my point.

You go over mines with say hunter as you activate overdrive you will most likely be blown up.

Edited by YANUKFIN

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On 6/16/2022 at 9:12 PM, frederik123456 said:

I believe this was discussed before, but that was with regards to MM I think? So I reckon it should be ok to add it to pro-battles. Correct me if I'm wrong.

yes, it was before. However, today we can have it for pro battles

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On 6/17/2022 at 2:37 AM, love_italy said:

I am so agree to this. this drone needs a Nerf ASAP

And have you ever used it?

I try to be strategic with it by mining points in CP but it's really hard to actually get a good minefield quickly enough. Then an enemy with spawn protection and Trickster/Crisis can just ignore the whole thing, or an enemy using literally anything that isn't a melee turret just kills me.
The ridiculously long warmup time for the outer mines makes it basically useless when you're actually in imminent danger (it's basically an expensive Brutus once a battle has already begun), and even a tiny bit of hesitation allows someone to just drive in the gaps, hitting only two mines tops.

Edited by Okami
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On 6/16/2022 at 10:12 PM, frederik123456 said:

I believe this was discussed before, but that was with regards to MM I think? So I reckon it should be ok to add it to pro-battles. Correct me if I'm wrong.

not gonna happen unfortunately

 

On 6/17/2022 at 5:08 PM, NikmanGT said:

All Caps won't make your frustration amplify more here ?‍♂️

WHY!! ?

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On 6/16/2022 at 3:19 PM, Marcus said:
  • Regular and Ultra Containers open automatically, 15 containers at a time

  • On the container opening screen, if you click on the opened container, the reward animation speeds up by 4 times

Great, saved alot of time, ESPECIALLY for weekly containers, which are not interesting at all, I know what the rewards so the slow was unneeded at all, there wont be an exotic item which will surprise me!!

But I feel like even if I speeded the animation, exotic should still have a slow rhythm?

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4 minutes ago, firety31 said:

Great, saved alot of time, ESPECIALLY for weekly containers, which are not interesting at all, I know what the rewards so the slow was unneeded at all, there wont be an exotic item which will surprise me!!

But I feel like even if I speeded the animation, exotic should still have a slow rhythm?

Not sure here, but I think it still gives you the slow animation for the high rarity items.

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