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Patch Update #751 - Released 19th January 2024


Marcus
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On 1/19/2024 at 7:38 PM, emrakul said:

Do you have any paints left in the leg category? If paints are twice as common as leg augs, then with no avaiable paints the "experienced" chance of getting a legendary will be considerably lower and it's more likely you'll get to the forced 300th cont.
For example, if I make up these chances: (so this adds up to 1%)
100k 0.2%
100tk 0.2%
paint 0.4%
augment 0.2%
Then if you open all paints, you end up with only 0.6% "perceived" chance to open cont, and the remaining 0.4% will be split among all drops, increasing them a tiny bit. You probably still got unlucky, but it sounds like you'll be getting the forced legendary more often.

If you still have some legendary paints in the container, you got really unlucky.
I'm not sure if I like that key is the more common reward. Good if you want to get an exotic, bad if you need crystals.

As of now, nothing aside repeatable rewards in my common container once again, which is also probably why I ended up getting hard forced.

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On 1/19/2024 at 6:23 PM, Soothing said:

https://prnt.sc/TylrXzWHVEv9 Hazel, we need to talk. This issue has been slept on for over 2 years and still no comments on it.

You don't need to tell Hazel this. All you need to do right now is to leave that battle you dont like and rejoin. On my low rank account I can simply just leave and rejoin and get a balanced battle. The hardworking developers are working on other more important issues and doesn't need annoying pings about some tiny problem. 

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On 1/19/2024 at 10:25 PM, Biome said:

You don't need to tell Hazel this. All you need to do right now is to leave that battle you dont like and rejoin. On my low rank account I can simply just leave and rejoin and get a balanced battle. The hardworking developers are working on other more important issues and doesn't need annoying pings about some tiny problem. 

Do you even have a secondary account or not? Because actually I feel you don't even know the issue that everyone is complaining about. Also, I didn't ping them because it requires the (@) so..... Is it even normal to be matched with Legend rank when you are 10 ranks below them? If you think it's a tiny problem that developper should care in 2 years until they release more ''important update'', well, that's selfishness

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On 1/20/2024 at 1:39 AM, Occultus said:

Argument Miner for hull says: mines will be not destroed when tank will be destroyed, but I noticed today every middle mine disappear

https://cdn.discordapp.com/attachments/1092067996077396011/1198135643671384155/image.png?ex=65bdcdc5&is=65ab58c5&hm=1b06b774547b3e5171691e451c4a190e07f0c2fc6d94d349d533a2a617742829&

Only a maximum of 50 mines will survive the death of your tank. If you have more than 50 mines on the ground when you die, some of them will disappear in order to cap the number of remaining mines to 50. The mechanism which selects which mine to disappear seems random, sometimes it deletes fringe mines while sometimes it deletes the central mine...

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On 1/20/2024 at 6:25 AM, Atomic_Tanker said:

https://cdn.discordapp.com/attachments/1092067996077396011/1198135643671384155/image.png?ex=65bdcdc5&is=65ab58c5&hm=1b06b774547b3e5171691e451c4a190e07f0c2fc6d94d349d533a2a617742829&

Only a maximum of 50 mines will survive the death of your tank. If you have more than 50 mines on the ground when you die, some of them will disappear in order to cap the number of remaining mines to 50. The mechanism which selects which mine to disappear seems random, sometimes it deletes fringe mines while sometimes it deletes the central mine...

Thank you, so in game decription should be changed. The in-game description needs to be changed, the in-game description is misleading

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On 1/18/2024 at 9:02 AM, Marcus said:

 

  • Scorpion

    • Missile Launcher «Wolfpack» augment

      • Minimum rocket speed is set to 25 m/s;

      • Maximum rocket speed is set to 75 m/s; 

      • The number of rockets in a salvo is decreased from 8 to 6; 

      • Removed the increase in aiming time.

Wolfpack users can't have anything nice, huh? It feels worse than before. Less damage and it's easier for the missiles to miss a moving target. 

 

At least now we get to see what the flight pattern looks like when you invert the speeds from Stock. 

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On 1/18/2024 at 8:02 AM, Marcus said:
  • Containers now have a guarantee that prizes of better rarity will drop after opening the required number of containers

    • Common Container

      • Rare item is guaranteed after opening 15 

      • Epic item is guaranteed after opening 100

      • Legendary item is guaranteed after opening 300

    • Epic Container

      • Epic item is guaranteed after opening 15

      • Legendary item is guaranteed after opening 100

      • Exotic item is guaranteed after opening 300

 

Play_Button_EN.png

In a row or at once?

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Striker Meteor augment: I see no update in the wiki augments with stats on this new augment. What is the % increase in damage? impact force? any negatives to it?

I just won this augment from an EPIC and I tested a bit... the impact force doesn't seem like it works? I think increase damage is like 10% maybe.... I was hoping there

would be major impact force since you lose splash damage.

Thanks if someone can answer my question..

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On 1/21/2024 at 3:31 AM, cybernite said:

Striker Meteor augment: I see no update in the wiki augments with stats on this new augment. What is the % increase in damage? impact force? any negatives to it?

I just won this augment from an EPIC and I tested a bit... the impact force doesn't seem like it works? I think increase damage is like 10% maybe.... I was hoping there

would be major impact force since you lose splash damage.

Thanks if someone can answer my question..

It is there on the German and Russian wikis. 

 

https://de.tankiwiki.com/Ausrüstungs-Variationen

 

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On 1/21/2024 at 2:31 AM, cybernite said:

Striker Meteor augment: I see no update in the wiki augments with stats on this new augment. What is the % increase in damage? impact force? any negatives to it?

I just won this augment from an EPIC and I tested a bit... the impact force doesn't seem like it works? I think increase damage is like 10% maybe.... I was hoping there

would be major impact force since you lose splash damage.

Thanks if someone can answer my question..

+25% damage, 1 meter radius splash.

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On 1/18/2024 at 6:21 AM, TESL4 said:

devs have no idea how to balance the game

 

If that was their only problem! I wish they would learn to keep the game up so we do not get "SERVER ERROR, Cannot Load Resources" Error messages so we can play the game!  Sometimes, I think they do it on purpose so the non-buyers, would never complete the missions. 

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On 1/21/2024 at 9:31 AM, Macabre said:

I believe it also removes self-damage. Jumper just made a video on it

The removal of splash or self damage is attributed to its splash damage radius being reduced to only 1 meter.

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On 1/19/2024 at 10:11 PM, Soothing said:

Do you even have a secondary account or not? Because actually I feel you don't even know the issue that everyone is complaining about. Also, I didn't ping them because it requires the (@) so..... Is it even normal to be matched with Legend rank when you are 10 ranks below them? If you think it's a tiny problem that developper should care in 2 years until they release more ''important update'', well, that's selfishness

Sometimes that happens and you need to deal with it. If it unplayable leave and rejoin and you will always find a good map. If not maybe your not playing at peak times. Don't blame developers because they did a good job on the Lunar New Year event ,the minigame and update.

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On 1/22/2024 at 6:02 PM, Positive said:

Not mentioned in the patch notes but the game is playable again for players from The Netherlands and Belgium, without a vpn.

For helpers from the information I saw only

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On 1/22/2024 at 10:27 AM, Biome said:

Sometimes that happens and you need to deal with it. If it unplayable leave and rejoin and you will always find a good map. If not maybe your not playing at peak times. Don't blame developers because they did a good job on the Lunar New Year event ,the minigame and update.

What I'm trying to say is that they need to focus on more important update and make the game more enjoyable for new players. Seriously, new players who have barely mk3-mk4 warrant officer 5 rank being literally matched against Legend 9999 gs, do you think it's normal? I'll say it : devs overlook new players experience and I'm not the only one who thinks like that, except you as I understand. Instead of working 4 months for a skin, maybe should they spend time on servers and new player experience and fix bugs

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On 1/22/2024 at 6:27 PM, Soothing said:

What I'm trying to say is that they need to focus on more important update and make the game more enjoyable for new players. Seriously, new players who have barely mk3-mk4 warrant officer 5 rank being literally matched against Legend 9999 gs, do you think it's normal? I'll say it : devs overlook new players experience and I'm not the only one who thinks like that, except you as I understand. Instead of working 4 months for a skin, maybe should they spend time on servers and new player experience and fix bugs

The problem which your describing isn't anything major. From my personal experience and for your reference, I started a second account in June of 2023. And I have slowly played on it even till now when it is at general. I can attest to that situation of being put with Legends, but maybe use your brain? Just leav that battle and your will get into a map where its like 3k gs and suitable for you. Instead of bringing up minor issues that can easily be solved, reflect on your skill maybe? I got myself to General since I started 6 months ago using Railgun and Striker with Brutus. And sometimes new bugs appear or some or just really hard to fix. You need to be patient because the developers are working on whats best for you.  And through the rank up process there has been some game where I have experienced frustration but you know what I found out? I found that I wasn't playing at peak times so I got matched with legends. Just simply leave and rejoin and stop complaning to the developers while there are working on things for your benefit.

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  • Community Manager
On 1/18/2024 at 4:12 PM, Kimura said:

if exotic chance is actually 0.5% by opening 300 conts you're going to get 15 exotics on average

It doesn't work this way....

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  • Community Manager
On 1/18/2024 at 5:52 PM, emrakul said:

- For example - in case of the exotic item. If I open 300 epic containers and get lucky to open an exotic in... let's say 100th container, do I still get another exotic in the 300th one? If no, does the "unlucky counter" reset at the moment I randomly drop an exotic item? So if I get that exotic in 100th container, I'm guaranteed to open exotic in the 400th one as long as I don't open another exotic before that? (I expect it's the second option, that makes the most sense)

AFAIK, once you get an item of a rarity, the unlucky counter of this rarity is reset.

So the answer to "So if I get that exotic in 100th container, I'm guaranteed to open exotic in the 400th one as long as I don't open another exotic before that?" is yes.

N.B. Check Hazel's replies for more info

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  • Community Manager
On 1/18/2024 at 6:30 PM, Bartson74 said:

Speaking of container counters, will they be visible to players?

At least something like drop history (like in Genshin Impact) would be useful

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  • Developer
On 1/18/2024 at 6:12 PM, Kimura said:

if exotic chance is actually 0.5% by opening 300 conts you're going to get 15 exotics on average.

Umm... it's 1.5 not 15 exotics. What's up with the math?

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On 1/23/2024 at 11:44 AM, Marcus said:

It doesn't work this way....

 

On 1/23/2024 at 1:22 PM, Opex-Rah said:

Umm... it's 1.5 not 15 exotics. What's up with the math?

I know... mid-night + math doesnt go well...

Idea for Wpex-Wah. Login Bonuses. Similar to advent calendar but every day. Like 500 crystals or a common container with milestones like 100, 500, 1000 days giving you something big like exclusive augment or 50 containers or something. Gacha games I play have this so tanki should have this too ? ?

I gave you the idea of long event map times instead of just the weekends and players liked it. I'm sure they'll like this one too (they would still complain about how its only 500 crystals and not 50k crystals though)

Daily bonuses gives players something to log in everyday for and then they might see new event in the corner and get interested to play more thus increasing player retention without breaking the economy. Also after getting something free they might as well decide to go to the shop and buy daily supplies. Then see the ultra container offers and be more interested to buy 

Edited by Kimura

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