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On 10/14/2024 at 8:40 AM, Kvothe said:

key issue here isn’t just about what’s technically allowed by the rules; it’s about the fairness of punishing players for discovering and sharing patterns that came from poor programming. This wasn't some exploit using third-party tools—it was just players using their brains within the game’s design.

while you do have a point at the end of the day all they're doing is invoking their 7.2. rule. you don't see this as an issue because technically this and that? well tanki sees it as something they do not like and they have all rights to change it. tough.

 

On 10/14/2024 at 8:40 AM, Kvothe said:

Second, players like you who claim that none of the augments are “worth your time” are often the ones sitting on full arsenals of pay-to-win items. It’s easy to dismiss others when you already have everything, but when people find a way to level the playing field without spending tons of money

personally im one of those players but im currently maining AP Shaft (ancient relic of an augment) before that i mained a CRYSTAL AUGMENT for Shaft. And my mained augment 2 mains ago was Sustained Nanobot Isida (far from "OP"). I have all the OP toys but I choose not to because idc. if you get these OP toys guess what? I DONT CARE. 


I'm sure the Gentleman you're replying to is on the same page as me.

 

On 10/14/2024 at 8:40 AM, Kvothe said:

I would feel bad/dumb as well, if I saw others get same broken augments for free, that I spent tons of money on ?

You're showing your F2P naivety. By the time you get these broken augs for way cheaper for buyers its ancient relic and they have new toy to play with. they once again do not care. its ancient history to them

 

On 10/14/2024 at 8:40 AM, Kvothe said:

would be to revert the changes and compensate everyone with a fair amount of points. That would be a more balanced solution instead of punishing the community.

fair.

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Thanks for removing the augments from the garage for which I spent 870 tankoins and about 300k crystals. I expect compensation or a refund.
Screen from yesterday
C3LVeN1.png
This is from today
n5vsgzO.png

Edited by Noice
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You guys are really humorous,directly taking back the augments that players have spent a lot of time and money to obtain,such a simple and crude approach has chilled the hearts of the players.Returning the in game currency for defusing mines,but not returning the currency for purchasing golden contract,does this involve forced transactions?

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On 10/14/2024 at 2:46 PM, 6at9l_MeHT_U_DePyTaT said:

@Opex-RahSemyon, make the final angular velocity of the scorpion at least from 10 to 15 units, please! The reports don't fly at all! Please, for God's sake

What do you mean? Isn't it already increased for the Swarm and Spear augments?

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On 10/14/2024 at 11:54 AM, Bullock69 said:

What do you mean? Isn't it already increased for the Swarm and Spear augments?

He's talking about Stock, I.e what most of the Scorpion augments in the game work off of. Swarm and Spear disproportionately hoard all of the strong homing while every other Scorpion augment can easily miss their salvos, with longer reloads too. It has been like this for a year and no improvement has come. I understand his frustration. 

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On 10/14/2024 at 8:38 AM, Hypersomnia said:

 

 

personally im one of those players but im currently maining AP Shaft (ancient relic of an augment) before that i mained a CRYSTAL AUGMENT for Shaft. And my mained augment 2 mains ago was Sustained Nanobot Isida (far from "OP"). I have all the OP toys but I choose not to because idc. if you get these OP toys guess what? I DONT CARE. 


I'm sure the Gentleman you're replying to is on the same page as me.

 

Glad a few people know, meanwhile haven't played myself for a while now, progress is just under 1.3M rep points since I don't bother grinding. Gonna wait to see what the trick or treat event has to offer, if it will make me want to play again, otherwise I'll just stay bench and just claim tankoin pass and premium as I have been lately and then close the game.

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On 10/14/2024 at 9:03 PM, TheCongoSpider said:

He's talking about Stock, I.e what most of the Scorpion augments in the game work off of. Swarm and Spear disproportionately hoard all of the strong homing while every other Scorpion augment can easily miss their salvos, with longer reloads too. It has been like this for a year and no improvement has come. I understand his frustration. 

Oh yeah. I get it. But won't this change make the Scorpion too powerful and too easy to use? In this game long-range turrets already dominate over short-range ones.

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On 10/13/2024 at 11:04 PM, Akame said:

All these low post players coming over to the forum to mald, lemme copy paste a short snippet real quick:

  Reveal hidden contents

 

  1. Final Provisions

7.1. If there is a conflict between the terms of these Rules and the provisions of the Announcement of the Event, the latter will take priority.

7.2. The Organizer reserves the right to independently make decisions on all issues related to the Event and resolve disputes at its discretion. The organization is unilaterally entitled to amend the Rules. Such changes shall enter into force on the day a new version of the Rules will be published.

7.3. The Organizer has the right to decide not to award the Prize to the Participant if the Participant does not comply with the conditions and restrictions provided in these Rules, as well as in the Announcement of the Event; So the Organizer has the right to remove the Participant from participation in the Event without prior notice in the following cases (the list is not exhaustive):

7.3.1. suspicion of using any automated systems to participate in the Event;

7.3.2. use of multiple accounts by the same Participant;

7.3.3. publication of comments containing insult, provocation, monosyllabic and meaningless phrases, duplicate phrases, spam and advertising, negative representation of the brand and / or products, violation of moral and ethical standards (at the discretion of the Organizer).

7.4. For issues related to the Event, the Participant has the right to contact the Support Service at the following email address: help@tankionline.com.

7.5. Claims of the Participants related to participation in the Event are accepted by the Organizer for consideration within fifteen (15) days from the day the results are announced.

7.6. The Organizer is not responsible for any delay in performance or partial or full failure to fulfill obligations to the Participants, and / or their parent (s) / legal representative (s) in accordance with these Rules, if this delay or non-performance is a consequence of circumstances beyond the control of the Organizer.

7.7. All disputes arising are resolved in accordance with the applicable legislation.

 

dont shill for the regime, its unbecoming

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On 10/14/2024 at 1:37 AM, l1I said:

I tried the "Taspen's pattern" two times, but I didn't get, not a SINGLE red tank!

Yes because they lied to us by using randomly generated layouts instead of the ones we submitted ourselves. If they did the event properly without making these 2 mistakes, everything would have worked fine.

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On 10/14/2024 at 1:40 AM, Kvothe said:

@Akame 

I don't usually respond to forums, but I can't help with few things here.

 

First, let’s talk about the rules. Yes, players agree to the rules when entering an event, and yes, the developers have the right to make decisions regarding events. But the key issue here isn’t just about what’s technically allowed by the rules; it’s about the fairness of punishing players for discovering and sharing patterns that came from poor programming. This wasn't some exploit using third-party tools—it was just players using their brains within the game’s design.

 

Second, players like you who claim that none of the augments are “worth your time” are often the ones sitting on full arsenals of pay-to-win items. It’s easy to dismiss others when you already have everything, but when people find a way to level the playing field without spending tons of money, it suddenly becomes an issue, right? The fact that others might get the same “broken” augments without shelling out real cash seems to be the real problem here. ( I would feel bad/dumb as well, if I saw others get same broken augments for free, that I spent tons of money on ?, but I can sleep just fine without latest broken augment in my inventory)

 

Now, I do agree that some action had to be taken because people could eventually get unlimited points, and not everyone knew about it. But since this was poor game design from the start, the right approach would be to revert the changes and compensate everyone with a fair amount of points. That would be a more balanced solution instead of punishing the community.

 

And just to be clear, I wasn’t even part of this exploit. But I can see how unfair this situation is and why the players are upset.

And then they only compensate us with what we originally paid- quite ridiculous. After their mistake and dishonesty, we end up with nothing to gain and a lot of time lost.

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The augments in the event shop are really tempting, though I think the event itself is mostly luck-based. Also, the rewards for the Battleship missions should have been at least 3 units of energy per mission. Just 1 unit is not quite enough considering that we have to break at least 5 players' defenses in order to get any of those OP augments (because breaking the defense of a single player gives us 2 points if we don't hit a mine, and 1 point if we do hit a mine, and each of those augments costs 10 points). Although the supermission of the Battleship event awards us 3 silver contracts for completing it, I can't help but think that we certainly require more energies if we want to get our hands on even 1 one of those augments. Not to mention that we're not even guaranteed to hit a target whenever we attack any of the cells of an enemy's defense. Having said that, it's also logical for Tanki devs to offer such a less number of energies to players, because they aren't just going to give away broken augments to players for free, and there's nothing wrong in that. Nevertheless, I would have been really happy if more energies were available to be obtain. Also, kindly correct me if I've stated any wrong information about the event.

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On 10/15/2024 at 3:07 AM, Orka said:

Yes because they lied to us by using randomly generated layouts instead of the ones we submitted ourselves

where was the lie? ? Nowhere does the event claim to even say player generated fields are to be used explicitly

 

On 10/15/2024 at 6:33 AM, Ji.Mo.Yan.Huo said:

The official said that clearing 4 levels with an average consumption of less than 5 energy means spending at least 25 energy, that is, at least two gold contracts, spending 990+990+150=2130. This is in the case of Minesweeper, if you are lucky, you can save the world in your previous life. But what is the actual evaluation? After communicating and discussing with friends and friends of friends (hundreds of people), we found that it takes about 15-20 energy points to pass each level, and at least 80 energy points are required to pass 5 levels to get 10 conversion points. Under normal circumstances (normal luck), it takes about 15-20 energy points to pass each level, and at least 5 energy points are required to pass 80 levels to get conversion. That is, at least 990*5+30*5=5100 tank coins are required to get the conversion that others are already tired of playing! What is this equivalent to? It is equivalent to spending a monthly card and nearly 30 days of registration to receive 150 coins, during which you cannot spend any money. I saw someone commented that 70-80 energy is needed to get conversion, but it was deleted by the administrator's customer service! Didn't we tell the truth? I suddenly understood why there was no conversion in this elite challenge. It turns out that it is waiting for us here. This is really ambitious. I even have reason to doubt that there will be no conversion in the future elite challenge. The official's repeated cuts to the elite challenge and star challenge are testing the bottom line of our players step by step. As for the administrator and customer service? They

cooking for the sake of cooking, this event was not intended to be cheap on average, just wait for a more efficient event lmao

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On 10/14/2024 at 9:38 PM, Akame said:

where was the lie? ? Nowhere does the event claim to even say player generated fields are to be used explicitly

If you're forced to make a "defense" before you can get on with gaining points, it might as well imply that. Why else would they make you build a defense if you can never "lose" a battle? That ambiguity in that part of the event muddies the perceived purpose of it. If it was random, why force the players to make a defense that will not do anything? If it wasn't random and in fact based on player-created maps, early players who cooperated would have a higher chance of going far for less currency anyway, and may also pave way for players to create a large number of the same template as it's free to enter.

Maybe it would have been one thing if they allowed the players to freely use the board to look at different possible tank placements to help them make informed choices to gain coins. But that isn't what happened. They forced you to make a board before you could start attacking to gain points. 

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On 10/15/2024 at 4:58 AM, TheCongoSpider said:

 it might as well imply that.

We both know the game well enough to know majority of the stuff isn't as it seems :odosmug:

Unlike the rock paper scissor event which was explicit enough to show as such, I would not have assumed otherwise, especially if there is no 'starting phase' time/day to set a board and you start the event immediately.

On 10/15/2024 at 4:58 AM, TheCongoSpider said:

 

Maybe it would have been one thing if they allowed the players to freely use the board to look at different possible tank placements to help them make informed choices to gain coins. But that isn't what happened. They forced you to make a board before you could start attacking to gain points. 

This is a bit too much to ask for, as we all know...

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5+3x3 = 14 energy,

there is no losing battle , now i know

finish 1 battle with 12 energy, win 2 coin

10 coins means 8 more coins = 4 more battles = 48 energy = 16 contract (1 contract 3 energy) = 800k crystal cost

but 7days  16 contract = 1 day finish 2 contract, a bit hard.

so dont bother

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On 10/13/2024 at 2:19 PM, TheCongoSpider said:

I pity those who went into this completely blind, using their Tankoins or crystals and finding out they may not have even had a chance in the first place.

I don't. Most players now surely have to know that any and all events are cash grab scams and I have stated on numerous occasions not to participate for this sole reason.

 

On 10/13/2024 at 2:19 PM, TheCongoSpider said:

The average player? Players who want to grind? Medium and heavy spenders? All of the above?

All of the above, because hazel knows that most players are hooked and therefore easy pickings for the scam.

They are now conditioned to actively play the game, which means more chance they might spend cash.

On 10/13/2024 at 2:19 PM, TheCongoSpider said:

And you'll never be sure if your darling augment you've spend so long wanting and finally have an opportunity to get is nerfed either directly or indirectly in near future patches. 

The nerf is a given.

 

On 10/13/2024 at 6:46 PM, Opex-Rah said:

I hope he'll be honest

I seem to remember when you said (back in the day) that equipping incendiary band and heat immunity together on vulcan was a glitch/unforeseen error, was it really, or was it more than likely that you deliberately left it this way to rake in the cash.

How about you set the example to the TO community and start being honest and forthright when it concerns the game, would be a nice change. Also while your at it get rid of night mode, floating "hack" trashcans and augments, reduce shop prices and bump up the rewards from the woeful nerfed containers. There are loads more but this will do for now. Think you can manage this in the next seven days? And no this is not a wind up.

On 10/13/2024 at 6:49 PM, Macabre said:

Taspens what were you even thinking

IMO He done nothing wrong.

He was giving a few players the heads-up on how to make it easier to complete the event, no big deal.

On 10/13/2024 at 6:59 PM, Cure said:

Sharing your progress on Discord? I don't think there is anything wrong there

There isn't.

Thankfully they have no control over personal discord or you tube channels.

On 10/13/2024 at 7:01 PM, Opex-Rah said:

It is unwise to make me feel regret for these efforts.

Within game parameters I find that impossible for anyone to achieve.

 

On 10/13/2024 at 7:11 PM, riyady said:

players like me with limited resources of tankcoins will not take part in this scam event

You call it scam when it's not going your way.

Have we learned our lesson, or will you continue doing these events, even though you called it a scam.

On 10/13/2024 at 8:23 PM, qinghuan said:

you'll only be greeted by a large number of players leaving the game

I no some seasoned players who started out more than 10 years ago who have left because of how expensive the game has become. 

Your prediction will not happen because of the lack of will power needed to actually leave a game they have now been conditioned to play.

I may think hazel is a nefarious cash grab exploiter, but he's smart enough to know how players think and react to changes in the game. 

To clarify.

If you lot insist on taking part in events like this then It's down to you as an individual player to accept however it turns out., Basically you have NO choice in the matter. Hazel sets the rules/parameters of each event, that should be enough to dissuade anyone from participating, regardless what OP cash grab augment is on offer.

On a personal level I think TO is still a great game, but it got lost and complicated, which is why I only play on occasion basically to peeve as many trash cans off as I can, that's my incentive, what's yours.   

Edited by FLIPSTIKS
'
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On 10/16/2024 at 5:28 PM, wild001 said:

5+3x3 = 14 energy,

there is no losing battle , now i know

finish 1 battle with 12 energy, win 2 coin

10 coins means 8 more coins = 4 more battles = 48 energy = 16 contract (1 contract 3 energy) = 800k crystal cost

but 7days  16 contract = 1 day finish 2 contract, a bit hard.

so dont bother

"Mission: Impossible"

Or is it: "Die Hard" ?

 

The positive side is that by this way there will be not too much of these Augments available in battles!?

Edited by cx2014

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On 10/14/2024 at 6:54 PM, Bullock69 said:

What do you mean? Isn't it already increased for the Swarm and Spear augments?

I mean, the standard devices for scorpio that do not change the physics of rockets, they have too small angular final velocity, the same striker has 45 units, scorpio has 10. I think this is unfair, and because of this, you can dodge scorpio missiles, since 10 degrees per second is very small, you need to make an angular final velocity of at least 15 units

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