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Patch Update #809 - Released 5th September 2025


Marcus
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Patch Update #809 - Released 5th September 2025

 

List of changes:

  • Added digit grouping for large numbers in the UI.

    • (Note) For example, 1000000 will now be displayed as 1 000 000.

  • Bots now support the "Arms Race" mode.

List of fixes:

  • Improved the anti-cheat for the Gauss’ "Nemesis" augment.

    • (Note) Given the nature of how anti-cheat systems work, this fix does not guarantee a solution to all issues, but we hope it significantly reduces the frequency of cases where damage does not register on an enemy.

  • Fixed the behavior of the progress bar for the Elite Pass widget in the Lobby

    • (Note) The progress bar now shows the progress in stars within a single level, not the overall progress through all levels of the Elite Pass.

  • Removed redundant timers from the Limited Offers section of the Shop that were updated every 24 hours.

  • Fixed the display of acceleration effect trails for the Titan GT skin.

  • Fixed the display of missions in the Supermissions block for cases where the mission progress unit count exceeded 1000.

  • Like 2
  • Sad 1

❤️

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What i have always wondered about is why when we complete a mission in any other section other than 'special' it shows a yellow dot to claim it but when it's to claim the daily login reward for premium there is nothing shown?

  • Agree 3

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@Opex-Rah i think we'll have bots in zombies mode next month right? if yes please don't
why not consider buffing juggernaut like before or you gonna buff it when it'll get HD version?, plus  a small suggestion, change juggernaut's railguns sound back to heavy bass one,they suited it well

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On 9/4/2025 at 4:01 PM, Marcus said:

List of fixes:

  • Improved the anti-cheat for the Gauss’ "Nemesis" augment.

    • (Note) Given the nature of how anti-cheat systems work, this fix does not guarantee a solution to all issues, but we hope it significantly reduces the frequency of cases where damage does not register on an enemy.

Any plans to fix Destroyer too? Same problem happens with that augment

  • Agree 1

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On 9/4/2025 at 11:03 AM, Opex-Rah said:

Yes.

You nerfed Juggernaut because of phoenix grinding and now phoenix augments are useless and getting Juggernaut isn't as consistent as it was before. Revert the nerf already, too many OP augments unlike before and viking od still OP

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Can we finally get needed nerfs like rail excalibur and shock freeze? Both augs are literally the most toxic thing in MM at this point

  • Agree 1

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On 9/5/2025 at 7:06 AM, Alsar said:

Can we finally get needed nerfs like rail excalibur and shock freeze? Both augs are literally the most toxic thing in MM at this point

How would you nerf Shock Freeze?

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On 9/5/2025 at 2:09 PM, TheCongoSpider said:

How would you nerf Shock Freeze?

Nerfing it back to its -15% damage and the freezing rate

Edited by Alsar

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@Opex-Rah the more the augments , the more game goes complicated, it is better to remove some of the useless one.for example the augment Slugger and boxer almost have same role ,boxer is more overpowered then Slugger.

Instead of making money from augments ,make themes ( interface themes, which will change interface/garages to custom ones e.g dark theme/ Og theme etc, just like Clash of Clans introduced sceneries), and let players forward their own made themes /skins along with agreement.  This will make game development even faster.

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Came back to play this game after months, got to the absolute garbage mode ASL. 120 kills for defenders and 6 captures for attackers... fair as hell lol. No thanks after this i am leaving every single ASL garbage I am placed into.

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On 9/9/2025 at 2:20 PM, krokorok said:

Came back to play this game after months, got to the absolute garbage mode ASL. 120 kills for defenders and 6 captures for attackers... fair as hell lol. No thanks after this i am leaving every single ASL garbage I am placed into.

Yeah that mode is a lost cause of a revamped TDM, you could capture all 6 flags and only get 60 score, not even enough to get stars and that ends the game.

  • Agree 2

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anyone else noticing (more than usual) awful hit registration and auto aim? playing thunder nanotech for example is so much worse. a significant amount of the healing shots hit my teammates and nothing happens, or my shots hit the ground like 10m in front of me on level ground. 

  • Haha 1

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Took you long enough to do digit grouping.

Also wanna bring up juggernaut being easy food for high-damage augments.

Also also wanna bring up Isida, the  turret that you guys decided to leave in a "poorly baked rework" state a few months ago, on top of ruining its augments.

Edited by Acecaddy

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