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Patch Update #821 - Released 6th February 2026


Marcus
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Patch Update #821 - Released 6th February 2026

 

List of changes:

  • The following augments were added to Common and Epic Containers:

    • Magnum’s “Carronade”

    • Railgun’s “Detonator”

  • Repair Kit

    • Immunity (from status effects) time when repairing 0,5 sec → 0,6 sec

  • Overdrive charge per second

    • Wasp

      • 0,370% → 0,300% or 240 → 300 sec for full overdrive charge

    • Hopper

      • 0,333% → 0,278% or 300 → 360 sec for full overdrive charge

    • Hornet

      • 0,476% → 0,333% or 210 → 300 sec for full overdrive charge

    • Crusader

      • 0,300% → 0,278% or 330 → 360 sec for full overdrive charge

    • Hunter

      • 0,416% → 0,333% or 240 → 300 sec for full overdrive charge

    • Paladin

      • 0,278% → 0,256% or 360 → 390 sec for full overdrive charge

    • Dictator

      • 0,476% → 0,333% or 210 → 300 sec for full overdrive charge

    • Titan

      • 0,416% → 0,333% or 240 → 300 sec for full overdrive charge

    • Ares

      • 0,278% → 0,256% or 360 → 390 sec for full overdrive charge

    • Mammoth

      • 0,370% → 0,300% or 270 → 330 sec for full overdrive charge

  • Juggernaut

    • Activation delay of the overdrive decreased from 2 to 1,1 sec

List of fixes:

  • The icons of “Explosive Rounds” augment for Smoky and “Explosive Shells” augment for Scorpion are updated to not intersect with the “Vacuum Shells” augments icons

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IMO, od activation times should be decreased back to what it was originally because 2 sec delay makes it bad for ods to work for ex, crusader od getting knocked off by opponent firing because of so much delay, or a hunter od player dying prematurely before it could stun others etc🫠

  • Agree 5

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On 2/5/2026 at 7:01 PM, superADIT said:

IMO, od activation times should be decreased back to what it was originally because 2 sec delay makes it bad for ods to work for ex, crusader od getting knocked off by opponent firing because of so much delay, or a hunter od player dying prematurely before it could stun others etc🫠

this tbh

Hunter's OD suffered a worse fate, half of the times now I see players struggling to activate it at the right time for them to gain maximum effectiveness. Same with other overdrives.

  • Agree 3

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About that, the Dictator is dead for a long time... No 1 update on this hull. It's considered a medium tank, but it's extremely large; you often can't hide on maps, and the turrets' automatic aiming hits through walls.

It has the worst overdrive of all the hulls, useless range, it doesn't guarantee any advantage, one grenade destroys everything... In my opinion, it needs a rework.

Perhaps a more advantageous category, since it's large (and that only brings disadvantages), could be a heavy but agile tank.

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On 2/5/2026 at 8:06 AM, Marcus said:

The following augments were added to Common and Epic Containers:

  • Magnum’s “Carronade”

  • Railgun’s “Detonator”

Still waiting for you to add pulsars and excelsiors augments to common containers

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On 2/6/2026 at 12:46 AM, Wry said:

Waiting 300 sec for the OD just to do 1000 damage 

Or just get tanked by the enemy repair and do nothin if you're just a little bit outside the bomb impact zone.

giphy.gif

  • Haha 2

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On 2/5/2026 at 10:24 PM, NikmanGT said:

Or just get tanked by the enemy repair and do nothin if you're just a little bit outside the bomb impact zone.

What waiting for the 3 sec timer feels like:
a close up of a man in a military uniform looking at the camera with a serious look on his face .

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I'm still mad about Isida's support nanobot being nerfed to the ground

Oh and btw i can't be the only one that forgets overdrive even exists

Edited by Karot
  • Agree 1

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On 2/5/2026 at 4:32 PM, Vengeance said:

Rise of the driver augment

The strongest part of Driver was heavily nerfed in the previous patch. With this current patch you have even fewer reasons to use it over other more convenient Legendary hull augments if you have multiple. 

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On 2/6/2026 at 12:54 AM, NikmanGT said:

Or just get tanked by the enemy repair and do nothin if you're just a little bit outside the bomb impact zone.

giphy.gif

Good. ODs are a gimmick anyway. Life was better before ODs existed.

Edited by NikmanGT
Kindly refrain from such statements

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What happened to the fullscreen/collapse key?

We can't bind it anymore?

Now i have to fn+f11 each time I am seriously bothered by this

  • Agree 1

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On 2/6/2026 at 2:11 AM, Karot said:

I'm still mad about Isida's support nanobot being nerfed to the ground

Oh and btw i can't be the only one that forgets overdrive even exists

could not agree more about support nanobots, its ridiculous that isida - healing/supportive turret does not have single augment good for that role but thunder and shaft - attack/dmg oriented turrets can both have great healing augments  

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