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Patch Update #841 - Released 4th September 2026


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Patch Update #841 - Released 4th September 2026

 

List of Changes:

  • A small delay has been added when upgrading equipment to maintain synchronization between the client and the server.

    • (Note) This change is intended to protect players from desynchronization between upgrade levels and crystal counts on the server and client when upgrading equipment very quickly.

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Can we consider a penalty system for leaving MM battles. It could be a timeout, experience, a considerable amount of crystals, a drop in ranking (if u would add a ranking system for MM). Just anything to prevent people from leaving as soon as they see someone as strong..

And no, the current system that replaces players who leave isn’t really working right.

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i think more opportunities for f2p players to get better augments is better cuz the same augs in epic containers is boring and really useless against p2w players, or making events more f2p friendly

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On 9/3/2026 at 3:16 PM, Surgeon said:

Can we consider a penalty system for leaving MM battles. It could be a timeout, experience, a considerable amount of crystals, a drop in ranking (if u would add a ranking system for MM). Just anything to prevent people from leaving as soon as they see someone as strong..

And no, the current system that replaces players who leave isn’t really working right.

I think what would be interesting to see is if removing the option to leave a game would help, it probably wouldn't really work out, but could be worth trying at least.

A penalty system would be also great if you leave battles to often, but in all honesty, MM isn't balanced at all, one team will always have the upper hand. 

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On 9/3/2026 at 3:47 PM, Niklas said:

I think what would be interesting to see is if removing the option to leave a game would help, it probably wouldn't really work out, but could be worth trying at least.

A penalty system would be also great if you leave battles to often, but in all honesty, MM isn't balanced at all, one team will always have the upper hand. 

https://tankionline.com/en/2016/02/early-battle-termination/
 

Bring a form of this back, but also change it for score rather.

 

Add conditions, provided the team is losing by a moderate margin, i.e. 50% of the winning criteria gap within X time, etc.

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On 9/3/2026 at 3:16 PM, Surgeon said:

Can we consider a penalty system for leaving MM battles. It could be a timeout, experience, a considerable amount of crystals, a drop in ranking (if u would add a ranking system for MM). Just anything to prevent people from leaving as soon as they see someone as strong..

And no, the current system that replaces players who leave isn’t really working right.

Fix the poor balance ❌ 

Punish those who dont want to stay in the awful predetermined MM battle ✅

 

Great suggestion, with how awful the game feels these days, it sure is great idea to make the game even more insufferable for those few left who dont want to stay in a battle to be a cannon fodder.

Edited by krokorok

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On 9/3/2026 at 8:16 AM, Surgeon said:

Can we consider a penalty system for leaving MM battles. It could be a timeout, experience, a considerable amount of crystals, a drop in ranking (if u would add a ranking system for MM). Just anything to prevent people from leaving as soon as they see someone as strong..

And no, the current system that replaces players who leave isn’t really working right.

l disagree with a BIG N, foIIowed by a BIG O, we have a Iot of server errors that remove us from battIes, with Iuck we're put back in the battIe, many times we are not and we Iose everything but XP. l don´t see XP returning to the previous state.

crash001.png

The oniy thing that l can accept is a reward for the damage infIicted upon that tank that Ieaves or was removed because of an error.

AII damage infIicted shouId be rewarded even if you don´t end up destroying that tank, unIess it heaIs itseIf or it's heaIed by a teamate or something, without timeframes.

 

PS:

  • And these are server errors, because other websites continue conected and you can reIoad them fine, whiIe the Game is stuck trying to reconnect, hopefuIIy.
  • There are aIso Iegitimate reasons to Ieave a battIe. You are a Surgeon, you must know.
  • And we shouId be free to Ieave a battIe if we want to, for whatever reason. 

 

Edited by THRN

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On 9/3/2026 at 9:25 PM, krokorok said:

Fix the poor balance ❌ 

Punish those who dont want to stay in the awful predetermined MM battle ✅

 

Great suggestion, with how awful the game feels these days, it sure is great idea to make the game even more insufferable for those few left who dont want to stay in a battle to be a cannon fodder.

Yes, there is a balance problem, I agree. But I've seen plenty of battles that would have been very well balanced, if people didn't immediately leave after seeing someone as strong on the other side. 
So I'm not saying ''punish people instead of fixing balance'', both issues can be addressed. 

 

 

On 9/3/2026 at 11:05 PM, THRN said:

l disagree with a BIG N, foIIowed by a BIG O, we have a Iot of server errors that remove us from battIes, with Iuck we're put back in the battIe, many times we are not and we Iose everything but XP. l don´t see XP returning to the previous state.

crash001.png

The oniy thing that l can accept is a reward for the damage infIicted upon that tank that Ieaves or was removed because of an error.

AII damage infIicted shouId be rewarded even if you don´t end up destroying that tank, unIess it heaIs itseIf or it's heaIed by a teamate or something, without timeframes.

 

PS:

  • And these are server errors, because other websites continue conected and you can reIoad them fine, whiIe the Game is stuck trying to reconnect, hopefuIIy.
  • There are aIso Iegitimate reasons to Ieave a battIe. You are a Surgeon, you must know.
  • And we shouId be free to Ieave a battIe if we want to, for whatever reason. 

 

I agree that server errors and legitimate reasons for leaving shouldn't be punished. I'm talking specifically about voluntarily leaving because the enemy looks strong. If the system can distinguish disconnects from voluntary leaving, then those cases can be handled differently.

We could also have ranked and unranked MM: people who want the freedom to leave can play unranked, while serious players can play ranked. I actually think this could be a very interesting addition to the game.

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Thank you so much tanki online developers. I love the game right now it is beautiful and amazing!

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On 9/3/2026 at 1:25 PM, krokorok said:

Fix the poor balance ❌ 

Punish those who dont want to stay in the awful predetermined MM battle ✅

 

Great suggestion, with how awful the game feels these days, it sure is great idea to make the game even more insufferable for those few left who dont want to stay in a battle to be a cannon fodder.

That's the other thing, doing that couId be Iike the last straw that breaks the cameI's back for many.

 

On 9/3/2026 at 5:18 PM, Surgeon said:

I agree that server errors and legitimate reasons for leaving shouldn't be punished. I'm talking specifically about voluntarily leaving because the enemy looks strong. If the system can distinguish disconnects from voluntary leaving, then those cases can be handled differently.

We could also have ranked and unranked MM: people who want the freedom to leave can play unranked, while serious players can play ranked. I actually think this could be a very interesting addition to the game.

But how to know if you are Ieaving because your phone is ringing and you have to answer or because you don´t Iike CTF in Lost TempIe or ASL in BerIin?

l don´t think there are enough pIayers for 2 MMs.

Edited by THRN

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