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[Issue 80] The Go-To Guide: Tanki Photography


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Greetings, aspiring-tanki-photographer!

 

Wanna take some pretty cool shots of usually-pretty-ugly tanks? Wondering how those people (namely myself and the members of my cult) manage to take those mind-blowing screenshots from those extreme angles, and then steal some 10-15 likes on the TPOTD page, while the post about you stealing another gold from a poor Viking/Twins (namely myself and the members of the brick cult) wades in the pathetic single like you begged from your best friend?

 

Well, fear not, you've come to the right place, rookie. This is where wisdom lies. Let's get started.

 

 

 

 

 

Introduction

 

We've all seen those pro edits shared on the Tanki Facebook or Instagram pages. They're cool, pretty darn cool. But one often wonders - is downloading the huge Photoshop software and mastering it the full story?

 
It's not, I tell you. It's not. It's definitely and absolutely not.
 
Behind those begahegaizigillions of filters, lies a pristine picture. 'Tis the original picture that was clicked by an unknown but talented guy with Lighstshot. Said guy spent about 10 mins with said guy's poor model, who also had to spent 10 mins standing in one corner in one still pose, waiting for said guy to find the right angle. 'Tis the story of said guy that's the real story. 'Tis the said guy who is the real hero behind that awe-inspiring edit you saw on the FB page.
 

'Tis the said guy that I shall make you.

 

 

 

What looks good

 

First, we must understand what kind of screenshots look good; only after that shall we get to the how-part. Only once we know our destination can we know which road to take. First, let's seek the opinions of some of the leading photographers in the community, and try to reach a consensus on what a tanki-photographer should be aiming for.

 

 

 

Q: What kind of tank-pictures look good? What qualities do we want in our pictures?

 

A: Dr. @Magenta: First of all, we want the subject, usually the tank, to be near to the camera. If the subject is too far, we lose rich details, and the subject goes out of focus - we don't want that.

Next, we want a dramatic angle. This is not a going to be a photo for your college application form, we don't want a simple screenshot of a peasant tank! We want something fancy, something cool, something mind-blowing. So instead of asking a friend to just stand, and then go near him and smash PrtScn, we try to move around our model, establish a cool angle from which to take the picture, then use the vars.set cam_maxmove command (because trust me, you don't want your own tank with the health bar, your butt, and all that in the picture), and only then click a shot. A cool angle is important.

 

Often, the coolest camera angle is the lowest one - in a low angle, the camera is looking up. Since you can't get a lower angle then 180* to the ground without spectator, we just press Page Down until the camera is at it's lowest, and then use the vars.set command. More on the hows later. Also note that the lowest angle isn't always the coolest - angles where the camera is looking down also look good sometimes.

 

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Credits to Yis for the picture

 

Speaking about camera angles, it's worth noting that we don't want the tank to be looking directly towards the camera, since that'll look something like this, and that's ugly.

 

Also, generally we don't want the model to be in the centre of the picture - we want them to be left-sided or right-sided on the screen. This is the rule of the thirds.

 

A good photographer creatively uses the environment and it's elements. There are no rules as to how these elements can be used, but good pictures often have natural frames. This is when the photographer places the model among the elements of the environment such that the elements create a natural frame of the model. Both the rule of the thirds and the idea of natural frames are popular ideas in real-life photography, and more can be found out from a simple Google search.

 

With all that, we must keep in mind that the photographer's intrinsic creativity, experience, and ability to make decisions depending on the situation instead of following rules is what counts the most.

 

 

Professor @Yisroel.Rabin: Well, Tanki photography pretty much would have the same guidelines as real photography, at least when it comes to getting desirable results. You need a nice background, one that goes well with the focus of the picture, whether that be a tank, a gold box, or any other thing you might be taking a picture of. A nice combo would be, for example, a winter map background with a tank wearing the Irbis paint. It doesn't have to be the same colour, as long as they're colours that match. Lighter blue would go well too.

 

I personally feel it's good to not just focus on the background but the "front ground" as well. Meaning, I think that obscuring some of your image with, let's say, bushes could make the image look nice, as is done sometimes in real life photography as well. Using bushes, trees, and buildings to obscure the edges of your image can be classified as 'framing', a well-known rule in photography where you use your natural surroundings to create a... well, frame.

 

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Yis seems to have taken this pic too

 
If you're photographing a tank, which I'm assuming is usually the case, it's also essential you get a nice looking pose, and with that also make sure you get the nice pose at a nice angle. Each one of these depends on each other. All poses look good if photographed from the right angle, and all angles look good if the right pose is made. A standard hull facing 45 degrees away from the camera with the turret facing 145 degrees may look good from a lower angle like this, but it gets old and can look a lot better when snapped from a higher angle looking down.
 
It is also a good idea to know all the rules of photography, such as the rule of thirds. The rule of thirds is a grid to help you position the main focus of your image to an ideal spot. Split your screen into thirds, horizontally and laterally. Your object should be where the side box (either side) meet with the middle box, and in the centre of the object should be laterally aligned in the centre row. However, this isn't the only way of taking a photograph; you can also dump the rule of thirds and make the object somewhere on an imaginary vertical line splitting your image in half.
 
A good pair of rules to remember, which go hand in hand, are simplicity and space. You don't need so much going on in one picture. One picture is worth a thousand words, no need to make it worth a million because no one wants to hear you talk for that long. If your picture is of a tank, there's no need to stick ten golds dropping behind it with a parkourist jumping from the Rio skyscraper onto Godmode_ON's tank. A simple tank is good enough. But even after that, remember to leave some room for the background to breathe. Don't make the tank's hull reach from one side of the image all the way to the other, leave empty space, it really helps bring out the image's contrast more and lets the viewer contemplate what he's looking at. If you zoom up to the tank's individual pixels, you're bound to get questions about why you're taking pictures of dirt.
 
And if you're looking to become the best photographer in the world you can try using stuff like golden triangles and golden ratios, which are rules made by nerds, and I doubt anyone ever actually uses them. However, if you're willing to try it, Prof. Google can tell you a bit about them.
 
But then again, who cares? Just take pics, if they look good, yay, if not, you suck. I mean, that's the starter kit I used, and apparently people think I'm half decent at it.
 
 
 
 

The Real Part: Maximising Screenshot Coolness

 

Now that we've established what we're trying to achieve, let's move into the real part of this guide; the hows. However, as has been said before, it is important that you first visualise the image you're looking for. The following tricks are means for realising the picture you see in your mind. Anybody can use these tricks, so in order to be set apart, it is imperative that you exhibit unique ability to imagine in the first place. With that, let's begin.
 

 

Now, first things first...

 

 

Step #1: Get A Model, Make The Map

 

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*Cough*

 

Make a map of your choice with the following settings:

 

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It is important that you switch off bonus boxes, since they can turn out to be unwanted elements in the picture. You can, of course, turn it into a wanted element in certain pictures; feel free to keep the setting on in such situations. Switching off drugs gives you more space on the screen, but this is not so important. Keep drugs on though if you want drones, maybe because you're being creative. Making the mode CTF or CP will mean this annoying icon might keep photobombing your pictures:

 

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Shame

 

 

Trick #1: Tweaking Camera Settings

 

Perhaps the most well-known of the tricks I'm going to share, tweaking the camera settings in the command console is as effective as it is well-known. By fixing the camera into a set position, you can sneak your tank out of the screen, and photograph your model without having an irksome tank butt lurking in the middle, along with that annoying health bar. And believe me you, having and not having the irksome aforementioned items is all the difference between causal "Magenta has taken the gold box whoopee" screenshots and professional works of art. I will remind you that the latter is more appreciated, while the former is merely an annoyance for the rest of the internet, as is clearly exhibited by the dozens of likes on posts container the latter - namely posts by me - in TPOTD. Want 'em likes and 'em Isidas? Read on.

 

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Step #2: Set Your Camera In The Desired Position

 

The very fact that the command fixes your camera means that you can't move the camera after using the command. While that grants you the ability to sneak out of the screen, it also means you must set the camera into the desired position before using the command. Do note that you can rotate the camera using the x/y keys and the Page up/down keys, each resulting in its respective usual result, so you need to get the position, not the angle, right before using the command.

 

 

Step #3: Open The Console & Enter Command

 

Once you're done setting the camera into position, press Control+Shift+k (Command+Shift+k on Macs... probably) on your keyboard. This should open up a giant white dialog box on your left, with a place to type at the bottom. There, type in vars.set cam_maxmove 0, and press enter. The "0" here signifies the camera speed, out of 5. Press Control+Shift+k again to close the Console.

 

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Behold le Command Console, treasure of the Photographers' Cult

 

When you've done that, use the arrow keys to move your tank out of the screen. If you feel you've not gotten the desired angle and position, try making tweaks with the x/y and Page up/down keys; if you're still not satisfied, open the console again, type in vars.set cam_maxmove 5 - this time "5" instead of "0" - press enter, close the console, and repeat Step #2 through #3 until you're satisfied.

 

 

Step #4: Ask Your Model To Get Into Position

 

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Oh boy you dare...

 

 

Step #5: Use Your Powers Of Coercion

 

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...oh boy you scared.

 

Trick #2: Learn The Language Of Control

 

Absolute, pure, unadulterated control. That's what you'll need to exercise over your model in order to get them into the right position for the perfect snap. And to be able to do that, you'll need to be communicate to your model what exactly you want.

 

For this task, the current photographer's cult has created and unanimously agreed on a language, a language I'm going to share with you today, here, now, like, just here now, just below:

 

Ask Your Model To Take The Equipment You Want: If you want to save time, ask your model to do this while you're making the map. Just say "Take [hull]/[turret]/[paint], and the protection module Zero." It is important that your model use that particular protection module, since that way their will be no chance of the irksome shield icon with the protection percentage appearing.

 

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Most of the time, your model will ignore your request for the Zero protection module, and join the battle without changing their protection. Don't bother repeating your question if you don't see the shield icon, which will happen if your model doesn't happen to be using a module against your very turret. If you do see the icon, feel free to use caps and repeat your request. Feel free to also not accept the apology they put forward.

 

Drive To The Place You Want Your Model To Be In: And then say "Stand here, mult." Remember, you need to keep reminding your model that you own them. The usage of words such as "peasant," "mult," and "nub" are thus essential.

 

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Right there... toasty

 

Use Degrees: Say "Turn your turret right by 90* clockwise" or "Turn your hull 180*" when you need your model to perform the respective action. Use appropriate numbers according to your specific needs; the above numbers are for representative purposes only. "Clockwise" and "anti-clockwise" maybe interchanged with "left" and "right," but both words should be used in respect to the model's perspective, not the photographers.

 

Also, if both you and your model are nerdy enough, you may use Radians instead of Degrees.

 

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Nerdy x e^π

 

Use "Bits" As Units Of Distance: If you want your model to move a little back, or forward, you may say, respectively, "Move a bit back" or "Move a bit forward." If your model moves too much, say "Too much; don't move forward/back so much, go back/forward half a bit." If your model moves too little, you should say "Move a bit back/forward" again, and again, until you feel satisfied. You may also use "Bits" when asking your model to turn their turret/hull in small degrees. One "Bit" is approximate equivalent to whatever you model defines one "Bit" to be.

 

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Now, wouldn't you guys love that?

 

Once Done, Let Your Model Know: While it is important to let your model know where their place is, it is also important to make sure that you don't treat them too harshly, lest they revolt. Thus, once you're done taking the picture, you should let your model know, who, be assured, gets more and more impatient - and closer to revolting - by the minute. Once done, say "Ok, epic shot. I'll post the pic on TPOTD and send you the link on Discord/Skype/Mail*/Forum PM. Cya!"

 

*If you're a grandpa/grandma. Also, please don't include the star in the actual message you send in the chat.

 

 

Congrats. Now I officially declare that you have full knowledge of the Photographer's Language Of Photographer Domination Over The Model Society. May you not get beheaded anytime soon.

 

 

 

Trick #3: Getting Maximum Screen Space By Zooming Out

 

The title is pretty self explanatory. I discovered that zooming out - either through the buttons in your browser, or by pressing Control (Command in Macs... probably) and either scrolling in or out or pressing Control and then using the (+) and (-) keys - you can make the experience bar, chat, battle info etc. smaller. This means less space in the screenshot is occupied by these elements.

 

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Zoooooom...

 

However, you should note that zooming out too much can cause your browser to crash. I will not recommend going lower than 50%, although you should experiment at first - maybe your system is capable of handling it. Watch out for aliasing, though - its something that I've noticed occurs if I zoom out too much.

 

You should also go into full screen mode, and switch off the chat, FPS/Ping, and invites in your settings, thus maximising screen space and making sure you don't capture an invite in your screenshot.

 

Speaking About The Settings...

 

As in all games, Tanki lets you disable or enable a variety of graphic settings. This is especially useful our purposes, since we can tweak the graphics to suit the specific needs of each picture. I'm not going to speak at length about this, since @Hexed has already done a good job on that. However, I will note that, generally, it's good to keep all the graphics options enabled, since there's nothing to lose - FPS doesn't not matter when you're taking a screenshot. That's just one frame. No FPS going on there.

 

The option for Fog, nevertheless, is not recommended, since its main purpose is to literally blur the background - you can though, obviously, use it if you feel like you want the effect. It really depends on the specific situation.

 

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This is what I do. In case the Paparazzi wanted to know... you do, right?

Right?

 

 

Step #6: Click The Screenshot

 

Once again, I'm not going to explain to you now how to take a screenshot. Rather, I'm simply going to link you to this Wiki Page; the Wiki team has done a good job explaining how to take a screenshot already.

 

 

 

 

Advanced Tricks

 

Up until now, as you might have noticed, I've not really shared anything of great value. Most of the things I've talked about are widely known, except for the zoom-out-trick. But worry not, I'm no fool; of course I've more tricks up my sleeve. I'm a magician, remember?

 

Anyways, enough #ShamelessAdvertising, let's get back to our main agenda.

 

 

 

Advanced Tricks #1: Achieving Low Camera Angles

 

Achieving a camera-position high up and a looking-down angle is easy. However, once you start taking professional photographs in Tanki, and if you've got what it really takes for the job, you'll soon realise that looking-up angles from low camera position are often much more preferable. Unfortunately, looking up is impossible when you don't have real spectator, and have to use the Command console instead - a trick known as "fake spec."

 

To get as low an angle as possible, a number of tricks can be used.

 

 

Trick #1.1: Flipping

 

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Hold your horses, there's more to this than meets the eye

 

One way to get a low angle is to use viking - its the shortest hull in the game - and to flip. Flipping makes your camera go slightly lower. Once you flip, you can use the command console to fix the camera, then shoot with your turret to push yourself out of the screen, or ask your model to push you. Note that before asking your model to help, you should be sure that you model is a competent one who will go back to their original position in the specified angles. Also note that self destructing will fix your camera into the position you spawn into, unless you undo the command (vars.set cam_maxmove 5).

 

If you find it difficult to flip using viking, you may use wasp, or space mode; keep in mind the space mode skybox, though. It may or may not look good in the picture you intend to take.

 

 

Trick #1.2: Going Near A Prop

 

When you go near a prop - for example a wall - you might've noticed that your camera gets slightly lower. This mechanism exists to prevent your camera from ghosting through the wall - that would be a horrid thing. For us, however, it opens an entirely new frontier: we can use this trick to get our camera even lower than possible otherwise.

 

Step #1: Flip

 

As specified in just the previous trick.

 

Step #2: Go Near A wall, or A Similar Prop

 

Shoot and use the recoil to push yourself, or ask your posh model for some kind help.

 

Step #3: Fix Camera

 

As specified before in this article.

 

Step #4: Turn Around Using x/y Keys

Experiment a bit to find the right angle.

 

Step #5: Sneak out

 

Again, shoot to push yourself, or ask your model for help.

 

 

Trick #1.3: Using Shaft

 

This is a teeny bit advanced, so let's break it down into steps. Before anything, take shaft, please; and don't use the flipping trick with this trick, that's not gonna work. Do use viking, though.

 

Step #1: Activate Command

 

Go into your desired position, then activate the command (vars.set cam_maxmove 0) using the Command console.

 

Step #2: Go Into Snipe Mode

 

Yup.

 

Step #3: Aim Up

 

I don't know exactly how this works, but it works, so, yuup, aim up for low angles. 

 

Step #4: Shoot

 

Yuuup.

 

Step #5: Sneak Out

 

The people at TPOTD are not interested in looking at tank-insides, thanks.
 

 

Trick #1.4: Use Ramps

 

Simply put your subject on top of a platform, and fix your camera somewhere on the ramp. Later, you can drop the down part, so that it gives the illusion that the camera is looking slightly up. This is what I did for the picture in this article's banner.

 

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Ik ik, it looks noob. Remember the banner at the top of this post, though.

 

Sometimes, you won't even need to crop the bottom part, as long as you don't fix your camera too much down the ramp. If you do need to crop, however, keep in mind that the result will be an elongated rectangle.

 

 

Trick #1.5: Take The Picture From A Slight Distance

 

Taking the screenshot from slightly far away means more of the ground is captured in your screenshot; you can crop this ground part later, resulting in a slightly lower seeming angle.

 

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A good non-cropped image taken from slight distance

 

 

 

Advanced Tricks #2: Taking Screenshots Specifically For Edits

 

As far as I know, Yis and I are pretty much the only people in the community who - somewhat - actively take pictures just for the kicks. Almost every other photographer takes pictures for non-magenta apes who smash filter buttons on photoshop jk jk goges no kill pls PLS PUT THE GUN DOW... editors to, well, edit. For this, there are certain extra aspects you need to keep an eye on. Keep an eye on each aspect. Keep eyes on 'em aspects. Eyes keep on many aspec... whatever.

 

 

Thing To Keep An Eye On #1.1: The Skybox...

 

...does not matter. So feel free to use Space mode when taking pictures you intend to get edited. It'll be easier to flip your hull in space mode when trying to achieve a low camera angle, even if you're using Viking.

 

However, you must make sure that there are no objects dividing the skybox into two, like the tower is in this picture:

 

 

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Menace

 

If you make sure of this, it enables the editor to cut out the skybox and use cropping as they need - they can extend the skybox or crop it as they need, without having to worry about objects like the tower in the aforementioned picture.

 

 

Thing To Keep An Eye On #1.2: Shadows And Dynamic Shadows

 

Here, I can offer you no advice. Individual editors often have different preferences when it comes to shadows - some don't care, others will kill you if you get the shadow direction wrong. All I can advise you to do would be to consult your editor. The same goes for the Dynamic Shadows and Dynamic Lighting graphic settings - some don't care, others care a lot, so you'd better consult your editor before taking the picture.

 

 

Thing To Keep An Eye On #1.3: Extra Elements

 

An editor hates nothing more than extra elements like flags, turret shots, and dust produced by tank movement. These elements can be a menace to remove if unwanted; however, if wanted, can easily be added, if they are absent. Thus, it's always better to be on the absent side.

 

 

All this being said, you should always consult with your editor's preferences; each editor has unique preferences. Some like specific angles, others are fussy about specific graphics settings, while others demand specific environments. Always better to ask them what exactly they're looking for before taking the actual picture. You might as well screen-share - if your internet allows it - with your editor while taking screenshots, so that they can provide live feedback.

 

 

 

Advanced Trick #3: Get Spectator

 

I hope I don't need to explain the benefits of this one, so let's just directly jump into the instructions.

 

 

Step #1: Make Sure You've A High-spec Computer

 

That's an unspoken requirement for receiving spectator. Spectator is usually given to great-quality video makers, and to make great quality videos, you need a more-than-a-potato machine.

 

 

Step #2: Open A YouTube Channel

 

That's step 2. Surprise.

 

 

Step #3: Make Great Videos

 

Don't ask me how.

 

 

Step #4: Get Lots Of Subscribers And Views

 

Again, don't ask me how.

 

 

Step #5: Apply

 

Just do it.

 

 

Alternatively, to all that, you could become a reporter or designer or land some other gig that has spectator access as a perk. Or you could just leave all this and switch to Tanki X or something. All these are valid options.

 

 

 

Some Unwanted Fatherly Advice

 

If you didn't just scroll down till here without reading a word, you must have gained significant expertise by now on the topic of Tanki photography. However, there's still a little bit of advice I intend to dispense before parting ways.

 

 

Advice #1: Forget Just About Everything you just read

 

No matter how good and informative a guide is, the best way to learn is to learn yourself. That's how Yis did it, that's how I did it, that's how most good people do things. The most I can do is to introduce you to the activity; the rest of the road is yours to walk.

 

 

Advice #2: Get Into Company Of Other Photographers

 

Again, a guide can only teach you so much. You can learn a lot more if you just work with those who have expertise in the field. The way to learn isn't to read a guide; it is to come across a problem, and solving it. Friends with expertise can help you in doing precisely this. Head to the Your Creativity section, and join a club like Graphics Nation. You can also just join their Discord server as a guest; either way, the goal is to work with people who have expertise. Reading a guide - even if it's from an expert like yours truly - is never enough.

 

 

Advice #3: The Method Isn't As Important As Your Imagination

 

I cannot stress this enough, even though this is probably the 3rd time I'm saying this: what's truly going to set you apart is your unique ability and power of imagination. If following guides were enough, everyone would be a professional.

 

 

Having said all that, don't forget to blindly praise this article; I will not hesitate to request Lord @Flexoo to use his Anti-Anti-Newspaper-Army squad if you fail to do so.

 

 

 

Alright. You're a professional now. You're pro. Great stuff. Just, always remember; this guide is what you should be thankful towards. You owe me, you owe me for the rest of life.

 

Unless you don't want to spend eternal life in servitude - like @C.O.N.Q.U.E.R.O.R, who actually came up with a lot of these ideas, but alas, owes me a great deal, which allows me to copy all his ideas without crediting him - hit that nice-green-cooshy-mooshy like button. Until next time, was-nub-before-reading nubs!

 

 

 

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Other writings by me:Interviews by me:

-An Expert's Extensive Guide On Onions And What To Do With Them-Personality Cut Down: Cutting Nives with Knives (Winner of The Best Of The Amateur Writing Section 2017)

-5 Magic Tricks You Can Perform In Tanki-Personalities of Yesterday: Night-Sisters

-The Paint Invasion - Strategy Room-Interrogating The Helpers: Reporters

-Mag's Journals: My Visit To The EN Reporters' HQs - Part 1-Interrogating The Helpers: Forum Moderators

-Part 2 - My Visit To The EN Reporters' HQs [Mag's Journals]-Interrogating The Helpers: Wiki Editors

-Dear Love

-Lost To The Snow (Published in the 78th Issue of The Newspaper)

 

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lcgrVeT.png

 

Come on, did we learn nothing from Tank40? It needs to be more like

 

like.png

 

Aside from that, great article. Humorous and helpful, the best combination. Keep it up!

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???

 

who this is even targeting?

 

If you'd say the Creativity section nolifers, then I guess they already know most of the tips here. 

 

:unsure:

Uh, aspiring-tanki-photographers? If any?

 

Blimey, what a lonely world we live in. Will you become an aspiring-tanki-photographer, just for me, tot honey?

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Uh, aspiring-tanki-photographers? If any?

 

Blimey, what a lonely world we live in. Will you become an aspiring-tanki-photographer, just for me, tot honey?

when I figure out my aliasing problems

 

but I know everything you wrote so :3

Edited by Total_SkiIl

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when I figure out my aliasing problems

 

but I know everything you wrote so :3

The zoom out trick? And about your aliasing problems, I'd be more than happy to try to fix them. Send me a PM or something.

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Hoooooow??

If I am not posting stuff around in discord or forums doesn't mean I don't know the stuff. :^)

 

 

I don't have discord

 

Edited by Total_SkiIl

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If I am not posting stuff around in discord or forums doesn't mean I don't know the stuff. :^)

 

 

I don't have discord

 

Well, you didn't know the language of control, you didn't know Yis had taken that cool pic of mine, and you didn't know I made the banner, and I make good manners. So you did learn something; surely you did, you must have.

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Well, you didn't know the language of control, you didn't know Yis had taken that cool pic of mine, and you didn't know I made the banner, and I make good manners. So you did learn something; surely you did, you must have.

I learnt..

 

admin gold plz

Edited by Total_SkiIl

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Very nice (but way too long).

I couldn't possibly have made it shorter without cutting out content. I wanted this guide to contain everything I knew about Tanki photography. And everything is a lot of things, so naturally it's long.

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I couldn't possibly have made it shorter without cutting out content. I wanted this guide to contain everything I knew about Tanki photography. And everything is a lot of things, so naturally it's long.

You could make chapters spaced over 2 or 3 newspaper edition.

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You could make chapters spaced over 2 or 3 newspaper edition.

I had rather have everything in one place rather than go back to previous parts and check that trick that has been mentioned again in the current part.
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I had rather have everything in one place rather than go back to previous parts and check that trick that has been mentioned again in the current part.

I would* rather have...

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I had rather have everything in one place rather than go back to previous parts and check that trick that has been mentioned again in the current part.

Yes that is a good point. If it works for you then Magenta did a good job. 

I just have a different approach, once I master the first part then I tackle the next without need to come back to it. If the different part are hyperlinked then you can easily navigate between them.

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ALL GRAMMAR NAZIS SHALL BE PROSECUTED FOR CRIMES AGAINST HUMANITY!!!

I just made humanity better, in my own little way, by introducing you people to the art of Tanki-photography. Be more grateful, child!

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I just made humanity better, in my own little way, by introducing you people to the art of Tanki-photography. Be more grateful, child!

Me grateful.

ALL HAIL MAGENTA!

 

Yes that is a good point. If it works for you then Magenta did a good job.

I just have a different approach, once I master the first part, I tackle the next without needing to come back to it. If the different parts are hyperlinked, then you can easily navigate between them.

#GrammarNazi4Eva
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