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Everything posted by Marcus
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Patch Update #601 - Released 08th May 2020
Marcus replied to Marcus in Patch Update #601 - Released 08th May 2020 Web Version Patch Notes
Patch Update #601 - Released 08th May 2020 Returned turret and added hull augments to the Garage. Railgun’s «Round stabilization» augment moved to «Rare» category in containers. -
Hello, tankers! With servers restart on May 8th a new update will be released. The major change is that you will be able to buy augments both for hulls and turrets in the Garage for crystals or tankoins. The previous release of augments in containers stirred up a lot of emotion. When we have decided to remove all augments from the Garage we thought that it will be fair solution for all players. We have seen that when every single one has modules with protection from Thunder or Railgun these turrets lose their popularity and those who liked playing with them do not want to equip them any more. Thus, we wanted to prevent such situation to happen with hulls and thought that it will help us to save the game’s balance. However, we see that all of you didn’t like our decision and ask us to return augments to the Garage. Having carefully considered your feedback and your arguments we made a decision to return turret augments back to the Garage as well as to add hull augments to the Garage. By adding augments to containers we wanted to make them more rare and attractive content for which it will be more interesting to fight in battles and completing missions. Unfortunately, you didn’t like this, and this return of augments to the Garage changed our plans. In order to keep value of augments and updated containers we have to change prices of augments. Here are prices of augments after this update: 96 000 crystals: Augment «Assault rounds» for Smoky Augment «Round stabilization» for Railgun 149 000 crystals: Augment «Slugger» for Hammer Augment «Reinforced gun carriage» for Magnum Augment «Short-band emitter» for Shaft Augment «Stable plasma» for Twins Augment «Broadband radiators» for Isida Augment «High-pressure pump» for Freeze Augment «Reinforced aiming transmission» for Railgun Augment «Shooting speed regulator» for Vulcan Augment «High-pressure pump» for Firebird Augment «Destabilized plasma» for Ricochet Augment «Remote rocket explosives» for Striker Augment «Small caliber charging machine» for Thunder Augment «High-precision aiming system» for Smoky 245 000 crystals Augment «Heat Resistance» for hulls Augment «Cold Resistance» for hulls Augment «Incendiary mix» for Firebird Augment «Compact fuel tanks» for Firebird Augment «Shock freeze» for Freeze Augment «Corrosive mix» for Freeze Augment «Nanomass reactor» for Isida Augment «Support nanobots» for Isida Augment «Dragon's Breath» for Hammer Augment «High-capacity ammo clip» for Hammer Augment «Duplet» for Hammer Augment «Adaptive reload» for Hammer Augment «Plasma accelerators» for Twins Augment «Heavy plasmagun» for Twins Augment «Berserk» for Ricochet Augment «Plasma-torch» for Ricochet Augment «Minus-field stabilization» for Ricochet Augment «Autocannon» for Smoky Augment «Cryo rounds» for Smoky Augment «Incendiary rounds» for Smoky Augment «Supercumulative rounds» for Smoky Augment «Missile launcher “Uranium”» for Striker Augment «Missile launcher “Cyclone”» for Striker Augment «Missile launcher “Hunter”» for Striker Augment «Incendiary band» for Vulcan Augment «Reinforced aiming transmission» for Vulcan Augment «"Sledgehammer" rounds» for Thunder Augment «Subcaliber rounds» for Thunder Augment «Round destabilization» for Railgun Augment «Large caliber rounds» for Railgun Augment «"Death Herald" compulsator» for Railgun Augment «Hyperspace rounds» for Railgun Augment «Electromagnetic accelerator "Scout"» for Railgun Augment «Automated gunpowder loading mechanism» for Magnum Augment «Mortar» for Magnum Augment «Light capacitors» for Shaft Augment «Rapid-fire mode» for Shaft Augment «Heavy capacitors» for Shaft 4 990 tankoins Augment «EMP Immunity» for hulls Augment «Heat Immunity» for hulls Augment «Cold Immunity» for hulls Augment «Stun Immunity» for hulls Augment «Heavyweight Construction» for hulls Augment «Lightweight Construction» for hulls One more thing. With this update we will move Railgun’s «Round stabilization» augment in containers from «Epic» to «Rare» category. Enter the game tomorrow and check out the new update with augments in the Garage!
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eragon33 Sweet.Girl DarkOperative rommeltanki Like.Dead DRAKO523 Cyborg Spy StealthMasterX Leur Thiedes Mr.Nibbles ControlledChaos aqwzsxedc Lucifer D_A_R_K_F_I_N Shy Syntax classic-style-hiphop adab_online Sacrifice Person_Random Robbie Jump NlTALlC Vlad i.Alfi Sailors Taspen Defeat Fervent Held Espoir The.L-E-G-E-N-D White_Smoke R-A-D-U-G-A CyPPeR_HyPo4kA XoD9l4a9I.KaTacTpoFa KOMEHDAHT 3oJIoma9I_PbI6ka M_e_d_o_B_a_9I Ms.Rise Congrats to all best helpers of the month!
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Episode 251 of the V-LOG is live!
Marcus replied to Marcus in Episode 251 of the V-LOG is live! VLOG archive
In today’s episode, we’ll be reviewing the May holiday activities. We’ll also be discussing the release of Ares, and talking about new containers. Check out V-LOG 251 right below! Augments & Containers Augments for Hulls May Holidays Event May Challenge I Blitz Tournaments Create an eSports team Wannabe Youtuber Submissions Question of the Week Submissions- 41 replies
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Devs are aware of the problem and working on fixing it during Russian public holidays
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Tankers! The best way to get a correct answer from the right administrator is to write exactly to the right administrator. This topic will help you to choose the responsible person and contact the admin. Community Management Community Manager EN Community Manager is a person that is responsible for EN Community. He makes sure that announcements are submitted at the right time, takes care of helper teams, always passes feedback from players to developers, and so on. Should you have any questions, inquiries, or complaints about how things in EN Community work, feel free to address them to him or Head Administration. @Marcus (Marcus Koffleart) Community Administration Head Administration Head Administration is involved in running the community. They help the management with various tasks, be it scheduling announcements, checks, or taking care of community helper teams and EN Community in general. If you have any problems with one of the administrators or would like to suggest something when it comes to how EN Community works, you should reach out to the Head Administration or Community Manager. @War @Mosad Forum Administration Forum Administrators perform the same functions as Forum Moderators but they are empowered with greater authority. Also, if you want to file a complaint about a Moderator's work, you should send it to an Administrator via PM. @War Chat Administration Chat Administrators perform the same functions as Chat Moderators, but are empowered with greater authority. If you would like to make a complaint regarding a ban you received or wish to forward any input regarding a Moderator's work, you should fill out this form. @rommeltanki @Jack Battle Administration Battle Moderators are specially trained moderators whom you won't find playing on the battlefield. They are Tanki Online's special force, hidden from the public eye, fighting against sabotage and other violations that may happen in our beloved game. If you have a complaint about a block you received, you should reach out to the Battle Administrator. @Yele eSports Administration The eSports Administrators coordinate and ensure the quality and regularity of eSports activities in the community. They are managers of the eSports Officials, Broadcasting, News writers, and Videomakers groups and direct their work. Should you have a complaint about one of the eSports Helpers, here they are. @Vlad @Elegante Wiki Administration Wiki Editors Administrators control the activity of the group of Editors and Wiki EN RU Translators, organize their work, and are responsible for the quality of the published information. @War @squirrellover Social Media Administration Social Media Administrators perform the same functions as Social Media Helpers but are empowered with greater authority. If you would like to appeal a ban from one of the various Social Media assets or provide input/make a complaint about a helper's work, you should forward it to an Administrator. @Dynasty @natrolite Content Administration Content Administrator performs the same functions as Content Helpers, but is empowered with greater authority. If you would like to make a complaint regarding a helper's behavior or actions or wish to forward any input regarding the helper's work, you should contact the administrator. @Lennard - Vlog Translators team @NikmanGT - Proofreaders team @fjrenke - Broadcasting team @Sabry - Game Translators Rent-a-Spec Administration Rent a Spec Administrator controls the activity of the group of Spectators, organize their work and is responsible for the quality of the footage. If you would like to make a complaint regarding a helper's behavior or actions or wish to forward any input regarding helper's work, you should contact the administrator. @Ghost Testers Administration Testers administrator control the activity of the group of testers, organize their work on the test servers and make sure that all the bugs that the testers catch are forwarded to the developers accordingly. @BAJIEPb9IHKA @Mr_STIFFLER
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Tankers! The weather is about to start changing, and it brings with it our traditional May Holidays Event, packed with themed decorations, special activities, value bundles, special missions and of course, discounts! The event will run from Friday (tomorrow), May 1st at 02:00 UTC till Tuesday, May 12th at 02:00 UTC. Get ready for 11 days of fun with our May Holidays Event. Check out the full details below. Themed decorations Features: Holiday-themed paint, flags, billboards, parachutes, Gold Box skin and drop zone. Duration: Whole event Special Value Bundle Features: 5 Containers, 300 of each Supply (excluding Gold Boxes and Batteries), 100 000 Crystals Total Savings: 75% Discount Duration: Whole event Missions Mission: «Winner» Goal: Win 10 matchmaking battles in «CTF» mode (complete the battle in the winning team). Reward: 1 Container Mission: «Bomber» Goal: Use 200 mines in matchmaking battles. Reward: 1 Container Mission: «Shootout» Goal: Destroy 50 tanks with melee range turrets (Firebird, Freeze, Isida) in matchmaking battles. Reward: 1 Container Mission: «Energizer» Goal: Pick up 30 nuclear energy boxes in matchmaking battles. Reward: 1 Container Mission: «Flag holder» Goal: Get into the TOP-3 in CTF mode 50 times in matchmaking battles. Reward: 2 Containers Mission: «Hero» (supermission) Goal: Complete the missions «Winner», «Bomber», «Shootout», «Energizer» and «Flag holder». Reward: 3 Containers Holiday Activity 1 Features: Double Battle Funds Duration: Whole event Holiday Activity 2 Features: Matchmaking DM holiday mode on Skylarks with increased chance of Gold drops Starts: Saturday, May 2nd at 02:00 UTC Ends: Monday, May 4th at 02:00 UTC Duration: 2 days Holiday Activity 3 Features: Matchmaking Solo JGR holiday mode on Berlin with increased chance of Gold drops Starts: Saturday, May 9th at 02:00 UTC Ends: Monday, May 11th at 02:00 UTC Duration: 2 days Coinboxes Feature: Coinboxes are back with cool prize drops of up to 100 000 Tankoins! Duration: Whole event Rewards: Discounts Discount: 30% on Crystals, Kits, and Golds Starts: Friday, May 1st at 02:00 UTC Ends: Sunday, May 3rd at 02:00 UTC Duration: 2 days Discount: 30% on Turrets Starts: Sunday, May 3rd at 02:00 UTC Ends: Monday, May 4th at 02:00 UTC Duration: 1 day Discount: 30% on Hulls Starts: Monday, May 4th at 02:00 UTC Ends: Tuesday, May 5th at 02:00 UTC Duration: 1 day Discount: 30% on Modules Starts: Tuesday, May 5th at 02:00 UTC Ends: Wednesday, May 6th at 02:00 UTC Duration: 1 day Discount: 30% on Drones Starts: Wednesday, May 6th at 02:00 UTC Ends: Thursday, May 7th at 02:00 UTC Duration: 1 day Discount: 30% on Paints Starts: Thursday, May 7th at 02:00 UTC Ends: Friday, May 8th at 02:00 UTC Duration: 1 day Discount: 30% on Supplies & Batteries Starts: Friday, May 8th at 02:00 UTC Ends: Saturday, May 9th at 02:00 UTC Duration: 1 day Discount: 30% on Upgrades and 50% on Speedups Starts: Saturday, May 9th at 02:00 UTC Ends: Monday, May 11th at 02:00 UTC Duration: 2 days
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Details Event: May 2020 Challenge Part I Starts: Friday, May 1st at 02:00 UTC Ends: Friday, May 15th at 02:00 UTC Duration: 14 days Tankers! The new Challenge starts tomorrow (Fri, May 1st). In addition to the Crystals, Supplies, Batteries and other goodies that you've come to expect, this month's Challenge features the following special rewards: «Spreading Fast» and «Head Ripper» animated paints. There are also two new regular paints to snatch up: «Speeding Star» and «Designer Vibe». And of course, don't forget the grand prizes in the final stage: 100 Tankoins (Silver Tier) and a Skin Container (Gold Tier — requires Battle Pass). Open a Skin Container and get a cool skin! Each one may drop a random skin from the following: Any XT Skin (except Gauss XT), Ricochet LC, Vulcan PR, Thunder LC, Thunder PR, Railgun LC, Railgun PR, Hornet LC, Viking LC, Viking PR, Hunter PR, Titan PR, Mammoth LC. It's a great way to finally complete your collection! So, log into the game on Friday (May 1st) and start collecting those Stars!
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I feel this pain. And I read all the comments and will pass everything to those who make decisions.
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He left the company years ago
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Augments for turrets, container changes, etc.
Marcus replied to Marcus in Augments for turrets, container changes, etc. News Archive
Hello, tankers! One more huge update is coming this week. With tomorrow’s servers restart, on April 30th, we’ll be changing Containers, updating Augments (up until now known as “Alterations”) for Turrets, and changing the Crystal fund mechanism of PRO battles. Updated containers The regular container has been replaced with a new one. In addition to all previous rewards, this one contains all Augments for turrets and hulls. Augments for turrets as well as for hulls can no longer be bought from the Garage. The only way to get them is from containers. Updated containers will be obtainable as rewards for weekly missions and challenges, and as drops during battles. They will also be purchasable from the Shop, just like they are now. To see the list of all possible rewards, check the «Containers» section in the HTML5 version of the game. Changes in characteristics of turret augments This update also brings changes to the characteristics of turret augments. More details in the patch notes. Gear Score: Drones and Augments The release of hull augments and the changes made to turret augments in this update, require some adjustments to Gear Score counting. Therefore, Drones will give from 59 to 599 Gear Score points, while augments for hull and turrets will give 100 points. Changes in crystal fund mechanism of PRO battles Quite a while ago, we disabled battle funds in private battles. The time has come to finally solve the problem of unfair battle fund boosting through the use of alternative accounts. We have decided to disable battle funds in clan and format battles. These modes are not for earning crystals but for improving your skills, so we hope that you will support us in this decision. Funds in regular PRO battles and matchmaking battles will remain unchanged. Enter the game tomorrow, open new containers and may the odds be ever in your favor! -
Patch Update #600 - Released 30th April 2020
Marcus replied to Marcus in Patch Update #600 - Released 30th April 2020 Web Version Patch Notes
Patch Update #600 - Released 30th April 2020 List of changes: The regular container has been replaced with a new one that contains augments for turrets and hulls. Augments for turrets can no longer be bought from the Garage. Changed characteristics of augments for the following turrets: Augment for Freeze «Corrosive mix»: Damage per second increase is now 10% instead of 5%. Augment for Isida «Nanomass reactor»: Energy consumption decrease for healing mode removed. Augment for Hammer «Dragon's Breath»: Clip reload time increase is now 10% instead of 15%. Augment for Hammer «High-capacity ammo clip»: Clip reload time increase removed. Augment for Twins «Plasma accelerators»: Reload time increase is now 20% instead of 25%. Augment for Twins «Heavy plasmagun»: Projectile speed decrease is now 35% instead of 50%. Augment for Ricochet «Minus-field stabilization»: Shot reload time increase is now 15% instead of 20%. Augment for Ricochet «Plasma-torch»: Projectile speed decrease is now 35% instead of 50%. Augment for Ricochet «Berserk»: Energy used per shot increase is now 20% instead of 30%. Augment for Smoky «Autocannon»: Minimum and maximum damage decrease is now 75% instead of 80%. Augment for Striker «Missile launcher "Hunter"»: Added 100% projectile speed increase; Removed maximum projectile speed limit. Augment for Striker «Missile launcher "Cyclone"»: Aiming time increase is now 25% instead of 30%. Augment for Striker «Missile launcher "Uranium"»: Reload time increase is now 15% instead of 20% Augment for Thunder «Subcaliber rounds»: Firing rate increased by 10%. Augment for Thunder «“Sledgehammer" rounds»: Projectile speed decrease is now 50% instead of 60%. Augment for Railgun «Reinforced aiming transmission»: Vertical autoaim decrease is now 20% instead of 30%. Augment for Railgun «Electromagnetic accelerator "Scout"»: Maximum damage decrease is now 30% instead of 40%. Augment for Railgun «Large caliber rounds»: Reload time increase is now 20% instead of 50%. Augment for Magnum «Automated gunpowder loading mechanism»: Reload time increase is now 10% instead of 20%. Augment for Shaft «Heavy capacitors»: Horizontal aiming speed decrease removed. Augment for Shaft «Light capacitors»: Horizontal aiming speed increase is now 100% instead of 30%. Gear Score range for drones decreased from 70 → 700 to 59 → 599 points. Gear Score for augments increased from 99 to 100 points. Crystal fund mechanism of PRO battles has been changed. Loading into battles is now faster. Changes in HTML5: Changes in layouts. -
Have you already contacted our customer support? ?
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Yoyoyo. And how did you expect this? Did you expect that we will release a container which you will get for just playing the game and first time you open it you get rare/legendary prizes? What did you expect from this update? We just replaced ordinary containers with ultra containers which have more cool prizes but nobody told that your chance to get cool prizes from these containers will be higher. I just don't understand what you are complaining about.
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What I don't understand is that it's only 1 day after the update but many of you guys already say that this update broke the game balance... How many hours have you played after the update? Have you played with any turrets except Freeze and Firebird?
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While other modules only protected you only from direct damage.
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Just to mention. The more skins and paints you have the many chances to get alterations.
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Well, we will see how this release will affect the game balance and if something is wrong we will fix it for sure.
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Titan's OD does not protect you from bombs which were placed after you had placed Titan's dome BUT protects you from bombs which had been placed before you placed Titan's dome.
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Alterations for other hulls will be released a bit later but soon.
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I am sure that our Game Designers keep an eye on game balance. We have two GDs so full set of eyes is watching ? As well, we will be collecting your feedback and pass it to them.
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Hey I understand how it looks like BUT this is not the reason why we made hull alterations. This update brought a new way of customizing your tank and this is the reason why we released it. Firebird and Freeze protection modules didn't work in the way how protection modules should work. Protection modules should protect you from turrets' damage. Thus, this update fixed wrong behaviour of these modules.
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Hello, tankers! Tomorrow, on April 24th, with the server restart at 02:00 UTC, an important update will be released: new Ultra containers will appear in the game, and there will be some important changes, including for protection modules. Alterations for Hulls and changes to protection modules A few years ago, we released alterations, which change the parameters and behaviour of turrets in multiple ways. Now, it’s time for Hull alterations. To start off, we are going to release 8 alterations for Hunter. The Alterations for the other hulls will be released later. Here are their descriptions: Heat Immunity Makes your tank immune to heat damage, such as that inflicted by Vulcan's overheating, or the persistent burn after-effect from Firebird. However, Firebird will still be able to deal direct damage to your tank. Cold Immunity Makes your tank immune to the slow-down effects of cold, such as that inflicted by the Freeze turret. However, Freeze will still be able to deal direct damage to your tank. EMP Immunity Makes your tank immune to the effects of Electromagnetic Pulses. This includes Hunter's Overdrive, which will be unable to deactivate your Supplies. Heavyweight Construction Significantly increases your hull's weight, making it more resistant to pushback. Acceleration may be affected, but the added momentum has useful applications for ramming tanks. Lightweight Construction Significantly decreases your hull's weight. While not particularly useful in a combat scenario, creative tankers might want to take advantage of this feature for "unconventional" tank stunts. Heat Resistance Partially protects your tank from the damage and effect of heat, making it harder to burn. Does not affect direct damage from Firebird. Cold Resistance Partially protects your tank from the effect of cold, making it harder to slow down. Does not affect direct damage from Freeze. Stun Immunity Makes your tank immune to stun effects, preventing your enemies from immobilizing you. While stuns are rare, protection from them could be decisive at a crucial moment. Together with the release of the new alterations, protection modules will lose their ability to reduce slow-down and after-burn status effects. An example: If you equip a module with protection from Freeze, it will still protect you from the direct damage caused by the turret BUT it will no longer protect you from the slow-down status effect. To protect yourself from slow-down or after-burn effects, you will need to use hull alterations. Hull changes Juggeranaut JGR will get 50% protection from after-burn damage, and you will need twice as much time to slow it down or overheat it. Titan and Wasp Titan’s dome will no longer protect from Wasp’s bomb, freezing (slow-down) and burning (after-burn) effects, but will still decrease heating damage; When you place the dome, in addition to disabling other domes, it will also disable bombs from Wasp’s overdrive. Hunter Stun duration will be increased from 2,7 to 3 seconds and supplies disable duration will be increased from 3 to 5 seconds. Ultra containers This weekend will bring special Ultra containers instead of ordinary ones (price will remain same) Unlike ordinary containers, Ultra contains special prizes. During this particular event, these special prizes will be: coinboxes, Hunter alterations and the unique Hunter Ultra skin. More details about these new containers are in the special announcement. Productivity improvements We keep working on the HTML5 version of the game. In this update, we have fixed unnecessary framebuffer switches while rendering, so the FPS should be significantly increased on old PCs. Check the full list of changes in patch notes. Enter the game tomorrow and share your feedback in the comments.
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