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Posts
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Everything posted by 2shots2kills
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AP Wasp, Drive paint AND Incendiary Railgun?!?
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Still nothing? Weird
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I just hope to see some Immunities for Viking or Paladin. (emp or ap)
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It's way too early for halloween, but I can't help it, I just love this stuff.
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update Patch Update #678 - Released 11th February 2022
2shots2kills replied to Marcus in News Archive
Why do you guys care if he or someone else camps ignoring the objective? If he is in your team and he is making you lose than just leave ASAP, I do that all the time. Those selfish players only deserve to play with each other, so they can all stay in the back happily camping with their precious saboteur, and losing 7-0 And If he is in the enemy team, you know that he will be at the back caring only for his K/D, so capture the objective and win the game. Even if you get killed once or twice, you will win the battle and that's what matters in the end. -
valid Issue with Micro Stun Augments and New Overdrive Activation Delay - Proposed Fix
2shots2kills replied to DestrotankAI9 in Ideas and Suggestions
"Players are not using Stun Immunity enough/We don't sell enough Stun Immunity Augments in the Battle Passes." "What do we do to fix this?" "Simple, make Stun interrupt Overdrives, you will see how things will change." Result: +$$ Why do you think Jammer was changed to disable Drones? Because nobody gave a damn about Jammer before and nobody used Jammer Immunity. Now, they do (+$$) (Same thing applies to the Freezing Effect disabling Double Damage, by the way) All those ideas are fine from the Player's point of view, but you don't see the bigger picture, the Devs made those changes for a very particular reason, nothing is done "just because" -
update Patch Update #678 - Released 11th February 2022
2shots2kills replied to Marcus in News Archive
150 m/sec projectile speed KEKW The Augment should be renamed to Slingshot Rounds -
update Patch Update #678 - Released 11th February 2022
2shots2kills replied to Marcus in News Archive
Finally, the Thunder buff we were waiting for! Oh...- 172 replies
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Yup, that was from the Test Server
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Well, it looks final to me. From what I heard, this was a prototype skin used by their programmers to code Freeze's animated Fan while the final design of the HD turret was not yet ready. And they just recycled it.
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Very nice cover, she definitely has an incredible voice for being only 12 Here are a couple of covers by a band composed of young kids. All talented musicians, I hope we'll see more of them in the future.
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Yep, Angela is a legendary singer, I recommend the whole live in Tokyo. Later on she got replaced by Alissa White-Gluz, which is a talented singer and has killer growls, but I will always prefer the visceral aggression of Angela's vocals.
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What Is Your Opinion About the Current State of Tanki Online?
2shots2kills replied to Maf in Game Discussion
Yep, I did the same with a couple of F2P accounts and I was doing great, but you see, we are experienced players. I came up on top of the leaderboard in basically every single game, and with a good margin. I bought only one combo per account and maxed out Brutus as soon as possibile. But we should consider the matter when thinking of a new Player who makes mistakes and does not play that well. He will most likely struggle. (and now, with the rank up and container update, it will be even harder for them) -
What Is Your Opinion About the Current State of Tanki Online?
2shots2kills replied to Maf in Game Discussion
Well, TX made no revenue for them, and it was on life support for most of its lifetime. It seems like they DID learn something from this, that's why they went into 100% P2W... they saw that cosmetics alone bring no profit. -
Add Emp and Burning to that and it will be perfect for the new Turret that is being developed for normal play. A breath of fresh air for balanced and fun gameplay. I can't wait for its release, so I can write "wow very cool new turret " on the new Topic.
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What Is Your Opinion About the Current State of Tanki Online?
2shots2kills replied to Maf in Game Discussion
It all depends on the Journey, not on the destination itself. Before, we had to unlock Turrets by ranking up (Thunder WO1, Freeze WO2, Ricochet WO3...) we had the old M0-1-2-3 system (with dedicated Skins), we had unique garage Paints with their own protection and unlock system, and we had Maps that were unlocked by Ranking Up (yes, some maps were not available to lower ranks) There was an actual sense of progression, rank meant something, and it was awesome seeing your progress towards the ultimate goal. Now, Tanki has lost all of its soul, everything has been dumbed down to the lowest possibile level, both the gameplay and the game itself. Turrets and Hulls are (almost) all immediately available or found in containers, there is only one skin for Mk level, there are countless paints with 0 meaning behind them (most of them do not even have a description), there is no sense of progress or improvement. I don't blame new Players that get bored easily, the boosted experience is now mandatory due to the game being soulless, and, at the same time, its harmful to those players and to the game itself. There is nothing we can do, Tanki has been destroyed through the years and that's a fact. -
I don't think that anything can be done to fix the MM a this point. The playerbase is too small, and the disparity between players is absurd. A while ago, F2P players could still hold their own in MM, but now it's impossibile to play against 9999 squads, each with a different Status Augment. I am afraid my time to leave the game is about to come, unless the devs create some way to defend against all those status effects, I don't see how Tanki is supposed to be playable anymore.
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E X T R A L O N G
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Old Tanki looked like this It was way more rugged, both the Tanks and the Maps. I remember huge red skulls with "you are in combat zone - no exit" written on them. Good times.
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What Is Your Opinion About the Current State of Tanki Online?
2shots2kills replied to Maf in Game Discussion
Back in the day, it took ages to reach the Marshal Rank (which was the top one). Now, imo, the road to Legend is way too fast. Low rank gameplay is the best and most relaxing, with few p2w augments and overpowered equipment. By ranking up too fast, players are going to be facing 9999 p2w tankers with full status augments, while they are stuck in the 7k GS (or even less if they have purchased a lot of equipment) and no drones. What would such players do? A: quit the game; B: create a new account to start again at low ranks, C: buy to try and compete against OP tankers, just to discover that even paying is useless. Most of them will quit, and luckly only a few will waste money in this sinkhole of a game. -
They are probably preparing to sell us the old standard skins for 20k Tankoins each. :D Anyways, I never liked those skins, and no one did when they replaced the original ones.
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On the Wiki it says "Ends at 2:00 UTC on February 16th", while in the garage it shows So, which one is correct? 12 Days will barely be enough to complete the bp by just doing the daily and weekly missions.
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