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Posts
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Everything posted by Maf
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Flash-era Tanki UI recreated from scratch (Classic visual showcase)
Maf replied to league_of_legends.4 in Game Discussion
Pretty cool! Why though? Just to see if you could do it? -
Punishment for bots is irrelevant, since a program has no concept of moral wrongdoing and rehabilitation. Also, there are no individual bot "accounts". Every bot is just a single-use entity with a random name that exists for one battle only. If bots are "breaking game rules", then the only solution is to improve their software with a patch.
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Wait, the barrel isn't attached? That looks... weird
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Madlad actually boosted the fund to 12 million for me specifically. I knew I could count on you!
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Oh, nice!
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It's rather unfortunate that the technical issues prevented me from collecting one of the advent calendar rewards. The ToA is appreciated, but 100 rubies and 1 day of premium doesn't quite cover the 1000 rubies that I now won't be able to collect. Is is possible to extend the advent calendar by one day to compensate for this?
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The solution to this idea is to rework or completely remove mid-game changing altogether, because the "arms race" aspect was never a fun part of gameplay. You're meant to spend your time playing the game and fighting enemy tanks, not scanning the Tab table and calculating which equipment combo to switch to.
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Man, how many years has it been since Android release? A decade perhaps?
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@Spy can I have a nice early christmas gift from my best buddy ex-colleague ex-boss?
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Patch notes are just public records of changes in the game, for users' reference and information. They're not meant to be promotional or entertaining, so I don't understand your point here.
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Idk man, there's a few people willing to pay a lot of money for that, and I feel like implementing this wouldn't be too difficult. Really easy ROI.
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Speaking of maps though, is that remastered Highland map out yet? It's been like a year
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Looking good! What else is left to HDify?
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Yeah, it would be way easier, which is why I said it's a cool idea
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Cool idea. At least we already have the photo feature in the garage, so you can take a picture with the angle you want and then photoshop the tank into a picture of the empty map.
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Meh, balance updates are dynamic. Who knows — maybe in a year or two Gauss aiming will be turned back to how it's shown in the video. Kinda pointless to waste time on updating all these videos every time a patch note makes them slightly outdated.
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That would be an economic, not psychological study. And indeed, the unlikely success of Tanki Online is a fascinating topic that one could write a dissertation about.
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Mans really gonna pull the ol' "actually I'm just typing, not talking" trick If the majority of players were like you, Tanki Online would become the subject of multiple extensive psychological studies on how an online game could turn a massive community into a bunch of bitter, resentful cynics. Fortunately, the vast majority of users just play the game instead.
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At the end of the day we're all just a bunch of diehard nerds stuck quarrelling in a ghost shell of a forum about things that no longer matter. Maybe it's time to move on
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So what is this a rebuttal to? Looks like complaining about shop prices and then complaining about lack of complaining
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Pretty sure that's this guy's whole schtick. Otherwise, I see no other reason to post the same complaints over and over, only for them to be seen by the same 3-5 people. And it's not like the devs don't know about this, so there's literally no point.
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Meh, I'd leave the marketing strategies to the marketing experts... The general rule of thumb is that UGC comes naturally from a growing audience, not the other way around. But sponsored gaming content does exist, so what you're basically suggesting it to dedicate a budget to sponsored videos or streams. It's not worth it in the current state of the game and its place in the industry,
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If devs didn't want these drones to be used until a certain rank, they would remove them from the container pool until that rank is reached. So I'm afraid that high level "buyer" drones in low rank battles is exactly the way this game and its economy are designed. The usual explanation from devs regarding this issue is that such players get experience very quickly, so they soon lose their advantage because they progress through ranks so fast.
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True, we definitely need some less popular equipments like Viking+Thunder to get some love from devs. They barely have any skins at all!
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As said above, paints are filler reward, so the fact that they share rarity tiers with useful items is an important part of balancing container rewards. If you give them a different glow, they would still have to stay in the same rarity tier, but then it gets confusing when the same rarity tier has items with different colour glow. Just... deal with it I guess?
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