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Maf

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Everything posted by Maf

  1. I guess that would be nice, but extra free stuff is always nice and it's nothing special. I'd rather it be something unique, like a paint or an achievement, etc.
  2. Maf

    Devs are planning on two new hulls.

    You're a bit late with this. The talk about Hover and Spider hulls being added to the game has been going on ever since the plans for different Overdrives were announced. It was just mentioned yet again in the livestream. The hover tank idea topic has existed since 2014 :P Not much to say about them now. In fact, Hazel isn't even sure if they will be added, since the Spider tank has multiple technical issues to overcome first, while the Hover tank may not fit well into the gameplay.
  3. Maf

    Ideas for Maps!

    They can, but why would they spend a lot of time and resources on it, when in the end only around 5% of players will use the map editing feature?
  4. Maf

    Ideas for Maps!

    I agree that making your own maps would be a fun thing to do, but I'm afraid that you don't realise how difficult it is to make new maps using the tools that developers currently have. The map-making software they use is extremely inconvenient and not user-friendly, so it would be a terrible idea to make it official and public, since that would ruin the image of the game (i.e. players would complain that developers released an unfinished and badly made feature). The only other option is to completely re-work the map creator to make it easier to use, but that requires hundreds of work hours, meaning that other updates would have to be postponed. And I don't think it's worth implementing this in the game, since the vast majority of players would rather just login and play battles, than sit in the editor making new custom maps. So the target audience for this custom map maker is very small compared to the overall player base.
  5. Please don't create topics with copied information that already exists elsewhere. If it's on the Wiki, then it's already available to players if they wish to view it, so there's no point having the exact same information in a topic on the forum. Besides, the guide to "fake spectator" can already be found in this topic. If you want to post an actual guide that you wrote, you can use the Advice From Experienced Players topic. Closed.
  6. Maf

    When you were a nub...

    I'm surprised I haven't replied to this topic yet, but I definitely mentioned a few things I did in other posts :P Anyway, I saw a titan-firebird M0 and titan-twins M0 on my first day and thought they were the best tanks in the game. I didn't realise that your own flag needs to be at the base in order to capture the enemy one. I didn't know what crystal boxes did so I avoided them for a long time. I didn't know how to self-destruct until I reached the 7th rank. I thought anyone with a rank above Major was already professional at the game.
  7. This has already been implemented in Tanki X, which makes it almost certain that developers are aware of the idea. It makes sense.
  8. Same. But I think the biggest "shrinkage" already happened between 2014 and 2016.
  9. Another year has gone by since the major I&S update in May 2016. No major changes this year, but I thought I'd do another quick summary of the ideas we've been processing. The previous "report" can be found here, but I will add a copy of it under a spoiler below. From May 2017 to May 2018: Number of ideas approved and put "under review": 460 Number of ideas declined: 625 Number of duplicate ideas merged: 764 (approx.) Number of invalid topics locked: 125 Number of topics hidden without approval: 400 (approx.) Number of ideas forwarded to developers: 260 Number of ideas implemented in the game: 60 Total number of idea topics submitted by players and processed by moderators: 2434 (on average 6.7 per day) Previous report (May 2016 - May 2017): I'm surprised how close the two totals are. Just 12 topics' difference for a whole year's time. Also, the smaller number of approved and increased number of merged ideas is inevitable, as we're slowly running out of sensible, original ideas that could potentially be posted. Not much else to comment here, so... hope you found this interesting :P
  10. I haven't actually tried to start a new non-buyer account for a long time, but I feel like with all these mission rewards, double battle funds, discounts and other bonuses it's already not too hard to have two top-tier combos throughout your career, and maybe even a couple modules. It all depends on how much you play. If you only play 2-3 battles a day just to complete missions, then you will have enough supplies (and crystals for supplies) in order to use them almost non-stop in every game, meaning that you can get the most crystals per unit of experience and stay competitive by upgrading your equipment in time. But if you want to play more often (more than 1 hour per day), then you will either have to refrain from using supplies so much, or spend real money to buy enough supplies in order to stay competitive.
  11. This is one of my all-time favourites. In 5th grade I was quite small in my year group, so some people bullied me. So one day I was in the changing room (it was winter, so we had to change after coming to school) and two bullies came. They opened my lunchbox, took out a chocolate milk packet and started playing "piggy in the middle" with it, so I wasn't able to get it. Then eventually they threw it on the floor, I picked it up and saw that there was a pretty big hole. I was obviously really mad at them, so I grab the chocolate milk, come closer to one of the bullies and spray it ALL OVER him. He was literally covered in chocolate milk from top to bottom. And while he was still in shock I just ran away. He didn't bully me ever since :lol:
  12. Welcome back, and thanks for the detailed answers to those who replied above :) If you have any more questions about the past updates, please post in the Q&A topic. Closed.
  13. Topic merged You can preview any paint with any tank combo on the Wiki page for paints. Just click on the paint's image and select the combo you want to see.
  14. This is because of your screen resolution. Wider screens don't have this issue. The solution is not to move the supplies bar, but to either reduce the size of the interface or move the chat a bit higher.
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