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Posts
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Everything posted by Maf
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Topic merged Don't you just mean adding Rugby to PRO battles? That's already planned.
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Topic merged
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Topic merged
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Valid
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valid Kill still given if the enemy self-destructs
Maf replied to sensei_tanker in Ideas and Suggestions
Under review Not sure why no one has posted this before (or maybe someone has), since it seems like such an obvious idea. I think I agree. The kill should definitely be given, even if not all the time, then at least if the player did over 50% of the damage before their enemy self-destructed.- 87 replies
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- gameplay
- experience
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Yeah. Sorry, didn't have time to work on the forum lately.
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I don't know if you can call that a passive ability. If a hovercraft will get added, it will most likely simply be like any other tank, but without tracks. Just imagine if Hornet had invisible tracks but was otherwise exactly the same, only slightly different handling.
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Topic merged
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Started A "Click" sound when we click on a graphical interface button.
Maf replied to Coat in Ideas and Suggestions
Started Will be added in an upcoming update. -
And everyone deals 60% less damage than normal. Doesn't seem so OP to me :D
- 258 replies
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Overdrives are not passive abilities.
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Omagad, do you even math? 9/2000 = 0.0045
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Topics merged
- 2,764 replies
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- supplies
- drop boxes
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Because it's how the topic was originally designed by @Ilia.ArchangeI and I don't want to change it. Besides, like I said above, "TWR" sounds better and we do accept records from anyone, so "world" records is still accurate.
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You are literally coming here and arguing over something that you could just easily ignore and spare us the trouble of having to reply to you and explain how the topic works. What do you expect to gain from this?
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Topic merged
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Topic merged Too complicated. I think developers made it clear that their decision is final. PRO battles are now not just an alternative game type, but a secondary type of battle where you can play around with the rules but you can't use them to get bonuses (just basic funds and exp).
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Topic merged
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Topic merged
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Valid Battle option for restricting certain equipment
Maf replied to Jtipt.The.Killer in Ideas and Suggestions
Topics merged -
"Tanki English Community Records" just doesn't have that good of a ring to it. TWR is named after GWR, so the name will stay. Besides, we don't require players to be members of the EN community. Anyone can come and apply for a record, so the only rule is that they have to apply for it themselves. An exception to this is any record that is about a community-specific platform, such as v-logs, the forum, clans, etc. Such records only apply to the EN community. And no, we don't get paid by youtubers to advertise their channels by accepting their records.
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Not even close. A lot of them yes, but definitely not almost all. Not even most.
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Rugby improvements are a start, but it definitely needs more. I'm intrigued by the little note saying that more updates are to come, so we'll see what other changes are gonna happen. I still think that the power of the pass should be at least doubled. The current pass has very little use in gameplay and with the power it has now the ball may as well just drop down like a flag, since the pass doesn't make much difference. Would be nice if we could even control the power of the pass by, say, holding down the F key and releasing it. So for example pressing it once would be the default power pass (what we have now), but holding it and releasing it would increase the power of the throw, like how Magnum show power increases as you hold space. Another thing is the ball's hitbox - it's really annoying how the ball doesn't get picked up when you're already touching it, and even more annoying that it doesn't get picked up when someone is laying upside-down, they drop the ball and you can't pick it up when you're sitting on top of them (unlike flags in CTF, which can be picked up like this). And finally, it would be nice to see the green mark that shows where the ball is at all times, or at least when your team is holding it. Although I feel that this is already planned. Assault mode improvements are nice. Hopefully will make it more balanced.
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