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Everything posted by Maf
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That's arguable. Personally I didn't notice any significant increase of lag over the past few years. On the contrary, a lot of glitches were fixed and loading time significantly reduced. So I think that overall there was definitely imprvement. Besides, let's not forget about all the stuff devs added to the game over the years and it still works as good as before.
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Are you sure you deleted enough friends? Try deleting all of them! :ph34r:
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No, they've been working on it since the beginning. They always look for ways to improve the situation with lags and optimise the game. The update that made drop zones always visible is an examle of such progress. In an online game there is no single solution to lag, and neither is it a thing that's possible to completely eradicate. Also, most of the time the cause of lag is on the player's side, e.g. they live far away from the servers. That can't be fixed with an update.
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Lags are a known issue and developers are constantly working to improve it. As for your specific issue - the more friends you have, the longer your friends window will take to load. Anywhere over 200 friends causesn significant lag when you load the friends window, and not just for you - everyone on the server/battle wil be lagging too. Try to delete some of your friends and only leave those you really know and often play with. This should reduce the amount of lag.
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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Maf replied to theFiringHand in News Archive
You completely misunderstood what I meant. -
Combine 5 gunpowder with 4 sand and you get some of dat sweet @TriNitroToIuene :ph34r:
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Woulb be really frustrating to have a slow reload on it. I assume you will have to do a lot of trial and error shots before hitting the right spot, so having to wait for an eternity after every time you miss would be really annoying.
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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Maf replied to theFiringHand in News Archive
Because back then the game was still relevant. Quite hard to keep a 9-year old MMO game going with all these more advanced games being released all the time, so it's surprising that TO is doung so well despite being an outdated game. -
True. It seems like this turret will be more of a stationary weapon, just like in WoT. You select a good firing position, take a few practice shots and after a while you'll be able to know exactly which angle and power the shot needs to hit a certain location (e.g. a place where enemies often pass) as well as predict the projectile flight time, so that you can shoot in advance and hit a tank that's moving past the place where you're aiming. I imagine it will take crazy amounts of skill to be able to judge the angle and power accurately every time while also moving around the map and shooting in different directions.
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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Maf replied to theFiringHand in News Archive
The difference here is that to use that option and change it back we have to pay 50k (or is it 100?). If the alteration was free, or if the splash damage was an alteration while the old non-splash Twins remained as a standard setting, you would have no complaints whatsoever. Same with railgun - you would get a lot less hate if old reload time was standard and the faster reload was an alteration. -
And the couple things in the end, which you didn't have in your original list: Your parents are right. Please wait until you are an adult earning your own money before spending it on unnecessary things. No mate, you think too much of yourself. Children may have a powerful imagination, but older people are often very creative and, what's more important, they can consider all the aspects of the game when suggesting something or giving feedback. I can clearly see this from the ideas I see on the forum - younger users mostly suggest absurd and ricidulous things or changes which would destroy the game, while older players think about what the game really needs and post sensible ideas for things which would improve the game and be beneficial to all players and developers. Not sure what you mean by lack of freedom in the game. Please explain.
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Alright, i'll respond to all your issues one by one. I numbered them for convenience. 1. The area restrictions are there not because of technical limitations, but because players used to abuse them during battles. People would get on top of a building or into another hard-to-reach place and either keep the flag there (thus hindering the game's progress), or camp there instead of helping their team and wait for a Gold box to drop, so they can jump on top of it (e.g. on Noise). If you want to play without these restrictions, just enter a Parkour format battle - you only die there if you go too high in the air or fall off the map. 2&3. Many players were against this update, but developers say that it was done to make hulls more organised: three groups of tanks (light, medium and heavy) and each group has variations within it, which offer different speeds, maneuverability and handling. Viking may be faster than the other two medium hulls, but Dictator has a large body (good for golds) and Hunter is easier to control. 4. For suggestions regarding balancing equipment, please post in the topic Let's Discuss Game Balance 5. Striker's lock-on mechanic was recently improved. But for further suggestions please also use the topic I linked above. 6&7. The shaking of the scope was not a skill-dependant feature. It moved about randomly and only made aiming annoying due to it's unpredictable nature. The laser, on the other hand, added a lot more skill requirement to effective Shaft gameplay, because now the player needs to hide his scope, change sniping locations and be quick with the aim to fire before the enemy notices the laser. 8. There are already plenty of maps in Tanki. Sure, many of them share the same four sets of textures, but I don't think it's a big deal, since gameplay is more important than graphics and aesthetic features. Also, things like day cycles and weather will increase loading time and make the game more laggy. It's really not worth it. 9. As for crystal boxes - you're wrong about players not bothering to stop for small amounts of crystals. People will still camp and collect crystals, even if there's just one in each box. The whole crystal boxes feature is terrible anyway. It does nothing to improve gameplay and simply makes no sense: why would there be currency randomly falling out of the sky during the battle?? 10. Developers decided that removing Freeze's and Fire's ability to shoot through tanks as a necessary change to improve balance. If you disagree with that please use the balance topic I linked above. And of course a tank is harder to kill if it has armor activated. That's what it's supposed to do! 11. Protection values for modules are quite balanced now. There are multiple people complaining about protections being too LOW, due to an increasing number of weapons and only 3 protections from them at any time. So I'm pretty sure you're in the minority here. 12. Players who don't support the project by buying don't get to have access to convenient tools such as EXP boosters. Simple as that :) 13. Ideas for things related to buying should be posted in this topic. But we do not accept ideas for increasing the value of gold boxes. 14. This was already suggested by other players.
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Topic merged (lol wut?)
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Updated highest record and biggest jump. Added "Highest clan K/D" to the clan records section (in the third post)
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Patch Update #439 - Balance Changes, New Alterations and Bug Fixes
Maf replied to theFiringHand in News Archive
Imho, all these new alterations just make turrets less unique by removing their special abilities and giving them abilities of others. Thunder turns into Smoky, Rico into Thunder, other turrets loose their special abilities... I know it's all for the sake of variety, but what we're seeing with alterations seems a bit unnecessary and more like just another way to get players to spend. "Look, we changed Twins and Railgun like this and if you want the old version back, you're gonna have to pay an extra 100k." Don't get me wrong, I like the idea of alterations, but the way they are being implemented right now seems a bit unfair and inconvenient to players. In my opinion everyone should have an option to choose whatever setting they want (standard settings or one of the alterations) whenever they buy the next modification of turrets and if they want to have all the other settings, they would have to buy them. And everyone should be able to test every alteration once for free in a single battle (like with the old test drives). This most likely won't ever happen, but dreams don't hurt, right? :rolleyes:- 422 replies
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Guys, I know this is "just a game", but insults won't be tolerated anywhere on this forum, in any format. We already had to remove 10% of the posts because they were too vulgar, so even though bans won't be given out for the violations in this topic, we are forced to lock it because it doesn't comply with the ideals of this forum. Please be nice to each other :) Closed.
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Topic merged (+first post updated)
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Topic merged
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It would be cool, yes, but it wouldn't fit in with the rest of the hulls at all. Before special hulls like these can be added, the rest of the ones already in the game need to be either replaced or changed so that each one is also equally unique. Otherwise it will be just weird - 7 common hulls on tracks and then a bunch of weird, wacky vehicles which don't even look like tanks anymore. None of the words I used are particularly complicated. The word "Coefficient" is common knowledge for most people, who at least finished school. Just because I said a long word doesn't mean I'm trying to confuse you or make you look dumb :)
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When I saw the notification for your reply, I thought it would be another special paint update :D
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But you lost your acc the day you got together with her. Things like that don't just happen out of the blue :p
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Wow what a coincidence! OK, note taken: do NOT get a girlfriend if you don't want your acc blocked :ph34r:
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A voice communication feature would put a lot of strain on the servers, potentially causing more crashes and lag. We already have a topic suggesting this to be implemented, so please discuss the idea there: http://en.tankiforum.com/index.php?showtopic=273468 Closed
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