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Everything posted by AbsoluteZero
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Mult right now in game and I'm at ready to quit tanki
AbsoluteZero replied to AbsoluteZero in Archive
Not in the english community they're not. currently 98-28 and leshikok1 is holding the flag at the blue base still and not allowing us to get it. The enemy don't kill him. He relinquishes it when the blue side are ready to capture. still time tanki! -
Mult right now in game and I'm at ready to quit tanki
AbsoluteZero replied to AbsoluteZero in Mult right now in game and I'm at ready to quit tanki Archive
Ok, so I am in this game right now. It was 98-0 and it is currently 98-18 http://tankionline.com/battle-en4.html#/battle/fffffffc55fc4b35 here is the game there is one guy, leshikok1 who is red but is helping blue he pushes us off at the top in silence and he is holding the flag so we can't capture it /vote does nothing I have pm'd ostrica (the only person I see from tanki online) and I am told to use /vote I have am recording the video which I will post so everyone can see mults win this game and nobody cares about the english community. there is still time to enter and sort this out. Now don't shut this topic down. I want meaningful discussion once I'm out the game of why tanki fails the english community when it comes to /vote. --------------------edit--------------------- Here is a shortened down video https://www.youtube.com/watch?v=vbvxNYsdoXg -
This is an ugly problem that is getting worse and worse. No amount of /voting seems to help. I should be able to click on a players name in any battle and see which players in that battle is on their friends list. That way, if I have someone on my side who is friends with 6 people on the other side then it would be that much easier for us to flag and report. The situation is dire folks. Dishonesty rules this game and it's very difficult to enjoy any game. Hurry up and get something sorted!
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I won't be playing Iran for a while now - had about 10 fatal errors in last 2 days. edit: Had another just in silence, right at the end of the game too with 10 seconds left.
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Finally ranked up to Generalisimo - click here for the video
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I have been playing with half a dozen clan members today communicating on mumble and lags occur at the same time for all. So it's not about flash player caches. Can someone ask the devs for further information on this because this has been going on for a while now. Also, is there an update about flash player 14 yet or should we stay on 13? Grateful for your time in answering.
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Thanks for that. I'll comment in the vlog topic
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Feedback: I see 2 pages of "Good job" messages, heres a little feedback. I've been getting upset with an ever increasing number of cheaters and saboteurs of late. Now that I know the /vote command is more effective, I will use it more often. I never use it lightly. Playing 10v10 is great but 5v15, (10 on the enemy side and 5 on your own side), grrr! Semyon didn't say how many Battle Violation Mods there are in this new group. June in numbers. 40,000 battles reviewed 460 cheaters (compared to 42 in May) 5,000 saboteurs disciplined. I take it these numbers are just from yellow battles and not the forum? The numbers are reassuring to a point and I welcome the changes but I feel more needs to be done. A battle link just turning yellow is very limited and confined. When I type /vote in a battle, it is usually to report someone who has entered a battle, has a good rank and tank, whose score is on 0 for ages clearly not trying. It would be beneficial if we could include a bit of information to assist the Mods. How difficult would it be if we could write a short description when using the command? eg, /vote BadTanker "In battle for 10mins and 0pts, BF15K" The delivery system probably isn't up to the job. Is tanki currently working on players moderation? The team kick idea was a good idea but flawed because it was based on battle score alone. Anyone who understands a little maths will agree that the team kick idea but be better suited to include average score. eg, Player1, has 1000 pts and has played for 20mins giving an average of 50pts per min, should not be able vote for Player2 who has been in the battle for 10mins and has a score of 600pts, (average of 60pts per min). Player2 couldn't vote for Player1 because Player1 has more pts but both Player1 and Player2 can vote for kicking Player3 who has been in the battle 30 minutes has a score of 300pts or 10pts per minute on average. Maybe you could expand on this in the next vlog. Thank you for this one. Nice work!
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I'm so angry tonight. I really want to moan. /vote might as well be /joke and the joke is on me. Tanki need to get a move on.
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Sounds interesting but a hint in the next vlog would be most welcome. It can't come fast enough, whatever it is.
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Sick to high heaven of mults - (Team Kick related)
AbsoluteZero replied to AbsoluteZero in Sick to high heaven of mults - (Team Kick related) Archive
Team-kick wasn't a bad idea in principle but very flawed. It needed to based on average score or points per minute for it to work. I find it increasingly difficult to join a game where 10v10 is truly 10v10. I've been on for an hour tonight and haven't yet found an honest game! What is Tanki going to do about this ever growing problem of mults? -
This announcement for new parameter changes comes very quickly after the last changes to parameters were implemented. A lot of us got upset and many of us aired our dislike at the time on how the whole process was handled with no or little feedback. Thanks for listening and for the heads-up this time but do you have a schedule or date in mind for the implementation of these changes?
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^^ Or is it? The security certificate for the payment website is untrusted - I was tempted to top-up but not now. Any reassurances from tanki online that this website won't hack our credit cards?
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@AbsoluteZero
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https://www.youtube.com/watch?v=IZzniYlOVzI
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If you choose the mammoth then you're a slow, big, bulky target so you'd be better off hiding and defending with it. If you choose hornet then you're weak but at least you can move about and see a few sites before you die. It's whatever suits your style of play. For paints, I'd choose Lava and micro upgrade it a step. It's good against freeze and m1 became available at wo1.
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This afternoon I went on a crazy drugging spree, viking/taiga/twins. There was no mercy from me against my opponents and no let up either. The moment I was destroyed it was 1,2,3 attack again and again and again. It was no fun at all. I'm sure I annoyed them. I've found myself on the receiving end of such attacks far too often of late and I fear that this is the way the game is going now. It's all about who has the most supplies and when you are facing a barrage of druggers, wave after wave after wave of drugged-up, OP, firebirds, twins and rico's, you tend to ask yourself what is the point. The skill element is virtually all but gone, even in PRO battles. This "re-balance", imo, was a total failure from it's conception right through to its implementation. It was a step forward for profits, probably, but a step backwards, most certainly, for the game. What is needed is the opposite - ie, a step backwards for the bottom-line and a step forwards for the game. Suggestions like, new versions of existing turrets should be listened to. Limiting the amount of drugs that can be spent in a set period of time etc would make the game more about skill and strategy than the mindless drug-fests that we're currently subjected to. Imagination is needed to breathe some life back into this game. I fear Tanki are running out of ideas to keep this game fresh, fun and exciting. That is all.
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So when they next change it all again, will you then say that is how it always should have been too? What I'm trying to get at is - where was the advanced warning? When I read, "It always was meant to be like this", doesn't help after the fact. If I had known in advance that what I was buying was soon going to be changed I would not have bought what I did. This is why I'm banging on about the source. When the new physics came out, there was no indication that equipment was soon to be made radically different. If there was, I missed it and that is why I'm asking for it. And this is the whole point of this topic isn't it. It's to discuss and thrash out what we do and don't like about the update and to debate the various aspects of the whole process, the changes and its implementation. What I want as player, a buyer and someone who has taken the time to engage in this topic and make my feelings known, (at personal expense), is for someone from Tanki Online to just say, 'We hear you. This could have been handled better and we will strive to do better next time.'
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How dare you. Stop with the insults right now. I was not asking you anything. My question in post 508 to ariking777 was a simple one, "Is there any evidence for what you say?" Constantly repeating the line, 'it was supposed to be like that in the first place' - does not make it true. The first line in the video contradicts both of you. "The process of balancing hulls and turrets is a never-ending effort" Give me the source of why this rebalance is how it should have been all along or stay silent. If you can't give me the source then please don't reply and leave it for somebody else who actually knows the answer. Please, no more insults.
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This does not answer my question either. I have not made myself look silly. Saying it doesn't make it so. My original question still stands and it wasn't to you. Now please stop replying with unrelated non-specifics about nothing at all.
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There is no need to take that tone with me. Trying to bully me into submission is most unwelcome. Getting angry doesn't help. The question wasn't aimed at you. That said, you still didn't answer it. Strawman much?
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Really? Is there any evidence for what you say?
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They could have done that for this rebalance. Instead of implementing it, they could have simply announced it was ready then delayed it for 12 weeks. That way, we can start planning for the changes while still enjoying recent purchases before they're made useless.
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Firebird is far too overpowered now. One blast and you're dead in a seconds unless of course you're sporting Zeus paint. Even then, you only manage to stave off destruction until a week next Thursday! :blink:
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Nobody is arguing with that although I doubt this was the primary reason for the rebalance. You need to read this topic and find out why people are angry and upset. Reading the last couple of pages even should make you realise that this type of response only serves to add fuel to the fire. It's nothing to do with change per se, nor to do with comfort zones, more to do with the manner in which these changes were implemented without due regard for players who have expended time, money and effort, developing their garages only for them to be hit with radical changes, practically overnight, which ruins pretty much everything they worked and paid for over the last year. Time for the tanki devs to interject and say they hear us and will make the necessary changes/improvements to methods in the future. This could have been handled so much better and they know it. Peace to you too! :-)
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