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Everything posted by The-Operator219
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So aside from decreased overall range it has literally zero downsides? WHY?
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Not even that, all I have trouble with is getting used to not being able to shoot over stuff.
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So I just got Magnum M1 and RGC on my buying account. Why does this exist? Why am I allowed this much power? Magnum can't rotate for a reason.
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Isida "Scavenger" nanobot configuration +Killing an enemy with active supplies steals one random supply they have active and gives it to you for free -Taking supplies resets their cooldown to 30 as if you used them, can only steal one supply at a time, -25% damage per second
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Out of them all Viking's overdrive feels the least impressive with Magnum. The firing rate is wonky and you have to be at zero degrees to hit anything.
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What angle do you guys prefer to use? I usually go for a 30-40 when aiming over stuff and a 10 for general purposes.
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How many shafts even use the scope anymore? I swear I see most of them arcade shotting the enemy.
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What does Viking's overdrive even do when you use it with Isida?
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In descending order of hope: Crystals, supplies, premium, paints, shot effects, xts/skins, gold boxes. That cover everything?
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It's a shame the devs have such fragile egos. Because if they didn't they'd see the absolute cold truth that this was completely pointless and their system sucks. I don't blame them, I'd be embarrassed too if I failed this spectacularly.
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I actually got one on my non-magnum account. Go figure.
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Maybe it'll be a good pair for Isida then.
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One time I mined the entirety of the tunnel in Esplanade so the enemy couldn't use it. They went around.
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Valid Multiple unlockable overdrives for each hull
The-Operator219 replied to The-Operator219 in Ideas and Suggestions
They are. More overdrives for each hull, mostly based around that hull. -
I'm sure the bots inhabiting those servers will be quite sad.
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Maybe it should only repair after a few seconds of not taking damage and kind of slow like.
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Maybe if the population of every battle wasn't seven Wasps and three Vikings/Dictators we'd see less complaining about high damage per shot turrets.
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Why even bother with Double Damage if you don't already have a target in your sights? I bet these are the same people who complain about supplies being imbalanced.
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It's not really worth returning to after such a long gap, it might be best to make a new account or two.
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So they played the game? They exist to be used to the player's advantage. It sounds to me like you had bad team composition or you weren't trying hard enough to break through. It sounds even more to me like you were focusing entirely on their defenses and they could've easily sneaked a Wasp to your goal and won the game through attrition by having the score 1-0.
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How about it not doing Thunder damage with Arcade shots for a start.
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Five seconds of immortality plus instant death to anyone close enough. Maybe it's just me but whenever I use Titan people get very affectionate and close, especially when I have a long ranged turret.
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Even if swapping the overdrives increases Mammoth's popularity it plays differently on a fundamental level than Titan. At the very least it wouldn't end up in your base. Titan, on the other hand, could utilize certain turrets even more with Mammoth's overdrive. Titan Twins would become a battering ram, Titan with Thunder would no longer worry about enemies getting in close, etc. Titan is made for pushing and defiant last stands at close range. Mammoth is made for target practice.
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I think I see the problem here. You say you don't do challenges, so you clearly don't have many supplies because that's basically THE supplier. Even completing the first few tiers gets you set up for a while. So because you don't have supplies AND you're a quitter, I imagine you rely completely on missions. Missions are fine as a side thing, but actually finishing battles and earning crystals and supplies are your main way of moving up in the game. Now since you don't do challenges either I imagine you go for the easiest missions as well. "Collect 15 of X supply" or "Earn experience in battles", since they don't require you to stay in one battle like you're supposed to. Am I correct? And when you don't get your way and have a team that's struggling you can't do a single thing to help them if you tried. Am I wrong? Because you're a quitter and a coward.
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Striker alteration "Simplified guidance system" +100% faster target acquisition when firing a salvo. -100% less vertical auto-aim when acquiring a target, decreased projectile tracking effectiveness. "By removing more complex variables from the equation, your rockets can now find their way to the enemy faster and in greater number. However the simplification removes their latent ability to home in on targets, even taking away the ability to fire from a higher elevation.Tankers must take caution not to allow enemies to escape by hiding below or above." Unlock rank; WO5 Price: 35000
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