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r_I_already_won0

Tanker
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Everything posted by r_I_already_won0

  1. I honestly don't mind m3s, even fully MU'd ones. A drugged m1 is more powerful than any m3. This is why drugs are much more frustrating to deal with than higher-level equipment.
  2. r_I_already_won0

    Your favourite TV series!

    Doctor Who, although I usually don't have time to watch TV.
  3. r_I_already_won0

    CLOSED — Cedric's "Virtual Office"

    Well then why do you want m2 hammer?
  4. r_I_already_won0

    What would you put on your pizza?

    Basically what you keep in your backpack :D
  5. r_I_already_won0

    What would you put on your pizza?

    Peanut Butter, Nutella, Ketchup, and Mayonnaise. :D
  6. r_I_already_won0

    Let's Discuss Supplies!

    His overall k/d is about 1, actually. And this just proves the disgusting advantage of supplies.
  7. r_I_already_won0

    What to buy? Which is better?

    Non-buyers cannot do that. Fully MUing an m2 and buying several others doesn't leave you enough to get a m3 and a strong module when they unlock.. Even considering my very good crystal/xp ratio.
  8. r_I_already_won0

    Problem with Smart Cooldowns

    Nope. I never experience lag on my laptop and everyone was doing it. On the test server yesterday I realize it has been fixed, which is disappointing, since I liked 2-3-4 better than picking one supply when you spawn.
  9. r_I_already_won0

    Longer and more informative tutorial

    I saw a guy who complained he couldn't capture the flag... he kept driving over his empty flag platform with the enemy flag as it was a stalemate :D
  10. r_I_already_won0

    New balance changes and other features

    Developers aren't planning on introducing quadruple modules.
  11. r_I_already_won0

    ★ Tanki Online Wiki Hub ★

    en.tankiwiki.com/Turrets. But as tested by many players, Thunder doesn't always do it's max damage at close range.
  12. r_I_already_won0

    Couldn't Load Pluggins

    Different browser- has been tried?
  13. r_I_already_won0

    ★ Tanki Online Wiki Hub ★

    They are clearly not. What about the damage model on the wiki that states a weapon will always do it's max damage if the target is within the max damage range? That's clearly wrong.
  14. r_I_already_won0

    Triple Drug

    You have three options; Play on the test server, where such is default Play PRO battles where Smart Cooldowns are disabled Accept the fact that you can no longer press 2-3-4 anymore due to an important update that was released quite a while ago. :)
  15. r_I_already_won0

    Let's Discuss Supplies!

    A poor garage? He has a turret and hull m3, plus a good paint and strong module. For a non-buyer non-Legend, I would say that is a very good garage. I leave it to you to figure out why you weren't informed ;)
  16. r_I_already_won0

    What Would You Do If You Met A Moderator

    How could you tell if a random stranger was a Tanki Online moderator? I mean, like, would they have 3 horns or something? :D
  17. r_I_already_won0

    Ideas for Supplies and Drones!

    Still my favorite :D
  18. r_I_already_won0

    Automatic removal of serious laggers

    Ah...stop putting words into my mouth. If you have lag that bad, you can't possibly perform at your peak, and therefore aren't helping your team. If you are experiencing lag that bad, it's not fun for you, which you just said yourself. If they don't enjoy the lag, why are they playing? If they want to, get a better computer. Or just download the client. The main thing is that ordinary laggers wouldn't be removed...only those lagging SO bad they effectively cannot play. The vast majority of players wouldn't have to worry about anything, only those players who skip around the map, etc...
  19. r_I_already_won0

    Automatic removal of serious laggers

    The real thing is that they can't even properly enjoy Tanki if they have lag that bad...and hence they shouldn't be playing at all.
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