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Everything posted by r_I_already_won0
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At your rank you should start saving up for m2s.
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Lol I once saw a guy who had every Premium Paint money could buy... This really shows what I was saying all along..if they reduced the power of supplies, or extended the cooldowns, or added a limit for them per battle, buyers would get less advantage over non-buyers. Since everyone drugs at Legend this wouldn't affect your relative performance against other players your rank...as they would be using the weakened or limited supplies as well. Customizable Legend Rank Icon, I posted it in Ideas and Suggestions.
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Forum - cant open spoilers, quotes w/o name, editor has no smileys..
r_I_already_won0 replied to BlackWasp777 in Archive
Are you able to quote other people's posts? -
So you were happy Rail was nerfed, not because you thought it was OP, but because you personally dislike them? Since you use Smoky I'm surprised you hate Rails that much...usually it's the other way around. From reading your comment and your tone I get the impression that you just want yourself to be OP and everyone else to be underpowered....not exactly someone who it's worth my time to correct. Sorry if I sound a bit harsh but realize you sound just as bad... Your example of a shaft is not really appropriate here..I am not saying Isida should be good at medium-far ranges. It's range is very short and any gun with a range of hammer's or larger can kill it without suffering a scratch...and this was true before the update as well...I'm talking about a whole gamemode. Okay, I sincerely congratulate you on your DM performance...but don't you think you would have done better with freeze or firebird? I didn't say isida cannot perform well in DM's, but I can guarantee that if you had been using freeze or firebird you would have gotten more kills and a higher k/d.
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Valid Automatic removal of serious laggers
r_I_already_won0 replied to Virat.Kohli in Ideas and Suggestions
I like this idea. If your computer or connection is that bad you can't really enjoy the game...you shouldn't really be playing Tanki, as it also is frustrating for your team and your opponents. Ofc it would only remove REALLY bad laggers, so if your computer even has a noticable bad lag, it wouldn't merit being kicked...- 35 replies
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I never said it had to be dominant in solo play, I said it has to be able to compete on a relatively level playing field for a whole game mode. Understand I am not an isida user. There is NO incentive for me to want to make isida OP again. I just feel badly for those isida players who cannot compete in DMs anymore, as I believe in fair gameplay. Plus, how weak isida is now, I would rather have a good mammoth-twins sitting on the flag, or viking-ricochet attacker, than an isida-wasp most of the time. Isida is almost a waste of a player slot on a team if it doesn't perform well. That can be remedied by simply having a strategic isida player. But the only reason people would ever want isida would be to heal their teammates, and there are no teammates in DMs. You bring up the point that since isida is good in team battles it cannot be good in DMs too...I find that, flatly wrong. Isida is no more OP in team battles than twins, or freeze (defending a flag). (Just like isida, a freeze defender can be the difference between a win and loss.) And the small advantage it (isida) does have is MORE than canceled out by the huge disadvantage it has in DMs. OFC, there are more team battles than DMs, but that isn't a reason to overlook anything...
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50% was not too much. 50% boosted to 100% or even effectively 200% with DD and DA was way to OP. The simple solution, that we had agreed on, was to cancel the DD effect. I would even go so far to say it should have been nerfed to 25% because there is no way to cancel the DA effect where the damage they are taking is effectively the self-heal. But 10%? Just no. However, you are right. Complaining is pointless, even when we have valid points and reasons. They will not change isida for a while. At least my idea is still "Under Review." :) To be fair (especially for LittleWille): I played with isida and hornet m3 on the test server for about an hour. (CTF mode) Every battle I played I was in first place, even when everyone joined at the beginning and played the whole battle through. It is very possible to get a good score and lots of crystals with isida, and k/d doesn't matter for isida players. Isida is still very effective in team battles. But notice those last three words: in team battles...
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On my Shaft m2 account I can easily get a 20-something k/d without drugging...It all depends on the map, ranks and team. Once I played a stadium battle with lower ranks and got 78 kills 0 deaths w/o drugging...If I had drugged it would have been a massacre. Or in Madness just the other day I got 30 kills, 0 deaths..I can send you the screenshot if you want. This doesn't mean I'm a buyer. I saved up and bought the Chiropractor Kit on a sale. Trust me, if k/d is the ONLY thing you care about, you can easily get a monstrously high one WITHOUT spending a cent.
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No honestly if Mammoth-Vulcan's are giving you trouble, equip Shaft and be ready to use Double Damage.:D Those poor isidas will be wondering what just destroyed their score-generator...
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Maybe we could work on our own wiki...another website with reliable and tested statistics....
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It's a useful tactic to join, fire a few times, leave before you die, and rejoin with full health, for helping a badly losing team with a base overrun. It doesn't give the enemy score from killing you, and weakens them. However, this should ONLY be used if the battle is really hopeless.
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At your rank, no. Thunder m2 unlocks as soon as you rank up, which makes it a waste. If you don't plan on upgrading thunder to m2 and beyond than don't waste your time with it, especially as you will be fighting m2s.
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So this would be a relative frequency of score table? Because in some battles people naturally get more score (ex Polygon CP over Monte Carlo CTF) and this would give the melee and medium turrets that play there a higher rating. The first place person in a Monte Carlo might get 400 score, the fourth place person in Polygon might get 400, which doesn't compare their actual battle efficiency. But then if the scale is relative, it wouldn't reward the players who help their team. For example, if you are very helpful and make your team win, then your team's total score will be much higher than the other team's, and then your percentage/ratio will be less than the first scorer on the losing team, who has a higher percentage of his team's score. This would not give players another helpful incentive to win. However, if you make the ratio out of the total sum score of all the players, then obviously the players on the winning team would get a higher rating than a person who is carrying to losing team...as he gets no help from his team he spends more time respawning and less time to get score. IMO there's NO way to tell a player's true skill- even watching them in battle is not that accurate as they might just have had a bad battle that time...And it's not necessary for Tanki to invent statistics to reflect this. It would just result in people arguing over their "rating" and making excuses, etc. It would really help if people didn't argue about such things. :)
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The shape (turret location) and better acceleration of mammoth makes it better for peek-a-boo using shaft, I guess. It also has more weight.
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The freeze effect is too strong at m1 as well, but yes, it's too weak at m4.
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Actually, the speed of wasp is higher than hornet. And it's actually plenty easy to flip a hornet. The drifting has been taken away from hornet and wasp drifts a little but I feel hornet accelerates much too slow, so I can't imagine what wasp feels like...
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Probably they just want to go for an easier kill than a Titan or the central point. I find it extremely improbable that they actually don't notice you. But hey, you never know! :D
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1. I never said anything about banning people who use drugs. My most radical suggestion was banning drugs but I know that's not going to work or happen. However, I never even thought about banning drug users. I don't know where you got that, maybe you should read my post and try to understand it better. 2. Have I ever seen people yelling about micro-upgrades? No, I haven't. Maybe people only complain about drugs for a reason. ;) MU/s and drugs are so different you can't even compare their relative power increase. 3. You forget that most players here are kids. You can't just ban them for being mad at druggers. If you say the reason they should be banned is they are hurting other player's feelings for using a legit item in-game, you could also say the druggers brought it upon themselves. When you spam the number keys you should be aware that you are ruining the game experience for many, and not whine when people get mad at you.
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Both are very good with hammer. I rarely have used hammer so I can't pretend to give you amazing advice here, but what I do know is that both combinations are very good and pretty versatile. Hornet is probably better on the larger (and more open) maps like Skylark and Viking would be better in maps like Noise and Polygon. In addition both hulls are faster at m3 and hammer's range is much better at m3, so while at m0 the range paired with the slower speed of viking might feel inadequate, it's not bad at m3. Hornet and Hammer might get you a bit more kills at your rank, though. With hornet make sure you utilize hammer's range to it's fullest; go up in ranged gun's faces and back away from melee guns. With Viking you have less mobility., but more durability. I would just try them both out and see which one you like better! :) P.S. (Keep in mind the fact that Viking's speed is greater at m3 and so is hammer's range.
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Anyone else here thinks that the flat shape and drift of Viking makes it a lot better with railgun? I tried out Viking/rail and Hunter/rail on the test servers and Viking/Rail performed so much better than Hunter/Rail...but I'm still trying to pinpoint the exact reason why... Something about the drift and the feel of Viking as it turns leads to more accurate shots- it's also easier to re-adjust your Railgun aim when warming up after being hit by smoky or hammer.
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