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GunslingerMongoose

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Everything posted by GunslingerMongoose

  1. GunslingerMongoose

    Let's Discuss Game Balance

    Depends on playstyle and hull choice. It's just like asking what the best Tier X in WoT is. There is no "best" Tier X, only what the player can make effective and feels comfortable.
  2. GunslingerMongoose

    CLOSED — Cedric's "Virtual Office"

    Someone's on the ego train... Just because you're a Gizzmo doesn't mean you know all that much more than me and I'm just some peasant... Sheesh. And you're right, I don't know you, but from what I can tell, it's not a huge wonder why you complain about needing to do missions in standard battles. There's no such thing as "unlimited supplies" and trust me, I already know what trying to kill M3s with 40% protections and drugs is like. It isn't fun and it's a pain but it's satisfying as all hell when you gank him with M1s. Shaft players at Marshal+ who do that are just looking to boost their K/D, not help their team. I'm talking about Shaft players who actually do what they have Shaft for: Sniper support and cover fire for flag bearers.
  3. GunslingerMongoose

    Tanki Picture of the Day - Have any?

    Fracture is a nice paint in terms of color but not many colors go on M2+ Viking very well. Maybe Nano or Urban imo but otherwise not really :/ PS, I know section rules say use spoilers when qouting pics but I have no clue how to .-.
  4. GunslingerMongoose

    Tanki Picture of the Day - Have any?

    Now now Phenom, be nice to the snowflakes. They're delicate you know. XDXDXD
  5. GunslingerMongoose

    CLOSED — Cedric's "Virtual Office"

    No, I'm basing this off of MY performance. Hell, I don't drug at all! Only pick ups. And I can outperform hardcore buyers and druggers if I can stomp them out fast enough. Also, the only reason you get less rewards than what you put in is because you have no faith in skill and battle performance, and instead put all your faith into drugs doing it for you. Look at any good Shaft player (myself included to a small degree). We will rarely ever drug a DD unless we're shooting at some cowardly Mammoth using DA and Vulcan. The only drug I can think of that any sniper uses in excess is SBs but even then, not everyone uses SBs when they're Shafting. So what does that say? They're using faith in their skill with a turret to complete missions and earn EXP, not drugs. Try it out sometime, I promise you, it will work out in the end. And if it doesn't well... You simply didn't have enough skill and effort. ;)
  6. GunslingerMongoose

    CLOSED — Cedric's "Virtual Office"

    Like the reality shatterinhg, world ending mission update? I got along just fine doing missions without a PRO Pass, thank you very much. I see all these kids complaining "Well oh it's too hard cuz it's a drug fest at high rank and I need to waste my drugs to do the mission" blah blah blah. Fun fact: The only reason you think you need more drugs to complete a mission is because you make yourself believe such! It's simple mind games. If you think it's impossible without X, then you will literally fail every time without X item. So, look at it like this: I will complete my mission without using drugs and save them for when I need. Also, why complain when 90% of missions give you a return plus a little extra on drugs.
  7. GunslingerMongoose

    CLOSED — Cedric's "Virtual Office"

    These are valid arguments, and I understand your frustration. But as I say occasionally about certain playstyles and turrets in TO, "If you can't destroy them your way, destroy them their way" AKA Fight fire with fire. A Magnum camped up in enemy spawn? Get a friend into the battle and both of you can bombard him with shells until he rage quits or changes equipment to something you can fight face to face. Here's the thing. From my knowledge, everyone's issue is with Magnum's extraordinary DpS at range, right? So, how do you fix a DpS rating that beats Thunder at long range? Simple. Either lower damage per single shot, or, lengthen reload between shots and in Magnum's case, also increase the time it takes to charge a shot to 100%. This effectively takes the turret's DpS and smashes it in two. In my opinion, the first of the two options would likely be better accepted by the community. Sure, it retains its 10 meter splash radius and spawn camping abilities but it doesn't one shot everything on DD.
  8. GunslingerMongoose

    CLOSED — Cedric's "Virtual Office"

    ^^ Arty still takes the cake but the recent patches have fixed OP AP shells and one shot ammo rack madness. It still happens but just not with AP. As for the rest of your argument, I honestly haven't played in almost 5 months now, so I hear all this crap about Magnum being OP but have maybe tried killing one like a TD in WoT? Because basicaly, if you flank them, they'll have 2 choices. Derp you and theirself and ruin their K/D or let you kill them and then rampage in their base, spawn trapping them.
  9. GunslingerMongoose

    Let's Discuss Augments

    Uhhhhhhh I just looked at the stat bonuses from the "Shell Stabilization" alt for Rail... Then I did some math and found something sorta scary. On an M4 Railgun, shell stabilization makes the damage a consistent 1,200 every shot... That's scary because with DD that means Mammoth and Titan are a certain 3 shot even with protections... Imagine if we could put High Caliber Ammo and Shell Stabilization on at thte same time... Consistent 2,000 damage rolls every shot. OP confirmed.
  10. GunslingerMongoose

    The first animated paint in Tanki Online!

    Gorgeous blue color and the effect adds to the beauty. Too bad it's a shop only paint, or else I'd buy it. ;(
  11. GunslingerMongoose

    Let's Discuss Game Balance

    ))) Vulcan isn't a lawn mower. Firebird is the lawn mower... Sorry couldn't resist that. I was referencing to the Ronson flamethrower systems used in Vietnam for clearing forest areas etc.
  12. GunslingerMongoose

    Let's Discuss Game Balance

    Right right right. I remember now. But wait. They added a second alt? When? What does it do?
  13. GunslingerMongoose

    Let's Discuss Game Balance

    Yeah. Although... Maybe if they added an alt that increased rotation while firing at the cost of a few degrees more of vertical autoaim? It wouldn't affect gyro, just aim.
  14. GunslingerMongoose

    Let's Discuss Game Balance

    Circle strafing people with Wasp/Vulc is hilarious fun, especially with an M1 Wasp. People try to shoot you but they're "WHERE IS HE?!!!" And then you just keep circling and shooting.
  15. Have you tried getting a TeamSpeak or Discord channel for parkour teams? I feel it would remove the trouble of using chat altogether. And I mean, E-Sports teams use TeamSpeak so why not parkourists.
  16. GunslingerMongoose

    Medic icon for friendly Isidas

    Ooh ooh maybe stick a marker above magnums as well so that Isidas know where to find them and then heal them. Oh and Vulcans too. EDIT: Just realized this idea is actually somewhat redundant because you can just hit R or V in combat and see where your ally Isidas are. Sorta. If TO worked on cleaning up the R/V interface, it may be easier to find specific allies.
  17. GunslingerMongoose

    Let's Discuss Game Balance

    Racism free of charge. Yes I qouted another player and added a small tidbit of my own along with the links. No, no mounted rapid fire machine gun turret in real life has a high impact, and purely because the rounds are travelling so fast that they simply puncture and cut armor to ribbons, not bludgeon it. Realism is nonexistent in TO, I'll let you have that. Wolverine was in fact talking about the old pre-impact nerf Vulcan. Hammer was far worse however, being able to make a Wasp do a full ground barrel roll at point blank range, if memory serves. Vulcan will never be properly balanced, it has one of the best mid-range DpS ratings in the game. The only turret that pops into mind for an M4 with better mid-range DpS is Thunder (Because Smoky is crap now and just can't compete). :/
  18. GunslingerMongoose

    Let's Discuss Game Balance

    Are you Mexican? Because your english stinks.Anyways. Vulcan doesn't need an Impact or Damage buff. To prove it, grab an M0 on a low low low rank alt, equip it and Viking and enjoy the carnage. Other M0s simply cannot compete with the DpS that Vulcan puts out at low ranks, and an M3 absolutely wastes M2 and M2 ½ hulls. I agree with KillerAssassain3, Vulcan needs a vertical aim buff. It got hit hard a while back and targeting became a lot harder. Also, you mentioned realism above, well have some facts. As another forumer above said, the Vulcan is based on the GUA-8/Avenger 30mm rotary cannon and the M61 Vulcan 20mm minigun. Both fire extreme high velocity armor piercing ammunition designed to cut enemy armored fighting vehicles. The GUA-8/Avenger 30mm also has application in aircraft, most iconically in the A-10 Warthog. Firing the 30mm presents little to no recoil because of how it's mounted inside the nose, and hitting enemy fighters with this cannon causes little to no disruption in flight due to the ammo over penetrating the fighter's hull. So, realism is, well, real. Vulcan has low impact force because in real life, the weapons it's based on have little impact force of their own. The only exception is when you load incendiary shells into an M61, but that only happens when you're using it for anti-ground forces fire. EDIT: Here, do some reading. https://en.m.wikipedia.org/wiki/M61_Vulcan https://en.m.wikipedia.org/wiki/GAU-8_Avenger
  19. GunslingerMongoose

    Ideas for Augments!

    He wasn't asking if he should use a SU he was asking if he should let the MU go, I said yes. I wouldn't speed-up MUs anymore if I had known they were gonna change the MU system. For the third time. .-. Also, no, I don't have 81k crys. I wish though. It takes me around a month to save for an M1 much less 81k. Although considering my most recent M1 was Hunter, I don't see how I couldn't be hugely far off from 81k. M1 Hunter is what again? 20k? Coupled with my other equips I think I have around 150k in my garage, including paints.
  20. GunslingerMongoose

    Ideas for Augments!

    Meh, you know what I would just let it run it's course. Being one step closer to an M4 never killed anybody.
  21. GunslingerMongoose

    Ideas for Augments!

    Very true. But at the same time, we have to also consider players' PC specs. Not everyone's PC may be able to handle an effect like that. Of course, people have PCs that can run full graphics with 60 FPS so they shouldn't be too affected...
  22. GunslingerMongoose

    Ideas for Augments!

    How long has autoaim been a thing, I haven't played in god knows when.
  23. GunslingerMongoose

    Ideas for Augments!

    For the incendiary shell, I believe I proposed a similiar idea a while back but I feel the best way to describe the burn dmg is half the burn damage of a firebird of equal upgrade at the cost of maybe a 5% reload increase? As for number 2, this could be problematic for epilitic people. Perhaps instead of a white screen flash, more of a screen blur and perhaps even a decreased movement ratings for a short period? Because logically if the driver of your tank has just been flash banged he's going to go a helluva lot slower to avoid destroying the tank.
  24. GunslingerMongoose

    Ideas for Augments!

    What good would a Thermal Sight be if enemies can spray each other with a Freeze to eliminate their thermal signature. And as for the Night Vision, there's no point. Just aim for spots where there are flashes of turret fire or on maps like Stadium just aim for typical camping spots. I have no trouble seeing on night maps.
  25. GunslingerMongoose

    Let's Discuss Augments

    Uh, yeah. That's what it's for. "No lucky shots, but no unlucky ones either."
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