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Posts
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Everything posted by wolverine848
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This would HAVE to be the case. Removing buffs with the arcade shot would ruin the game even more.
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The Gauss alteration will not likely cause any "extra" damage. I would guess less damage, or maybe no splash damage.
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I think you are forgetting Magnum. The laying of mines is not exactly "altering the damage". Yeah mines do damage - but - they are quite different. Especially on a near-miss where it does splash damage AND lays a mine that you can "step on" immediately after the splash. It can have a net-positive effect on overall damage - especially considering 95% of the players don't have or equip Spider mine.
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It was very sick with poor prognosis, lying in an open coffin - waiting. Now they've driven a stake into its heart, nailed the coffin shut and deep-sixed it...
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I responded to your post that had 2 screen-shots that meant ... nothing. Absolutely nothing. And you are seriously bringing up KD - as if it actually means something? ?
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You keep posting gifs that mean something... only to you. bravo. Maybe you'd care to explain? but then again - you probably can't without some kind of rant. Which of my previous posts triggered you? Yes. It's unstoppable when charged. Why do you think Viking is still so popular - even among players with multiple hulls. The slow charge does not deter them from equipping it. MM battles are not DMs where the viking is recharging on its own. Dictators and nuclear drops ensure it gets multiple ODs per battle. They never have to wait 4 minutes.
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Well - how is that different from any other turret using Viking OD? You think you can survive Rail or Thunder using OD on you? It's not the Vulcan that is OP. It's the Viking OD that is OP.
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No idea what your point is here... Hold on... you have 14 mk7 turrets at Marshal, but are complaining about the game being P2W? You have 8 drones in your garage. Your original post makes even less sense now.
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I remember fondly the days when Kits came with ... Supply Kits. Good times....
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Wow. You get free supplies or crystals. And weekly you get containers that contain multitude of items including... supplies and crystals. You don't need supplies and crystals? No wonder you are getting wrecked and dislike MM. If you don't do missions you are at a HUGE disadvantage.
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How can you be fine with OD but not supplies? OD is way, way more potent than supplies are. You can be fully charged up with supplies - then be instantly destroyed by someone activating their OD. It's not even close... Well, supplies were around long before MM was. MM (and it's poor implementation - including battle length) is a separate problem versus supplies. Do your missions in MM, then - if you want to play more (without supplies) go to Pro-Battles. That's what I do.
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So then it's not as crappy as it used to be - but - I'd hardly call that OP. Especially compared to instant-hit turrets like rail & thunder or even hammer (up close)...
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Not sure what you mean... Are you saying Vulcan+Viking OD is now OP? Or you are using Viking OD and have a hard time destroying Vulcan? I suspect it's the first - and - my reply is ... ALL turrets using Viking OD are OP and no amount of protection will help you survive. That's what they've done with OD now. Vulcan used to be very meh with Viking OD. Now it's just more in line with many of the other turrets + viking OD.
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Again - you are just assuming. They can buy AND work for it. The two are not mutually exclusive. You make it sound like buyers can't turn their turrets at 1st Lt. Sure there might be some like that. Just like there might be some non-buyers in same position. And this is the key point. They may buy to have flexibility on what to equip. Or for exclusives. Once you hit mid-ranks, "buying" does not gaurantee success - especially when you end up in a battle vs players 8 ranks above you. They have same (or better) equipment. Buyers with skill will succeed. Those without likely not.
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The point was... they give us "free" tankoins weekly - but they are pretty much useless as it takes F-O-E-V-E-R to save enough to buy anything with them. What aspect of the game can non-buyers "try" that buyers can't? Pretty sure buyers can "try" anything non-buyers can try...
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Nice... LOL.
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Not offended. Just pointing out it was not balanced. Many of the suggestions come from players trying to buff up their main weapon - in your case I guess this is not lso.
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You are going to want to play in MM for much longer than that - even if you only do it for missions. That is where you get the most supplies and crystals.
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At least 1 is for any map any mode. But there's a bit of a time lapse before the update shows on your missions.
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Nah... was HTML. Just takes a while for the update I guess.
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Your only con is a range decrease of 25%. Hammer is already short range, so the actual amount of the decrease is not really significant. That does not balance out buffs to knockback, damage and reload. So up close it will do more damage, make it harder for targets to recover and have more shots per minute. Sounds like win/win/win to me. Speaking of reload... why... 13%? Such a ... random number.
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Why do the "special missions" not show your progress? I've played battles in MM and it still shows 0/15,0000
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Grabs the popcorn and sits back.... ?
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The x2 crystal events really brings out the total wankers. My Lt. Gen account playing Siege in Brest - near end of battle we were winning 2-1 this loser (ON mY OWN TEAM) keeps pushing me from behind as I try to snipe. Makes me miss my shots and exposes me to enemy fire. And they say MM prevents multing. Like HECK it does!
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This is the reason why online tanki became a P2W game and the community is getting smaller and smaller.
wolverine848 replied to flaw03 in Archive
Even then... you're lucky to see 1 kit. ONE. It's a pretty pathetic system now.
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