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Everything posted by wolverine848
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To participate, buy the temporarily "Demolisher" paint any time between August 1 to August 29 (server restart time). IMPORTANT: The "Demolisher" paint is temporary. It has been released exclusively for this War. Get is not the same as keep...
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Good O'l Led Zep. Awesome song (and album - have the original vinyl with pin-wheel)
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I have mammoth 2.9 as well but - it's still very slow, and not usefull on all maps. I need something more than a (slightly) moveable pill-box.
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So any turret on Ares will be fixed like a stock Magnum?
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Chased you but... heating you from how far away?
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My alt account has Hunter. And Vulcan. Those two are terrible together. By the time the barrel spins up the stun is gone. Then the hammer-Viking turns on HIS OD and kills me in 1 second. Just brutal. It's an ugly thought, but - the only decent medium hull for Vulcan might be Dictator. :( My Hunter is at m2.9 so I'm loathe to start over...
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
OMG - NO :wacko: Players would have OD active for more than half the battle. That's just silly. How about Wasp players just use their overdrives wisely as well? I have a suggestion for you. Go play Super-Mario-kart. I think that's the game you really should be playing. -
category Ideas for Supplies and Drones!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
I did not say you were daft. I said you were being daft. There's a difference - mostly related to this suggestion. There's no need to discuss the length of the 3x damage because... there should not be a 3x damage box in the game. ANY length would be too long. If you think drones are mostly just there to give a visual boost then you are using them incorrectly.- 2,764 replies
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Fixed it for ya ;)
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Doing less and less missions now as they make them more and more ridiculous. "Daily" :lol: There was once a time when I actually finished the 3rd mission within 1 week. That time has long-gone.
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
Even my Hunter gets knocked around a lot. Too many turrets have way too much impact. coughtwinscough is a prime example. -
category Ideas for Supplies and Drones!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
Even for Riddler you are being daft. Of course 6x damage will be a problem. Tanks blowing up every 15 seconds would be childish. Go buy a drone if you want to do more damage. Or use Viking or Hornet.- 2,764 replies
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Nerfing the initial damage would make it a slow seller except among those with too many crystals - like buyers and Legend 10+. That Ricco would have very limited use - especially in MM, where we have no clue if the map we end up with has plentiful/any walls with right angles. A significant reason players don't bounce much is because they don't have the environment for it. Include maps like Subway and it might be more feasible. But at present, there are too many maps like massacre and the castles with odd angled walls.
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cuz... ... MOBILE.
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category Ideas for Hulls and Overdrives!
wolverine848 replied to Ilia.ArchangeI in Ideas and Suggestions
NO. The bomb already kills enough tanks. Radius x2 would be just ridiculous. If a Hunter actually manages to be present and presses shift fast enough - well too bad. That's what Hunter is for. -
1) If you want people to read your posts, please use default font colour. 2) You explain how weapons work - we know this. It does not support your position. In effect you are just re-stating original post and not addressing the issues we have with your suggestion. 3) If you want an idea for Pro-battles - state that in the ORIGINAL POST - so it is crystal clear. 4) 2/3 is not 75%
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Why is the onus on the Defender? The enemy tanks can switch turrets if they see too many modules against them.
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Some people adhere to a narrow definition - literally a multiple account there to sabotage. I prefer the more expanded definition - anyone who joins a battle and refuses to contribute. Anyone can get a score - even bad players. All they have to do is damage a tank that dies, or stand next to a Capture Point with even 3 other teammates. There is absolutely no excuse to end a battle 0-12-0. No excuse whatsoever.
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here's a funny (real) story about KD... My alt was playing in a pro-battle with some loser magnum who - anytime someone damaged him, or got near with with a power-up on - this player would click exit. 5 seconds later that player was back doing the same thing over and over and over. I felt sorry for the other team as this person was basically a mult. Why anyone puts any credence into a stat like KD is beyond me. It is useless and can easily be padded as demonstrated by the moron described above.
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If I have all the short and close - range modules, why would I want to equip long-range modules in small maps like Sandal? Or if there are 2 freeze, 2 fire and 2 Isida - why should I be banned from protecting myself from all of those just because "it makes it harder for someone to destroy my tank"? THATS WHY I BOUGHT ALL THOSE MODULES in the first place. How will it help diversify the game? There are 14 turrets - we can never protect against them all.
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They could start by lowering the impact. A LOT. Does not need impact with the DPM it has...
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When the split happened I had original Cherry paint. My Gismo was stuck with m1 Vulcan module that I could not upgrade. :angry:
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So it is a very old account that obtained Prodigi by Major (or less). Is a wee bit unfair those accounts were allowed to carry m3 protections forward, while the 4-protection paints were removed...
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Has to be a very old account. Else how does a Major get 50% Rail protection? It's odd how these relic accounts crawl out of the woodwork... Actually - makes no sense. What Paint back in the day allowed up to 41% Twins + 50% Rail ???
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I laughed pretty hard it this one. Not sure which was the best part... the reference to Texas Instruments (I had one LOL) or the "vagrants" part. :lol:
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