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Everything posted by wolverine848
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Interesting. So now even more Rail-Hornets will come out of the wood-work for even more one-shot-kills...
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Le sigh...
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Good thing Isida doesn't need alterations ... cuz all the ones they've designed so far are terrible. :lol:
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Changes in matchmaking and account authentication
wolverine848 replied to theFiringHand in News Archive
okaaay... My point was only that tagging Groups would enable transparency. We would see that groups are (or are not) only in battles when other groups are present. I'm talking about first half of the battle. Can't do anything about players leaving. -
One word for you.... COOLDOWN. Or is that two words... COOL DOWN. Ah what the heck.. let's make it a one word but... hyphenate it. COOL-DOWN.
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Changes in matchmaking and account authentication
wolverine848 replied to theFiringHand in News Archive
I suggested that Groups be tagged in battles just like clans. That post was buried somewhere... -
If the Force-Field stays even after Titans death, how is it that Titan can't move around? It's rooted to the spot? Hunter cancels Mammoth OD and supplies and resets their cooldown. This leaves Hunter free to activate supplies. Only advantage Mammoth has is if it can do a lot of damage to Hunter before it arrives.
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Hey - it's a little more classy. So make that a gold ingot. ;)
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Well - they can wait out the slow-moving mammoth Plus Mammoth OD is vulnerable to Hunter OD - since it is highly unlikely to avoid it. Odd - in that most feared it would be very, very OP.
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IF - big IF - they ever add back vampirism it won't be close to 50% which made it way too strong. Maybe 25% or even 20%. And because it is an alt and gains something - it also has to give up something. Maybe DPS. Maybe reload. Maybe a combo... But - TO has struggled to have have good balance with many of the Alts - so who knows...
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Plus... if team-mates are near are they not also stronger defenders?
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Guess we'll never know then... -_-
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It seemed like you were saying Isida (with even moderate vampirism) would be OP because it could spawn-kill enemies. I countered that the isida isn't OP because it can spawn-kill - since any combo can spawn-kill under those circumstances. Anyway - I'm not advocating for or against returning some kind of vampirism as an alt - my original point was 10% vampirism was not even close to being OP when they made that change.
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Did you get your Thunder m1 10/10 without buying? Only way is Predator Kit at 80k crystals - and even then... you still have to MU it.
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I'm saying it would be bad no matter what combo is equipped. Has nothing to do with Isida.
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What's the point? - since you can just equip any items you have not used in a while manually. Plus ... I have a couple m0 items in my garage. why would I randomly want to start with any of those?
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I don't think you were paying attention to the details of the situation described in the post I was replying to. But let's make it Hunter-Twins. Same result.
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Your latest attempt at proving your point involves discussion on... "The FGM-148 Javelin is an American man-portable fire-and-forget anti-tank missile" :rolleyes:
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Your nested quoting makes it a bit awkward... Not sure what my current rank has to do with how things were before matchmaker was introduced. I played at novice all the way up to Gismo without matchmaker. Took a couple minutes to find a battle in chosen battle-mode - just like it does now. So you don't play team battles? :huh: Well that rules out most of the battle-modes doesn't it? Your perspective is not at all the same as what... 80%-85% of the players will experience. Play a bunch of team battles (not sure how you complete missions - many are tied to the 5 team modes) for a while and come back to this subject.
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In the situation you describe, you think it's any less brutal to be facing an up-jumped Twins/Titan?
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Before MM, within 10 minutes of server reset (lowest peak) I could find a battle in 3 of the 4 modes within 3-4 minutes. TDM was the worst. Often takes me that long now since 1) the 'estimated wait time' is mostly false and 2) takes two or three aborted attempts before a battle is actually loaded. You like getting into a battle with 2 minutes remaining? You like have no early battle termination? Playing out the farce battles where you are spawn-killed?
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Not sure what you mean and how this applies to fact that 10% vampirism was anything but OP. And pretty sure there are "5-year-olds" using many of the turrets. For the record - I'm not advocating bringing back 50%. I'm just saying Devs made a weak attempt (at best) to tweak that % to a functional number. 50% too much? "Well lets nerf it completely to 10% and see how that goes..." Makes no sense.
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Incorrect. I played it at 10%. It was a joke. All isida players stopped using it because it was useless. They disappeared from battles and it had to be reworked again.
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So you really have no clue what tanks are - correct? Even the light military vehicle like a HUMVEE can mount an anti-tank missile without recoil. Heck even a person can stand on the ground and fire an anti-tank missile with little recoil. You are dense or trolling. Either way your posts make no sense.
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It happens to me all the time. I use same browser and re-map the drop-gold from 6 to 0. Next day I try to hit 5 - accidentally hit 6 and low-and-behold... WOLVERINE848 HAS DROPPED A GOLD BOX. UGGHHH.
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