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yellowghetto

Tanker
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Everything posted by yellowghetto

  1. Thanks Tanki for finally giving a new Augment in the BP as well as such a nice Skin!
  2. yellowghetto

    Nerfing Mobile Element

    Once Mobile receives the same features as PC, with bugs like Hulls weight, radar, and Augment viewing, the aimbot nerf with the said listed Turrets needs to be taken to action. It's trying to justify balance between the two platforms with legalized cheating. Even if it is harder to control, the degree of aim assistance is absolutely absurd.
  3. yellowghetto

    Nerfing Mobile Element

    One of the biggest advantages Mobile has is the auto-aim feature. Yes, it helps mobile players compete with PC players, but for some Turrets, are just completely unfair. Aim assist for Turrets that have long reloads or take some time to lock on are completely fine, but Turrets that can dish out quick damage or can reload extremely quickly with aim assist is straight overpowered. On PCs, sure we get more buttons, but projectile Turrets have a tendency to just fly over our targets, where as Mobile, have have not just horizontal aim assist, but it seems to have projectile homing assist as well. Like let me say what I mean. If you played projectile Turrets on PC, you probably notice your projectiles just fly over Vikings, Hunters, and some Hover Hulls, but if you ever played on Mobile. Let's say Gauss or Smoky. Your turret isn't exactly facing them, but you shoot, your bullet still goes for your target, and it flies in an angle which somehow knows exactly where to hit the target to inflict damage. That is not fair. It helps Mobile too much to a point that other Mobile and PC players can't even dodge the bullet. So what kind of nerf? I think Tanki should either minimize the maximum horizontal aim assist angle by 7-11°, or just completely remove it FOR the Turrets I am about to list. Even though Thunder is similar to Smoky and Gauss as a projectile Turret, I did not include it in the list because a) Thunder has a longer reload than these two, so the aim assist is reasonable, and b) Thunder sucks a**. It needs all the help it can get. What Turrets do I think need this nerf? Twins Smoky Vulcan Gauss (arcade)
  4. yellowghetto

    Let's Discuss Challenges

    EMP Firebird AND Twins LC?! 700 Tankoins definitely worth the price.
  5. If anything I think Railgun needs a nerf. 50% crit chances are insane. Unrelated to the Turret in the topic but, I still want to see a Striker damage nerf, a Striker crit damage nerf, and a Gauss critical nerf. Striker and Gauss getting random x2 damage out of nowhere is incredibly annoying it feels like the Turrets deal more damage than the health of Hulls. Striker not only needs a crit damage nerf, but a normal damage nerf. Why does it deal more damage than Thunder? Opex defends Striker by saying its offset barrels make this Turret hard to play. How. Striker has an AIMING system which helps it guides its missiles. His philosophy also involves Augments being the main gameplay in high rank matches. I don't mind status effects, but there are Augments that manipulate Striker's lock on time to dish out damage faster than Thunder could. Serious clownery here.
  6. yellowghetto

    Viking OD rework.

    Camper Drone does not affect healing. It is only damage and defense boost for the first shot. Anyways, the point is. If you take any damage while your OD is active, it will immediately end. Also, Paladin OD needs a duration nerf.
  7. yellowghetto

    Viking OD rework.

    I am not sure how this Hull regarding its OD has not received a rework or nerf yet. Before Hopper's OD stability nerf, I still thought Viking OD was the most overpowered one. I think it should get a nerf/rework similar to Hopper's. Proposed change. Viking OD charges faster. About the same speed as Hopper's currently. Duration of OD. Same, depends on interactions maybe increase or decrease. The catch. Since Vikings will charge their ODs much faster, the catch is that upon activation, if the user takes any hitpoint of damage, their OD immediately ends.
  8. I really cannot interpret this as sarcasm so I have to give this a shrug.
  9. WOAH, I didn't realize that man. ?. I should've realized sooner
  10. yellowghetto

    Tanki Picture of the Day - Have any?

    Finished all my missions at once, and my regular Containers were definitely better than my Ultra Containers! ?
  11. yellowghetto

    Ideas for Game Modes!

    Ngl, kinda sus bro.
  12. Don't be surprised.
  13. LMAO after playing the last two events. As a free-to-play, we would be lucky to even get the Paint! LMAOOO
  14. Thanks for the info. Interesting.....
  15. Tanki announced a new minigame event, but. No event news post?
  16. I knew itttt new Ricochet and Paladin Skins! *ik, it was pretty obvious*
  17. Good Railgun change. It was so broken with 50% crit chance. Devs. If you do this. It means you have to release Presets, or some new switching mechanic by next patch updates. Otherwise there is no point in entering matches. Your original formula of no switching worked in original Tanki because of the smaller amount of players in a match and the limited combos you can use. It will not work now because of more players in matches, there are too many Augments causing customizability, and this greatly impacts the game balance. You don't want players to leave matches? Well if we lock changes, you don't need to worry about players leaving matches. You should worry about more players leaving the game. ? IS THIS A VIKING NERF ?
  18. yellowghetto

    Big Maps

    Yeah, cuz I feel like I’m always playing on Cross, Barda, and Highland now. Occasional Stadium. Mainly Cross
  19. yellowghetto

    Big Maps

    Were Berlin, Scope, Dusseldorf removed from the map pool? I hardly see them ever.
  20. Like bruh, watch this year for Cosmonauts Day Event, they gonna give Ricochet Cosmonaut and Paladin Cosmonaut as the chase Skins. To advertise their Skins, I think it would be cool for Tanki to drop a short comic for each Skin being introduced to the game. I want that Tanki lore.
  21. New Ricochet Skin???
  22. yellowghetto

    Tanki Picture of the Day - Have any?

    A liddle bit late, but I just wanted to post the fun I had during the Fools' Day event. I primarily used Hunter Twins.
  23. yellowghetto

    How is this possible!?

    Yeah, he must've gotten his hands on a Striker M2 Kit pre M -> Mk update. Fully MUed it to convert to Mk7 -> then MUed it to MAX.
  24. yellowghetto

    Fool Days in Tanki Online

    You see, the difference here is that we are actually friends.
  25. yellowghetto

    Tanki Picture of the Day - Have any?

    We are taking over the map. Brought to you by Team [E.Y.F] Thanks for playing @erppi, @Patronized, @TheThunderKing, @asusss123_romanul and guest @Hiroyukisa for participating!
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