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Everything posted by D.a.n.t.e
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But I thought you said it is not dying: ;) I didn't mean to start a fight with you. Looks like it's only a difference of opinion on the causes of the decline, and I and others should respect your opinion. I think you are right and I think the others are right too, because I think both could be the causes of the decline. I don't want the game to die, I invested some time into it and I would like to see it around for a long time. You do a great job as a moderator and I thank you for that. Let's hope things get better. So, is it dying, or is it slowly dying? ;) Just kidding. :P :)
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Weekend Giveaway with hot prizes and 1.5X Funds!
D.a.n.t.e replied to theFiringHand in Contests Archive
Let's see if they count the kills from those battles you left before ending, Cedric said sometime ago that those are not counted. -
Weekend Giveaway with hot prizes and 1.5X Funds!
D.a.n.t.e replied to theFiringHand in Contests Archive
You have spent 80,000 crystals worth of supplies, but you're getting an M3 modules and the other stuff and the chance to the big prize. Good luck. I would have won the M2 module worth 100k (50-60k in sales), so it was not worth it for me. That's why I didn't participate. -
I have some possible solutions: 1. They could separate right hand drivers from left hand drivers into two groups of servers. 2. Tanks should have turn signals that could be use to signal each other which side we want to drive. 3. Tanks should have an automatic collision prevention system that decides which way you go based on your country's driving customs.
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Pixie Dust will only work with a Mammoth that is equipped with Isida and wears the Love paint. Remember each combination needs an special ability, that's what CM Riddler told us in the Virtual Live Stream last week.
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I get it, it is not dying, it is just losing it's life. Dying is a bad word; use the word life, people! EDIT: Right now 6550 players.
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LOL. Okay then.
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So, it is dying? Or, it's an old game and it is losing players every day?
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It is 30.288 right now, with the contest going on.
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Few people complained this Overdrive/useless-RK update before it was implemented, like I and 2 or 3 other forum users. And that's the other thing forum visitors should not be taken as a reflection of all Tanki players. Then game is becoming boring, it is all about who has Overdrive ready. You can adapt, but if it is boring you don't need to. And they want to have a Mobile version of the game, go figure. It won't work, unless they want to eliminate supplies and only have Overdrives, eliminate 5 buttons and only have 1 for Overdrives, so little kids can be happy playing Tanki from their phones. Riddler's magnet idea might be better than some of the planned ones. Imagine a Titan with a Magnet, defending a flag, it would pull attackers to it so they don't run with the flag. The whole thing is funny.
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Yes, someone needs to grow up.
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After Update 469 (Overdrive, New Repair Kit, 30 seconds supplies...) I'm planning on using long range turrets and do more camping, but since I'm playing shorter times and still doing good, i haven't got the chance to change turrets, I'm using a close range turret. I decided to wreck a low rank account of few weeks to practice the new supplies and Overdrive and because I want to play less. I did use long range turrets here; I learned that I should stay very far away from Firebirds after this update; I tested Vulcan after a while, and I think they did a silent update to it, it barely overheats. Magnum is OP but is boring. I'm liking Rico and Thunder, I have interrupted some repairs and made some kills even after the enemies used Overdrive. With the long brackets it is hard to find battles where you'll be one of the top ranks, and then even harder to find balanced battles. I don't like joining a team full of high ranks to fight a team of low ranks, and if I do, like I said before, I just do my missions... until some noob from the other team comes after me for no reason when they should be after the flag carrier or something. (Think of your priorities, people.)
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Good point. It could first show the Total, then the last 30 days, then 100 days, the yearly. (2017, 2016...) I think he/she is just trolling around.
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That's because you use Smoky with Viking and Camouflage Paints while "camping". The only play style that benefits from this update. Enjoy. ;) :)
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This could be the video that is ruining Tanki: It is like The Bible for some. It is a good way to leave Tanki, because otherwise it was going to be hard. :) I think they think they have a good idea to make Tanki a better game and they don't care the money or the time people invested in the game, I think they think that after all their planned updates the game will be awesome and new people will join and spend money. My idea is that we shouldn't get too attached to our accounts, like Pedro hinted, it is a good to play less and less. I think we should be looking for better things to worry about in life, I already destroyed a new account of few weeks on purpose practicing this new update, like looking for something that we opponents of these updates don't understand.
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This is sad. Only luck will tell us which type of overdrive we'll get for our tanks. Then hope it is the one with the ability we like. Then hope other tank abilities are balanced. Those with full garage or crystals ready to buy a new hull will be the ones enjoying the game.
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I wish I had a Legend account already, just for the forum. They should sell ranks.
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Many have said that this update is a big nerf to Repair Kit and a small 25% nerf to the other supplies. In fact it is worse than that: Because the almost useless Repair Kit in many situations, you'll be dying often, and many times you'll die after you have used some of the other supplies, causing you to spend more supplies after respawn. It is a big devaluation sweetened with the shiny Overdrive that changes the way we play the game and makes battles more unbalanced. All the update only benefits "campers" with 32 inch monitors. The solutions to Overdrive is either to remove it or make it regulate imbalance like I said in the other topic about ideas for Overdrive. http://en.tankiforum.com/index.php?showtopic=358452&page=32&do=findComment&comment=6179501 The solution for a balanced Repair Kit this: Return the other supplies to what they were before or a 25% compensation. And return the Smart Cooldown.
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There is no support, that means it is a good idea because it is a compromise that many don't agree with but that will be good for the game.
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They'll be using RKs more often if they want to have full health. Overtime heal only benefits campers. (sorry) How? You can still heal, but you'll not be invincible. And it will heal you Viking about 66% and your Wasp and Hornet 100%. Hello!
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Idea for a new Repair Kit 2000 HP total (in a second, I think) 100 crystals And double the amount of that supply in our garages if we have them, to compensate. It is a compromise between the old Repair Kit and the new useless one. And it balances the playing field a little bit between druggers and non druggers. Support the idea!
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It's my hope. And it is good. Drugger can still use Repair Kit, but it will only give him/her 2000 HP, and if you team is defending well, you can still take him/her down, if not he or she will go away with your flag. :P
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I do. Ask me. Or I will give you anyway... ;) Repair Kit: 2000 HP, 100 crystal and double the amount of that supply in our garages to compensate. Other supplies: same as before for now... 40 seconds. Active and cooldowns: same as before. Overdrive: the same charge for everyone, and if you use it close to an enemy, you'll activate his/her supplies too. Selfdestruct after 40 seconds of using Overdrive.
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I think Overdrive was supposed to be fun, but it feels boring to me. They should rework it. Repair Kits should have 2000 hp, cost 100 crystals. And they should double peoples Rks in their garages to compensate. There should be a Helium Balloon supply to make tanks upright for 50 crystals. Works only when you're flipped. And supply kits will cost the same.
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