-
Posts
464 -
Joined
-
Last visited
Everything posted by P.4.R.K.O.U.R
-
Xenon/Popcorn Forte
-
I am P.4.R.K.O.U.R :ph34r: Hope that explained everything. PUM is in a moving centrifuge with 20g acceleration acting on him. He is just a normal human. Not a ghost or hulk, nor Chuck Norris, nor even P.4.R.K.O.U.R :ph34r:
-
-1000 :'C
-
Entangled? You mean they rhyme?
-
Molly's - Chapter 12 [Tankiverse Fanfic]
P.4.R.K.O.U.R replied to Hippin_in_Hawaii in Writers' Corner
What a lovely read. -
valid Flag bases that damage enemies
P.4.R.K.O.U.R replied to P.4.R.K.O.U.R in Ideas and Suggestions
Which is why I am against healing bases... -
Happy Anniversary @Zak!
-
valid Flag bases that damage enemies
P.4.R.K.O.U.R replied to P.4.R.K.O.U.R in Ideas and Suggestions
Damaging bases are not meant for killing, just for scaring off enemies fighting for the flag. Even a slow mammoth will be able to take the flag and go without being much damaged. I was planning on reducing 50% health for every 15/20 seconds spent on the base. Moreover, as @thethiefofvictory mentioned, it will prevent spawn killing on maps like silence, though in a miniscule manner. But, as I mentioned above, no healing bases please. We already are tired of defenders sitting on flags and drugging. -
valid Flag bases that damage enemies
P.4.R.K.O.U.R replied to P.4.R.K.O.U.R in Ideas and Suggestions
I know it's fun for higher ranks at which we push each other friendly. But at lower ranks it's total sabotage.I know this problem decreases and then vanishes completely after the rank of Third Lieutenant. But we can't deny a crucial update just because higher ranks don't need it. -
Gestures
-
I thought you would write Fartbird, since I gave artillery. :x Grunter Thunder + Isida
-
valid Flag bases that damage enemies
P.4.R.K.O.U.R replied to P.4.R.K.O.U.R in Ideas and Suggestions
But still the issue exists for Warrant Officers and below ranks. This update won't harm Legends and higher ranks at all. -
valid Flag bases that damage enemies
P.4.R.K.O.U.R replied to P.4.R.K.O.U.R in Ideas and Suggestions
Haven't you seen those flag fights? I see them every time I join a one-sided battle. And that's like one-third of all battles. -
valid Flag bases that damage enemies
P.4.R.K.O.U.R replied to P.4.R.K.O.U.R in Flag bases that damage enemies Ideas and Suggestions
We have these guys in CTF who continuously fight for getting the enemy flag by pushing each other and sumo wrestling till the flag returns, after a capture or not, to the base. Great, isn't it? My idea is to have flag bases that damage enemies that sit on them like a hoard of buffaloes. This way, taking a flag would be more of like taking a meteor gold box. The bases would reduce the HP of enemies nearby like an isida, though without the high DPS. This can be figured out by the developers. But for Semyon Kirov's ghost's sake, please don't think about healing flag bases. That would be too dumb. -
That would prevent it from becoming too OP. You won't be able to massacre everyone in Massacre because of the hills. And the area idea is great. This way, more damage will be done to heavy hulls.
-
Eradicate
-
Hailgun Firebird + Artillery (I know its Magnum)
Jump to content




























































