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Everything posted by lssimo
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The rank bracket was like 8 ranks wide a little while ago, now is either 9 or 10. Personally I'm doing good because I know when to leave a battle, like when I'm one of the lower ranks, but one sided battles is not enjoyable even if you're on the winning team, unless you're a son of a gun I guess.
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Okay, but you started. Delete, delete, delete... ;)
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What if Overdrives are separated into 3 categories, each category corresponding to each hull category, and you could choose any Overdrive from a category to go with your hull of that category? This way Overdrives could be used to balance hull categories and give less pain to players as one hull one overdrive would. But I don't like the idea of Overdrives at all, it's one of the causes of one sided battles. Remember how Overdrives came to be? They said it was to give non buyers an oportunity to compete against druggers. That's no longer an issue because Containers give a lot of supplies. You'd have to be very noob to not have 100s of supply saved or not use them, but with Overdrives, the same noobs now get spawn killed over and over.
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I think once you reach Legend and have good equipment, you don't need to grind anymore. PRO Battles are a mess, this at mid and low ranks, but fun sometimes.
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I don't think anyone remembers that. But we remember you're a good player. ;)
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This type of poll is innacurate for this, because as you see or don't see CTF and JUG take most of the votes from other options that could be second most or least played. But I don't think there is IRV in forums. (https://en.wikipedia.org/wiki/Instant-runoff_voting) There's also no option for most liked or most hated mode, because in my case I'd vote RGY as the most I like, but the most I prefer to play is CTF for some resons. It do tell us something though, that most prefer CTF and shun JUG. For me ASL should be removed from the game, and maybe JUG too. But not RBY, which I think is disfavored because of the type of polling. If I could select 3 options I'd vote like this: Most played: CTF, RBY and CP; in that order. Least played: JUG, DM and ASL; in that order The most I like: RBY, CTF and TDM; in that order. The least I like: ASL, DM and JUG; in that order
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Not good enough, but please keep looking.
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Good idea. There should be an alterations that makes the turret rotate vertically and shoot Striker type missiles loaded with healing nanobots.
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How about after a little while, a month or so, this topic be moved to Begginers?
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Can't find it. maybe it was archived. I think this would go better in the Begginers section, to see how new players are finding out about the game.
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This account is lssimo, I'm using this because I ranked up my Issimo account to WO2, because of 2 noobs. And because posting with a WO2 account is noobish, according to me, I'm not using the other account. :rolleyes:
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This is probably for the Beginners forum section. How did you learn about Tanki? Or who introduced you to Tanki?
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For next challenges maybe double the containers that we get today for non buyers and the ultimate prize could be an animated paint and 2 containers, no XT because I think this devalues XTs. For buyers double the containers that non buyers would get and an XT.
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What's up with favoring Discord players? Isn't dominating battles with coodinated groups enough incentive for them to keep playing the game?
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I'm seeing multing and sabotage also, in MM. Here's one example: They say that questions are more important that answers, my question is: Could something be done about this type of multing? Maybe 0 score and 10 deaths equals removal, or something like that? I'm just asking, not suggesting. Then I also experienced sabotage, one tank blocked me from capturing a flag, then a little after I gave the flag to that tank, that tank didn't capture the flag when there was a another clear opportunity.
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With matchmaking we can only guess how it's matching players. Is b the system not waiting for 2 groups to put 1 on each team? Is the system not doing any sorting and it's just allocating players as they join? or something more sunnier like favoring buyers by putting them with other buyers most of the time. You ask about solutions, I posted some before, and if i do it again they'll likely tell me to post them in IAS. But since you're insisting, I think one solution could be to reduce the number of friends to 100. That would reduce the number of OP friends you can have to create OP groups.
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Don't say anything critical about MM, OP alterations, one sided battles, hackers, anything... Your post will be broomed under the carpe... I mean, moved to an appropriate carp... no, appropriate topic. Holy Cow! I'm not good at this.
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First place on the losing team is kind of easy. I'll try one of these days. How about lists for different battle modes? I want to see which mode is harder.
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No, you can't afford to have more than 1 combo now even with more containers as rewards. Now we have 14 modules that each cost about the same as a turret or hull, and drones that cost a million to upgrade. Check my topic Numbers, I did some math about it.
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The big issue is that many non buyers only have one combo, meaning one hull, and that means they'll be stuck with the Overdrive Tanki decided to go with that hull, whether they like or not, whether it's useful to them or not.
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The game is lagging for me too, and when you go to garage during battles it takes too long to load.
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Interesting, but what does 'supply drones' mean? Since most drones are related to supplies. No rewards is okay. How about no friends? Otherwise friends could help you then leave when you're not 1st.
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I was thinking about the same but with a small difference: When a Weekly Mission is completed within a week, let's say in 4 days, we should have to wait until day 8 for a new Weekly Mission. And when a Weekly Mission is completed after the first week, let's say in 10 days, we should get a new Weekly Mission the next day.
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115 more for 4 containers. :)
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