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Everything posted by lssimo
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This topic is for non-buyers. Feel free to share your thoughts. For me doing 10 Mission a week is better than doing 20. Check this comparison... 10 Missions :) Week 1: 10/10 and 10/20 = ! Container and 2 Weekly Containers. Week 2: 10/10 and 20/20 = 2 Containers and 5 Weekly Containers Total = 3 Containers and 7 Weekly Containers 20 Missions :angry: Week 1: 10/10 and 20/20 = 2 Containers and 5 Weekly Containers Week 2: 10/10 and 20/20 = 2 Containers and 5 Weekly Containers Total = 4 Containers and 10 Weekly Containers Playing everyday is not good if you want to maximize your income.
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At high ranks you get about the same amount of Crystals from Weekly Containers, and I think you get more supplies. But no Golds, no aesthetics. At mid and low ranks you get less from these Weekly Containers than from the regular Containers. But from mid ranks and up missions are time consuming and difficult. So I'm not sure what the idea is behind this change.
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There would have to be a volunteer or volunteers to run a project like this.
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That's how many do it, but we like to suffer and then complain.
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I think it's a unicorn, but a Pikachu XT is a good idea too.
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Meanwhile you should do another meme, I think.
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But there can more than one XT for an equipment. Maybe the next round should be with non existing animals. You can name them XY, like in "Y you making buyers poor?"
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You can post that here http://en.tankiforum.com/index.php?showtopic=310088 Is you game just loading and loading?
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We are already on UTC Sunday. But don't worry, you can get that alteration in about 2 week during Valentine day.
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Some changes are good but some are bad. Add to that all the other issues, not telling which or why because then some mods may move my post to somewhere that even I can't find it, and I don't want to play the game until I see improvements or maybe a reasonable reward system for the next Challenges. I'm only playing today because of 2X funds and 2X golds, the 2x gold just in case the gold mults went to the restroom when the Gold starts to drop.
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Congrats on completing the Challenges Pedro. And to all others that did the same.
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With the new Isida try using more Doble Damages when you're healing and more Double Armors when attacking. First day it felt weird to me, but the second day I new what to do and I was still attacking and healing. But I think it may not be good for everyone. I think my idea of a healing to attacking and attacking to healing switching delay with equal healing and attacking parameters would be better to balance Isida.
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I did catch 2 containers and 2 Golds, out of the 20 or so droppings I have witnessed. About half of these droppings were made by players.
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I hope Pedro made it to 2000 stars. If not it's okay.
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I was going to ask how to switch between the modes, but I see your idea is that it switch automatically. The switching modes idea is interesting, but automatic switching no because it would be confusing and country productive depending on battle circumstances.
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Yeah, let's go thunder and twins first.
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There should be two burning temperatures, one that you get if you get too close to Firebird, and the other if you are at a good distance. With diferent burning damages. Because I'm seeing lately that Firebirds don't even get close to you to damage and kill you, they just blow some fire from a distance and go their way expecting you'll die soon. Also, protection from a turret should protect you even from that turret's altered effects, like a Magnum protection protecting you from mines that a Magnum with the mine alteration. Isida; I played some battles with it and I did well, in two battles I did Finish Top 3.
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What if Pedro is happily sleeping right now? Let me call him... EDIT: I forgot that he never gave me his number, I don't even know him.
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Hammer should be a frog.
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Idea for Highways map On the Highways map maybe removing the houses in the middle and replacing them with columns for the bridges would be better. The columns would block some of the sniping. And when Goldbox starts to fall flood the botton part of the map. kidding
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Better battles today, more balanced, it's just me or could be the Premium, the 2x funds, 2x golds, or the challanges ending.
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Before you could heal if you needed to heal or attack of you needed to attack, you were always busy. Now, unless you have all the patience in the world, you have to attack, but the other short turrets are better for attacking, so... My idea of a delay when switching from healing to attacking and vice versa, and that of a tank that's being healed glowing, would have helped with the issues of Isida trains and inmortal Vulcans.
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You don't have to do it, it's not mandatory. In this challenge I reached Tier 9 with some accounts and less with others. I'm not even going for Tier 10 for that 125 supplies container.
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