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JoyRide

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Everything posted by JoyRide

  1. JoyRide

    Mad Tanks!

    My final conclusion is that the developers screwed this up BIG TIME. 1. They should have tried only one significant change at a time. One bad idea can drag the good ones down as well. 2. Shorter games makes no sense. 3. It could have been the right direction to balance the game by growing the HP but all other components of the game - like drones, crystal per kill ratio ... - should have been adjusted for the trial period as well. Now because all the negative emotions this totally unbalanced game generated it became a PR catastrophe for an otherwise potentially good idea.
  2. JoyRide

    Mad Tanks!

    If the HPx2 remains all the the augments like Bersek, D.Herald, Nanomass r. ... which refill the energy tank after a kill will be even more useless than now.
  3. JoyRide

    Mad Tanks!

    A question to those who want the doubled HP to go on: Have you realized how much less crystals can be earned this way? Once again a change which makes to play TO more expensive for everyone, but especially for those who are relying on earned crystals.
  4. JoyRide

    Bugs and Glitches Reports

    1. All drones make special missions easier and their extra power is never limited for any mission. Why this time? 2. The very idea of having different drones is about advantage.They are different to be suitable for different scenarios. Yes, for this scenario saboteur gives an advantage. But it is the whole purpose of having a specific drone to HAVE the ADVANTAGE. Drones are expensive in every way. Why are we not allowed to use what we have paid for? 3.Though it is totally inconsistent logically, if it is intentional than it should be very clearly stated so. Otherwise they are totally misleading us. It is impossible to make correct decisions if some rules are kept secret. 4. In any normal seller costumer relationship if the seller makes a mistake it takes responsibility and suffers the consequences. With TO it is almost always the other way around. We the players are paying for their mistakes. They are in violation of consumer protection laws and would likely to lose in court if charges were brought against them. So once again how is this fair or logically consistent?
  5. JoyRide

    Complaint Book

    Sorry for the double post.
  6. JoyRide

    Bugs and Glitches Reports

    Where was this officially stated? I have bought and upgraded a Sabouteur drone especially for this type of missions.
  7. JoyRide

    Complaint Book

    Mines placed with Saboteur drone are not counted in Special mission "Minefield". All the extra mines placed by the drone should be counted.
  8. JoyRide

    Bugs and Glitches Reports

    Mines placed with Saboteur drone are not counted in Special mission "Minefield". All the extra mines placed by the drone should be counted.
  9. JoyRide

    September Challenge I

    Only 23 Containers instead of 25.
  10. JoyRide

    Ares

    When I tried ares on the test server activating the OD while moving full speed with active speed boost was a suicide as well. The ball was so slow that it traveled together with the tank
  11. JoyRide

    Bugs and Glitches Reports

    The HTML5 client is completely and literally unplayable at the moment on Windows 7 PRO. The only option is the flash client which gives the 5 second penalty even when rejoining a game.
  12. JoyRide

    July challenge I

    They do not seem to understand a fundamental fact: the rules of the game is a CONTRACT between the player and the developers. But in their minds it is only a biding contract for the players and they can do whatever they want. They act like gods thinking "Why would not we, we are the creators". Well because Dear Developers, we are the CUSTOMERS, we are paying you with our money and our VALUABLE time. Eventually you are working for US not he other way around. And yes we can fire you by stop buying and stop playing. Looking at the player numbers that is exactly what it is happening. It takes some programming but being a programmer I can tell that compensating is not really difficult at all. Simple rules: This applies to all equipments and upgrades: If you buy something and we nurf* it within a year** you have these options: 1. Return it for full refund. 2. Keep it and you will get your money/crystal back according to the time passed since your purchase. After 1 one day you receive 364/365*the_price . After 364 days it is 1/365*the_price. * Nurfing can happen by buffing something else closely related to the specific equipment. ** 1 year is reasonable for most things, but for drones it should be longer
  13. JoyRide

    July challenge I

    It would be only fair for those who have invested into the new augments based on the information TO provided and turned out to be totally FALSE if their money/crystals would be returned. I am getting pissed to the point that I am contemplating legal actions. Imagine buying a car and it is recalled within a month and the engine is replaced with a much weaker one which uses more fuel. Much of the changes TO is doing in the name of "game balance" is falling to the same category and under the same laws. I am not saying it is not valid to make changes to balance the game, but all those who are effected negatively should be compensated based on the time of their investment.
  14. JoyRide

    July challenge I

    Instead of squeezing the players for more money they should decrease their spending by re-evaluting the developments. Some are bad ideas, some are just burden on the player base. It may turn out that the worthy developments can be done with less developers.
  15. JoyRide

    July challenge I

    Seems pure desperation to me. Which usually creates short sithed decisions. There is no coherent strategy to rely on, just panic decisions. In the containers it is regarded as "Epic" and now suddenly it is made quite common. I have never bought any equipment for real money beyond cheap M1 kits when I started. But this time I decided to buy heat immunity for Hornet. Now it turns out to be a huge wast of money. If anything can be devalued like this, do you think I will ever invest into TO again? Obviously not! This was the the final straw to me. :(((((( Maybe not right away but soon enough I will totally stop buying premium as well. Congrats Tanki you have just turned a moderate buyer into a none buyer. Job well done!
  16. A few very important peace of information is missing which effects it's value a great deal. Without knowing these it is kind of impossible to make an informed decision about a purchase: 1. At what HP percentage does Adrenaline activate? 2. How Does it increase? Lineary?
  17. JoyRide

    Complaint Book

    Ok ,got it. Thanks. I have made quite a few very specific detailed suggestions there, even with programming level solutions for some issues. Will they ever be seriously considered?
  18. JoyRide

    Complaint Book

    DEAR DEVELOPERS! The HTML5 client is horrific. How about halting the development of all the bells and whistles like Ares an focus on the basics? It makes absolutely no sense to give up the flash client at this point. You really should start listening to the numerous voices telling you that most of your decisions are self-serving and self-destructive for quite a while. Your boneheaded "my way or the highway" attitude is alienating your players, you are essentially killing the whole project. You are making a huge mistake by not respecting the none-buyer players. They are as essential to the financial viability of the project as the buyers. When they are gone no-one will spend hard money because it does not provide any meaningful advantage. You need to understand the concept of WIN-WIN instead of trying to frustrate everyone into buying. Keeping the none-buyers happy and treating them with dignity pays off. Whoever reads this in official capacity please forward the whole message, TO management desperately needs a wake up call.
  19. It was in sync again. Then again not . I am guessing maybe it is synced only periodically, just did not realize it before.
  20. My profile is not updated any more. XP in HTML5 client : 4 263 955 In my profile : 4 260 694 Weekly stats are stuck in the past too.
  21. 1. The HTML5 client is very slow. Testers may not realize this because of the frequent usage of the program it is already cached. In real life with more apps running this is not the case. Please tell the developers to test load times with cold cache for both OS and browser. Also with regular HD. Preloading in the background and keeping more things in memory solves lots of performance issues. If memory usage increase becomes an issue for configs with less memory it can be made an option how aggressive memory usage algorithm the user wants to have. 2. After a program error ( mostly freeze) + restart + the game is over the selected game type is forgotten by the UI and changes to "Quick game". It should remember the user's last selection. 3 . Currently the charge of the overdrive is lost and is back to zero - after a program error ( mostly freeze) + restart - becoming + unbecoming the juggernaut (even if you had a fully charged overdrive before) Given the importance of overdrives it is extremely annoying to lose the charge. The status of the overdrive should be saved every time something effects it. EG: - shift is pressed - the overdrive time is over - the tank is destroyed with an active overdrive - a kill while having an active Driver drone - a Dictator's overdrive charges it - becoming the juggernaut ... The status of the overdrive should be restored - after program restart - unbecoming the juggernaut ...
  22. JoyRide

    Bugs and Glitches Reports

    The HTML5 client is awfully unstable for me (Win10, i5 CPU, intel integrated graphics). The only way to play 2 games in a row without high risk of a freeze in the middle of the 2nd or 3rd game is to restart after every game. It seems like memory handling issues.
  23. JoyRide

    Tanki Online’s 11th birthday

    This has the largest value so far from the presents. It would have been fair to give something else (like crystals) to those of us who already has it.
  24. JoyRide

    Bugs and Glitches Reports

    Very familiar view.
  25. JoyRide

    Bugs and Glitches Reports

    In case 2 there is an SYSTEM ERROR message after quitting the game: "TypeError: Cannot read property 'getExtension' of null"
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