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Everything posted by Opex-Rah
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But then it turns ugly. RU community for a long time shows nothing but the other side. Kinda exhausting. No wonder why most of the developers quit reading that forum.
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Good luck! :) Hope to see you soon when all the issues will be fixed. Have fun!
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Freeze m3 at WO5? You do understand it will require not only buying all the upgrades but speed-up as well? How many people can do that? And If you play you won't be at WO5 anymore. They could do the same before but they were just like a bit weaker, aren't they? :huh:
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Would love to, but I am afraid Kungur Sport is too FPS heavy for the main game.
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Anticheat is still in development.
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This is how you analyze turrets behavior on the battlefield? By Charts!? :D
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Because new handling for Hunter is so good :) Hunter going to be much more agile in turns and easier in controls. Heavier weight not fit in the picture of agile tank.
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Not that either. We are looking for data to choose better price for PRO-pass.
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Ok. I am going to make another 24 new kits then :mellow:
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This is not why we did this.
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We are working on it! :)
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Good luck then.
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No, we do not want you to watch a cybersport match at 10:30 pm just to get extra funds and golds on the day you won't be online. But we offer you an option :)
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You won't give any excuses if Tanki won't do that, do you?
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Next update scheduled this week.
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Database back-up and previous version of the code are two different stories. You might want to get familiar with "code merging" in google :D Have you heard about Easter? This is a holiday. Anyway, peak online will go down to 60k-70k players or lower despite of any updates, as it does every year during summer since this project went live 6 years ago. We always pay attention and there is nothing different in peak online behavior this year whatsoever. Besides, this is not wise to bring in players to this game if you can wait and give them all around better upcoming unity version of the game. Keeping high peak online would be pointless burn of traffic without any clear value.
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Five.
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You may think so, but you will never ever be able to find every bug with testing. You can minimize it, and I tell you we fixed a lot of them during this two weeks, but you will never catch them all. Just imagine how complex this update truly was? It is suppose to work both with and without keyboard controls, we couldn't use settings menu to switch control scheme, controls should work obviously for everybody, the cursor have to appear whenever player need it and... well... From the design point of view I could hardly improve it further without real feedback from live gameplay. From the code point of view Flash giving up on us :(
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Not possible. Testing was hard for this one. Actually the update was postponed for two week due to bug hunting. Problem is not with mouse controls itself, problem with Flash technology. It wasn't expected to be that unstable.
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Not really. The problems are obvious and will be fixed asap. Having all the players with the problem responded in this topic is not something we encounter for the first time. Also, if you have read the topic carefully you might have seen Semyon already answered that bugs will be fixed shortly. But players commonly do not read entire topic. You can't post an answer to every comment when flood gates are open. You better go fix some bugs.
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Removing Code is not an easy task. Fixing bugs is always better, sad but true.
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To Canadian_Eh :)He start to sound as a forum ghost. We know about technical issues and fixes are scheduled to next release. Flash becomes less and less supported, this is why we released mouse controls turned off by default. But he seems to hate developers with the passion I guess...
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When have you played the game last time?
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Are you left-handed or you are playing that way because you accustomed to control your tank with arrow keys?
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Feedback like a boss.
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