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Tokamak

Tanker
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Everything posted by Tokamak

  1. most of the Tanki X features have made there way or another in TO, invisibility and spider mine are one of the few left... The spider mine had working legs, so devs know how to make it works, it would be easier for them to re-use that.
  2. with legs, put one leg forward at the time... or maybe the third medium floating / hovering one with insibility overdrive
  3. Tokamak

    Continuing experiments

    On MM, get a variety of different map size and taylor the number of players. Big map, large number, small map smal number ( Bridges 8v8). Kungur would be better 10x10.
  4. Tokamak

    Juggernaut mode

    The first players to load on the map are usually the first Jug. I never happened to be the jug when loading later. So you better have good broadband and live close to tanki servers. Mobile and client will be good as they already have all the map, paints and equipments loaded. Html5 would be the worse, especially if your broadband is slow. I played 117 hours TJR and with flash client and being in UK, I usually get it more than others, same when I used the Mobile apps, while when I used HTML5 on chrome i never load first, so...
  5. Tokamak

    ★ Tanki Online Discord Hub ★

    In https://en.tankiwiki.com/Challenges The "total rewards" table misses Augments number and Paint number per tier. Total Rewards 50 Tiers 25 000 100 50 75 75 75 75 150 4 0 75 000 0 150 250 250 250 250 200 19 1 Total 100 000 100 200 325 325 325 325 350 23 1 the russian wiki has it # Total 25,000 75,000 100,000 100 - 100 50 150 200 75 250 325 75 250 325 75 250 325 75 250 325 150 200 350 - 2 2 - 4 4 4 19 23 - 1 1
  6. Tokamak

    December Challenge I

    Why is there no augment in the silver tiers? Why is there no paint in the silver tiers?
  7. Tokamak

    Ideas and Suggestions for HTML5

    In the garage replace the standard picture with the appropriate skin: For example if we have equipped the viking with the Ultra skin it should show this instead of that The garage should display all the right picture for all the hulls and all the turrets.
  8. Tokamak

    Complaint Book

    Why is there no augment in the silver tiers? Why is there no paint in the silver tiers?
  9. Tokamak

    Continuing experiments

    The players with less star than what they should have depending of the score ranking are Mobile players. Mobile players do not earn star the way HTML5 players since the introduction of miro-missions in Mobile Patch Update - Released 27th November 2020. Here below an example for CP. Deal 30 000 damage destroy tanks: 10 Capture Points: 3 (cap one flag for CTF, score one goal for RGB, cap 2 flags for ASL attack, kill one Juggernaut, cap one point in Siege.) It they do nove any ot the above micro-mission they do not have any stars even if they have a score above or equal to 70. TDM and And ASL Defense side is: 40 000 damage 20 000 damage 10 tanks See this scoreboard below, it is even more absurd. The worst thing is this comment in the patch note: Total joke @Opex-Rah
  10. Tokamak

    Continuing experiments

    Winning team first 4 = 3 stars next 3/4 = 2 stars everything else over or equal to 70 = 1 star Losing team first 2 = 3 stars next 3/4 = 2 stars everything else over or equal to 70 = 1 star /!\ Mobile players can have above or equal 70 and get nothing if they did not killed 10 tanks or made 30k damage or completed the third micro mission (change depending on the battle mode: or cap a flag in CTF) See example below - truly epic:
  11. Tokamak

    Let's discuss Tanki Mobile!

    it is a bug apparently :)
  12. Tokamak

    Continuing experiments

    I have finish 15 times top 3, ? Fortunately nothing interesting enough in the challenges to make me play. ? Let's wait for the real New Year fun.
  13. Tokamak

    Goodbye, Flash!

    200 less players than yesterday at the same time 1:15 https://tankirating.org/online
  14. Tokamak

    Let's discuss Tanki Mobile!

    This was temporary, as I had no issue at the time. This is quite a big change and it should be communicated. wait and see.
  15. Tokamak

    Let's discuss Tanki Mobile!

    It was fine before today's update. So it is either 1/ maybe the system needs a time to adjust 2/ temporary bug 3/ the new way of working as Flash is now out of the picture, no need to have an incentive to move to mobile. They might also revert back in the future other perks on the mobile and the HTML5 (e.g. free pro-battle pass).
  16. Tokamak

    Let's discuss Tanki Mobile!

    I had to pay today to change daily mission. I am wondering if it is only me...
  17. Voici une formule magique pour rendre n'importe qui Francais: grenouilla moustachus
  18. Tokamak

    Let's Discuss Freeze!

    See below the details from the German wiki: https://de.tankiwiki.com/Temperatur (google translatded) Multiple weapon influence This example shows the theoretical temperature behavior of a tank that is subject to three permanent influences. These start at intervals of 1/12 of a second. Firebird Mk7 + (+ 0.50 / second) from T = 0 Firebird Mk7 + (+ 0.50 / second) from T = 1/12 Freeze (+ 0.60 / second) from T = 2/12 The affected tank has a cold resistance and starts at a temperature of -1.0. Green colors in the table indicate a decrease in temperature in terms of amount, red colors indicate an increase in temperature in terms of amount. Time in seconds influence temperature Temperature change 0/12 -1 1/12 Firebird 1 -0.875 +0.125 2/12 Firebird 2 -0.75 +0.125 3/12 Freeze -0.825 -0.075 4/12 Firebird 1 -0.7 +0.125 5/12 Firebird 2 -0.575 +0.125 6/12 Freeze -0.65 -0.075 7/12 Firebird 1 -0.525 +0.125 8/12 Firebird 2 -0.4 +0.125 9/12 Freeze -0.475 -0.075 10/12 Firebird 1 -0.35 +0.125 11/12 Firebird 2 -0.225 +0.125 1 Freeze + tanks -0.05 -0.075 + +0.25 = +0.175 13/12 Firebird 1 +0.075 +0.125 14/12 Firebird 2 +0.2 +0.125 15/12 Freeze +0.125 -0.075 16/12 Firebird 1 +0.25 +0.125 17/12 Firebird 2 +0.375 +0.125 18/12 Freeze +0.3 -0.075 19/12 Firebird 1 +0.425 +0.125 20/12 Firebird 2 +0.55 +0.125 21/12 Freeze +0.475 -0.075 22/12 Firebird 1 +0.6 +0.125 23/12 Firebird 2 +0.725 +0.125 2 Freeze + tanks +0.55 -0.075 + -0.1 = -0.175
  19. Tokamak

    We Have a Crisis, and It's Not a Drone

    Don't say that, you do create content, you made a text wall out of a simple idea that could have been expressed with far less words. Don't mind Viking, he is a mult by design, just ignore him, you will do him a great favour.
  20. Tokamak

    Let's discuss Tanki Mobile!

    Maybe this micro-missions are more suitable for the 16 vs 16 MM experiment. More players means less likely to get the top score with maximum stars. Seems like getting 2 stars why micro-missions would be easier in that test scenario. Wait and see. ETA: In CP, very similar micro-missions for damages and tanks destruction Deal 30 000 damage destroy tanks: 10 Capture Points: 3 (cap one flag for CTF, score one goal for RGB, cap 2 flags for ASL attack, kill one Juggernaut, cap one point in Siege.) Capture 3 points is relatively easy, destroy tanks too, however, 10 tanks is more than the minimum 70 score required for one star available on the HTML5 mode. TDM and And ASL Defense side is: 40 000 damage 20 000 damage 10 tanks It you do not complete any of the above micro-mission you get ZERO star even if you have a score above or equal to 70.
  21. Tokamak

    Let's discuss Tanki Mobile!

    The micro-missions for mobiles players are on the right-hand side: The micro-missions are not perks! They in contrary make the number of stars worse for skilled mobile players :( See the top 2 players on the blue defeated team Silly devs... ? Added micro-missions that allow you to earn more less stars. Better complain a lot about this silly update otherwise your challenges are going to be difficult to complete!! Go there Complaint Book and complain hard!
  22. Tokamak

    Complaint Book

    yeah, that's is not a good system. At least it should give you the best of both. In your example, you would have 3 stars for the standard system and 2 only from the micro mission - if you get 3 form std then keep 3, if you had only 1 form std then you get 2 from the micro-mission. Alternatively you could have all micro-option completed and you get one star on top of the one you would get from standard system. See below the fail from the system. These top 2 guys on my team got less than they should have. - the first place got 2 stars instead of 3 stars (for first place in the losing team) - the second place got 0 star instead of 2 (for second place in the losing team). Not even 1 stars with a score above 70!!! The micro-mission were: 10 kills, score one goal and deal 30 000 damages. When you team lose badly (like here) it is unlikely that you will score a goal - so 3 stars was an un-achievable target in the first place. Mobile Patch Update - Released 27th November 2020 => Added micro-missions that allow you to earn more less stars.
  23. Faut rester fidèle au forum et pas glander sur Discord :D
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