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Everything posted by mrvomit
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Uhm why they sell the badger module protection for freeze? is it now not anymore possible to get the protection with crystals?
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Forced matters about meaning of words aside , there's just the neverending balance changing . Hovers are a thing .. but expecially Paladin honestly is a bit too outrageus , though fopr whatever reason mentioned is really too much ,too "universal" with no drawbacks . You can win battle anyway? Yes , with a good team , but that does not remove the topic in any way ... like expressing that very sentence actually , since devs introduced the most silly battle interface ever and NO ONE did even like ( at least not aware of ) and yet still is ( though i do not even look at that anymore since i cannot grasp it at all for any use) . Just take for what it is , and leave battles you dont like to be .. game not gonna change anytime soon , IT'S lesson learned a lot of time ago.
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and dop not mention tyhe change in graphics ..not even a 32" monitor now cant handle it. A rare Picture of the graphic developer 's daily routine :
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What about armadillo ,since is price tag for update is already high and many are in mk7 slowly upgrading? , will they lose all the sum invested in microupgrades?
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Actually , who gets all the last updates.. tab is unusable now , you just check geascore and your position when required for mission , can't discern anything else . Garage for switching stuff ... the most annoying since the 1989 " mechwarrior 1 " game , cannot find what i need til i scroll 3 times the big squanquies , everyone and everything complained and that did not change a dust of those obscene changes , like "players will get used " ( no we are not getting used , we simply do not use it ) - . But if that brought more cash ( doubt it, but hey not my desk ) they were allright .On a brighter note , less time in this is more time for else .
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and paladin which did need a nerf in his overdrive ( too long and op ) get added a jammer effect in so he disables your drones additional and you cant defend by emp or whatever .. absurd silly
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I do not get if drones will be removed as v-log said , ( plus calculations on refunds for as stated) ; or if they stay if already acquired ( which would be sort of weird honestly , though i have them all ) . NOBODY MENTIONs THE BATTERY total remove stuff, which is quite odd and bad for everyone ( hey it was a rare stuff to get anyway at least for me in random containers , but still..)
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"meh"... raws of bricks , alternatively going up down in a straight pattern , boring like something done in a quick template . And as always , "too fast" animation ,thumb down (got it few days ago.) .But you can see it on your tank with animation in garage even if you do not have it ,like all the paints ..
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lets' remove turret moving since many cannot do it
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Lol i did read that removing drones now , one month before the 1st of april now , after i've been sparing and spent on upgrading a mass of them all of this months ( some not even using as i'm waiting to max) . ********** Saying THAT WAY BEFORE THE SALE COULD HAVE BE A NICE THING TO DO TOO...********* perhaps giving a warining in the game interface , not just inside a vlog topic the same day/day after , sure you did not have gym to do or other stuff . Personally , i 'm not against the removal "per se " but corresponding resources at least should be given back more than the corresponding normal crystals.. CAUSE we used speed ups , and used those crystals at sales too sacrificing other stuff ( like for example to get 30% more supplies or else ) so it'ss no simple matter. In my case last months are quite wasted cause i used just on supplies and drones -( supplies ok , many drones not evenused but upped to have fine with it when maxed ) ALternative could be to LOCK DRONES and not erase them right now and see how it goes and thinking calmly at how to proceed. Well , whatever , hope they will think about it resonablyl..
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i completed it already , but sunday here was extremely bad weather so i did play a lot . Nevertheless I guess anyway yes , perhaps devs saw some complainings in that topic and 150 stars were added in a special mission afterwards , plus the first weekly which gives is usually easy to do in 2 days max ( 100 stars ) and it popped enough before . Guess they are monitoring it and letting people finish without too much hassle ( supposing you play everyday ). Couple of hours - daily - though , for the remaining stars you need in addition if you get, say , 2 per battle . Latest challenges were worthy to finish only for tankoins for "veteran"players , but that's another matter
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And again , i have the paints that i would matter about already. Also weird there is plenty of stuff they could re-release which is not game changing but a lot of time unseen,like Shaft healing or some emp/ap hull protections . I have them for most so not caring but saying that from a general point of view. Or maybe to release some coolness as " X-noir " paint ( which i think should be named Rorshach actually ,lol liking for that reason reminds me a famous Comic's Mask based on that ) . or Do a Rorshach paint already!
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maybe you know , but check here ( about the time you ask that it got released here) EDIT:sorry i did not refresh forum and saw late you know https://en.tankiwiki.com/Challenges?attempt=1
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look ( more simply) i'm with you with your feeling and so on , all the stuff included is a mess and whaterver we /you /others complained about .. i would prefer something relying on skill , moving turret and hull and so on ( plenty of people who can rule without to move turret is unsatisfafying ) . But the game moved opposite way despite we wrote / ask . What you write is what you would want which is your **veteran** point of you , and from devs perspective is nothing cause they aim at new numbers (mini transactions multiplied) or rich collectors , which deny most of your "fulfillment desires" . That's why i understand you well but at same time i know is futile to believe it will go that way. _______ My point of interest is slightly different , cause i would simply like more enjoying battles as i'm veteran too and all have all sort of"uber stuff" , but i do not like it , had to "give up " to rely on skillful way to play when finish mission to get as much resource ( drugs ) as possible so relying on uber stuff to finish quickly ( i hate it mandatory to have so i'm lucky to have it though that was the meaning) .I would not grind like you if it would take too many hours from my life , would feel like a "prisoner "of this game ( exagerated to let you get quick ) . AUGMENTS AWAY 1000% Though , but then 80% of the pleyers would leave right away cause they will not be able to do a fu*k . I mean battles suck now, lousy players that leave right away cayse they suck , and all battles are" one sided.". ,lag induced by new changes , weird physics AND STUFF I DO NOT GET IT WHAT'S HAPPENING ( cannot move a wasp with a timely shot but my heavy tank get shot or rotated like a hoola hop by something i cant see etcetc , all to give advantage to newcomers i think ) .. all stuff i would like comes second it seems.. Bleah And other things i agree with you but ..well , wea re few and mostly folks who did play before , so i spare you unnecessary underlines mate . See you in battles ;)
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on second thought ( as i always see stuff i have 90% , like the skin xt and i miss the ap striker but i'll pass since this star system is unsure stuff) we are lucky to have that tons of stuff already . We did play more than what we should have clearly . If only they did not change for the worst over and over all stuff around ( like the horrible useless battle--tab and lag added with 0 damage i 'm facing it over and over since then ) i could not complain .
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it's difficult , did ask something similar in challenge topic. I got thanks to the last weekly mission (first or first 2 i did redeem quickly both so i did not see if first was enough ) but i have high level /garage so i did in time . Low /mid levels would have to grind a bit too much , they shoud adjust it a bit . not so low like you depict but a bit of trouble it is ( did not do the math but someone did in the topic which is called "let's discuss challenges" if you look for it )
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Thanks for finding time to sum up. Now i have to check if it's worthy to use my last 200 weekly stars or not , i did play everything included ultraweeks this time and i'm at 38% of level 57 . ************* edit: On a second note 150 less? I 'm further far away (ok using the weeklies i got , but damn .. just cause i'm high level m8 and full garage so often first places and got the 3th weekly super fast , otherwise would not have completed at all in time since i got weekly 1 day ago ,dunno new-mid players what they would have to do . ) ************
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just bring back previous one , and let people forget that graphics change,as a vague memory of a weird accident caused from home-made Vodka or sort.
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Not that will change much- save for 100 tankoins lost - but maybe did they miscalculated something? Cause it's one day left and will be first time i will Not be able to finish Challenge . Guess cause they removed stars from event / ultra weekend . But still usually it was doable playing everything normally ( finished pretty earler ). Another "good " change or am i missing something?
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Revert back that obnoxius useless graphic *thing* . Even disturbiong now , forgert to get used too , tab is useless and battles are casual . And perhaps optimize battles .. It was added an insane micro delay in battle for dunno whichever reason lot of misses for no reason and so on , exactly as graphic was introduced ( and did not went away) , and maybe think at balancing hovers vs regular hulls ; like their "physics" , flipping is an initial step ( and is not a "vs nerf " as regulars already flip ) but they do impossible stuff like changing direction abruptly ( FASTER than some pings and thoud lagging when scenery is crowded ) orstrifing too fast when they should first "brake off"/slow a bit and then move , needing time like a REGULAR hull when changing direction which can also not strife at all and get shot 100% time while turning unless is a 1vs1 and a close freeze .
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Interface would be good but i think it 's pretty flawed . and please note it ,is not a random "rant" ,but i'm trying to constructive . 1) In BATTLE : ******* Tab screen ***** a) Random players get "Red Underlined" in a square , where actually i'm looking for MY position , and to relate my configuration to other players (both teammates and enemies) . Dunno what it is??? WEAKER PEOPLE maybe.. but is misleading a lot for no reason why i should care.. for gan*banging that single player? WOW i just want to win battles , lol. b) Again In tab ,a good novelty of previous system was to see how many people had protection against your turret by looking at ther icon's color , now is impossible to spot well cause ALL ICONS have Same Color and their style is REALLY EYE FATIGUING can not really discern weapons now but just some ..i can not still understand which weapon are in some cases , should be at least be colored differently ( DAMN some icons heavily resembles OTHER WEAPONS actually lol , then there i sa romb or sort who i have no clue which weapon is still.. who got that terrible idea and sense of symbols is beyond anyone ) . c) i understand the porpouse of the "weapon list" -under player list -, perhaps MUCH More Useful would be a list of augments to get resistance /effect in battle ( same reason , i cant get by looking at tab takes too much time ) but that could be my opinion ______ 2) ***Garage *** a) Bigger TAbs is a GOOD idea , But those are GARGANTUOS BIG and do Not STAY in THE SAME SCREEN! , meaning takes time to scroll them when players in battle want to change augment/resistance , and take Too Much time both in scrolling and selecting /moving cursor .Resizing them accordingly by at least half or in a way all augments for example stay in the same screen ( no idea why otherwise) , and are pretty colorful when i do not need it .. where i would need it in battle screen to see what people in my team and other's have.. heck when switch protection those FLASHY BIG things let me lose a lot of time and are eye disturbing a lot . b) Skins and Augments are in the same TAb is a thing there is since forevere , when those have so different porpouse ; i would place them in different tabs , it's not rare to click wrong spot when battling . _________ ALL in all , it looks something aimed at Casual New Players where people used to the game have less means to adjust tactic on battles . And , Unrelated perhaps , i'm noticing an added lag , a lot of zero damage , cant take some drugs on floor ( i pass through) and people who lag now lag lot more than before ( can see destruction before some shots ) but can be just for the novelty to be fixed . Starting again to leave a lot of battles ( a lot ) cause in some is hopeless even to try . Regards !
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Since you must use pc to access , something with your firewall or similar ? try to clean cache of the browser ( every browser has an option for it , you will have to log in on every site again after that , with firefox you can select single sites to clear ). If not , it's sadly on your side hope it will go back ( maybe disable Av and firewall only with that site open , though i would not like to do that) .
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Got Hammer Pulsar . I 've thought " OH MY GOD WHAT A LUCK" lol ..now to the usage: 2 entire Battles = NO PULSAR Effect . I mean , NOT.even.ONCE . I can understand low chance but.. 2 entire battles and no single instance? Better would have been to Make it "pulsar"every fixed umber shots or similar , cause something is not working . Equipped dictator and used during supercharge on 3th battle and it worked for the 2 shots it takes.. As a side note Frankly i would nerf every pulsar for game sake , but Hammer pulsar is useless as for now . Good garage collection ^^ though
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