Jump to content
EN
Play

Forum

ThirdOnion

Tanker
  • Posts

    3 143
  • Joined

  • Last visited

Everything posted by ThirdOnion

  1. ThirdOnion

    Tanki Online Mobile. Testing is ON!

    No one said you had to do it all in one day.
  2. ThirdOnion

    Mission Chains Update [April 27th]

    PRO pass will be removed entirely once MM is released.
  3. ThirdOnion

    Youtuber TO — UPDATED RULES

    Shotcut is a good free editor: https://shotcut.org/ What are you using to record?
  4. ThirdOnion

    Let's Discuss Freeze!

    Corrosive mix is kinda useless - you sacrifice freezing ability for more damage. Might as well play Firebird then. The other one is OK provided you can aim alright but I don't think it's worth spending 25k on.
  5. ThirdOnion

    Mission Chains Update [April 27th]

    No . . . week 10 reward has 4 containers vs 3 containers for old 4 week reward.
  6. ThirdOnion

    Mission Chains Update [April 27th]

    You stay wherever you were before the interruption. The update has dropped a few days ago.
  7. ThirdOnion

    Let's Discuss Magnum!

    More likely to be a bug. Was this guy rotating his turret? Because if it was stationary and merely facing backwards, I can't image it would be very useful for a hacker.
  8. ThirdOnion

    Mission Chains Update [April 27th]

    Really? Everything shows to be the opposite: missions are for non-PRO only, special events are in non-PRO only, PRO pass costs crystals . . . the devs do not care for PRO battles nor do they want the majority of players to play there.
  9. ThirdOnion

    Mission Chains Update [April 27th]

    If you will notice, I said the battles will be balanced in terms of player count, not necessarily player rank, although the devs promise that the rank will be balance too. The person I was responding to was complaining about battles in which one team caps even if there are 2-3 players on the other team.
  10. ThirdOnion

    Mission Chains Update [April 27th]

    10 minute battles are in preparation for matchmaking. By then unbalanced battles (at least in terms of player count) will not be a problem and your whole point of "capping flags in first 5 minutes" is moot.
  11. ThirdOnion

    May Holidays begin April 29th!

    This year the sales on May Holidays are 30% 2017 it was 30% 2016 it was 25% 2015 it was 25% 2014 it was 25% People find all sorts of reasons to complain.
  12. ThirdOnion

    May Holidays begin April 29th!

    It's been like this for over a year now. Get with the program.
  13. ThirdOnion

    Funny/ Odd Garages.

    If hackers could hack the server they would do a lot more than give themselves XTs.
  14. ThirdOnion

    Funny/ Odd Garages.

    Can't hack that kind of stuff.
  15. ThirdOnion

    Tanki World Records

    @GorgoBlesk is Colonel and he also only has M1s/M0s.
  16. ThirdOnion

    Mission Chains Update [April 27th]

    Temporary as in it will never bother you once you reach week 10.
  17. The grass is not greener. Every multiplayer game I've played is miles beyond TO, it's not even funny how horribly unbalanced Tanki is currently.
  18. ThirdOnion

    Mission Chains Update [April 27th]

    Once you get to week 10 you stay there forever. So after 2 months of play you will get 4 containers every week for as long as you like.
  19. ThirdOnion

    Mission Chains Update [April 27th]

    It's an economic advantage. More rewards in the same length of time. I have no idea who in their right mind would do that, but those people are at a disadvantage too. If they only complete missions they like, they complete them less often and are in an even worse economical position. That problem, if one can even call it a problem, can be easily remedied by removing the ability to change missions.
  20. ThirdOnion

    Mission Chains Update [April 27th]

    You will not lose anything once the new system comes out.
  21. ThirdOnion

    Mission Chains Update [April 27th]

    We understand what you are trying to say. As an active player, you want some sort of advantage over not-so-active players. You will still have an advantage. As an active player . . . . It will take you less time to reach week 10 You will get end-of-week rewards more often, increasing your overall income You will get rewards from missions every day, again increasing your overall income You still get rewarded, just not as much. So let us weigh the pros and cons: Pros: better for casual players, you don't lose your mission chain if you miss a day so you are not literally "chained" to the game, better rewards for active players at week 10 Cons: active players get slightly less of an advantage over less active players So why are you complaining? It's not because you get fewer rewards overall, but because you have less of an advantage over other players. Can we take a moment to NOT try to be better than everyone else? If you were the only player in the game, I think you would welcome this update. But because there some sort of need to compete with others, even if that competition is really a matter of personal pride rather than true economical competition, you are not so thrilled over the update. At least that is my take.
  22. ThirdOnion

    Mission Chains Update [April 27th]

    Notice how pretty much everyone who said something along the lines of "nice" on the first page was past those ranks.
  23. ThirdOnion

    Mission Chains Update [April 27th]

    What happens if I do understand what the update is changing, and that I really like those changes?
×
×
  • Create New...