Jump to content
EN
Play

Forum

alkyng

Advanced
  • Posts

    4 110
  • Joined

  • Last visited

  • Days Won

    11

Everything posted by alkyng

  1. alkyng

    Native english or not?

    Oh I though you're a native But maybe my predictions are wrong
  2. A Mammoth who took the ball in Rugby battle and don't want to give it to me or throwing it at least or even even trying to capture it (though it's impossible), he raised my pressure while he just staying in our base without doin anything.. Why even he took it, I was trying to catch it before him.. Lastly he was just waiting Goges to give him the ball !!!!!!!! Such a disgusting mult, true Goges have Crisis with Hopper, but who is he to chose the player who will give him the ball even while Goges was died and that player waiting him to respawn.. He shouldn't choose anyone by his choosing even if Goges-enze was too close to me, He didn't even have the right to took the ball as I was too close to take it... Such an annoying stupid mult.. I'm not sure even if he know Goges or just he saw the Spectrum module and he astonished?
  3. alkyng

    Native english or not?

    I knew that you are a native because I saw you contribute in United States country club
  4. alkyng

    Let's Discuss Hunter!

    I hope if you also removed the picture from to let him how to upload the pictures correctly, what a service who couldn't host the picture even for a one day?
  5. Oh that's officially implemented in the game The X3 EXP Boost isn't anymore an EXP Boost, it's just an official changing in the exp mechanism in the game. I remember killing one player gives you 10 exp, now it's 60. And capturing the flags haven't multiplied that much. So I think now Marshal rank required you to gather 250K score, instead of the past it was a real 1,000,000 and every player who have reached it spent a huge effort and time and is a real experienced player. I couldn't imagine now a players who doesn't turning their turrets reaching General-Simmo really quickly and then consider themselves as a real pros and yeaah they finished the game and reached the farthest point of skills in the game. By the way I don't think it's a really really officially changing of exp mechanism in the game I think it maybe a temporarily or uncertainty by developers
  6. alkyng

    Let's Discuss Hunter!

    It looks a really nice for me better than the current style of graphics (for other turrets/hulls) In real after the disgusting graphics changing that happened in 2012/2013, I don't care anymore about the graphics I just liked the very old one.
  7. I'm not sure if you have played in that time or you even knew about that. But I think the only different shot effect for Thunder was before the new (current) Graphics in 2012.. It was a really disgusting shot effect for me in that time, I liked the current. But the time crossed and my opinion changed and I now see this is way more better than the current..
  8. I think MM left untouched for a long while that made it extremely boring. Though I didn't liked the new big maps in MM, but I felt satisfied as at laaast we had some changes in the stupidest routine. IMO Developers want to add the perfect maps for MM as they see, that will be appropriate for all of the seven modes in the game. So the chosen maps are a few, and even the few chosen maps they did on them a deliberately edits in many sides to make them a perfect for MM and a really far from their origins. So maps like Ping-Pong or Zone (though I hate it) or Wave or Madness (it's a fun map not a real so no place in MM) or Short-Bridge or Skyscrapers(tbh I don't know how to play the modes in it) or Rift (for sure no place especially with the unconstant situation with the two pipes) or Comb or Camp or Atra or Arena (though it's for Firebird-Wasp).. Doesn't have any place for MM, because they're not a really perfect or even near perfect for all of the seven modes. To be honest many modes of what I said I maybe have more than 4 years haven't entered them even a once, because I left Pro-battles for a while. All are from memory and quick checking from battle list now... Yes I don't blame Tanki no place for Ping-Pong in MM, but it's a nice map for me and it's an easy thing in the past to play in many maps when you like. Nothing must to be perfect And I think in MM there are maps who are coming way more than others and there a maps who rarely to come... I think Massacre - Forest are a very common and Silence (I don't like it in MM) isn't that common.
  9. I just couldn't bear that anymore, death after death because of Overdrives. Multiple deaths happening in a row just because you met different people who have the OD ready Especially now with the bigger maps, Vikings are too much and approx. everytime you play you find one Viking with OD ready What's my fault to die just because some kid who don't turn the turret clicked SHIFT to destroy me directly
  10. alkyng

    Forum Following Idea

    I followed Krishsuper because he have followed me, but after I stunned by hundreds of notifications per-day I immediately went to settings and changed my preferences to not receive any single fraction notification. But my following still exist Sorry for the explicitly?
  11. alkyng

    Why was Tanki X scrapped?

    100K players, but they must need to quickly fix the game in less than one day to make a constant revenue. Or they will be at a hard loses as 100k players needs a strong servers to bear them + the developers fees and headquarter leases and electric cost.
  12. alkyng

    Ideas for Parkour!

    your jokes couldn't make me laugh more than your consist of making jokes in everywhere?????
  13. Sorry for the word but I think you truly putted yourself in the correct topic.. You randomly said you bought Gunslinger without detailing it, as everyone know what this Kit is about? You made me go to Wiki to realize it's Striker + Hornet ?
  14. When I open the regular container before the weekly container and I get a 125 Mines, I can't stand and don't have any motivation to open the weekly container ?
  15. alkyng

    What happend to Tanki? [READ]

    I think this player left the game again, so close the topic!
  16. alkyng

    Ideas for Parkour!

    Battles list are fulfilled with Silence 10vs10 Parkour, you convince me that all of the 10v10 players are joining to contribute in Parkour or what? Nope, Parkour maps are just for chilling out and taking some fun. I usually love to flip other people and the other players loving to chilling out in Chat with friends or some annoying buyers who loves to filling the map with their Mines. As I said to you Parkour mode guarantee for Tanki a very good revenue by its buyers who spend their hours in the day just in Parkour. And to be honest, there is no meaning of parkour nowadays. A space mode with Ricochet allows you to reaching the farthest building in Tanki easily. Believe me if Parkour mode was with your suggestion to be in a very peace and no fighting, it will be sucks and I wont play in it ever. What parkour you want to do in Silence if there was no fights? Going on the top of the wall in blue team and repeating it every time?? what a sucks thing!!! So in real no one take it as a real Parkour, it's only for fights. I think in its initials there was some players who taking it as a real Parkour (2017).. But now everything is a bad routine and you see the map is filled with Heavy Weights? The only real Parkour if you want is with your friends in a private map with no Space mode activating. And for sure you wont do this because it's a really sucks, the same thing applied to public Parkour maps.
  17. Oh I forgot to mention one point.. Ricochet isn't an appropriate turret with Hornet or Wasp, it need a steady hull with a wide shape and an equivalent speed. But with the light hull of Hornet and a fast speed, I don't think Ricochet is appropriate. I think and assume that Viking is the most appropriate hull with Ricochet Though this video was in Parkour, but it shows you how the difference in the stability. I think the only Rico who is appropriate for Hornet is Plasma-Torch, it has a quick shots and a really compatible with its OD for a quick assassination.
  18. alkyng

    Ideas for Parkour!

    Noope I think Parkour mode guarantee for Tanki a good revenue by its players. There are a many players who are just playing 24/7 in Parkour without playing such a single other mode.. I knew a lot who have spent more than +500hrs in Parkour. Ok and for sure many of them (the buyers) spend a lot and a lot of money to buying everything and every Augment and infinity RKs + Mines to wreck everyone in Parkour. And for sure Gauss EMP is approx. the worst thing in Parkour, it's literally destroyed any fight against any buyer, and I think myself Tanki is intentionally haven't nerfed EMP Gauss just for Parkour players. So I don't consider Parkour as a secondary mode, but I think it have its affect in the game and maybe developers make some balancing things just for Parkour players. Playing in Parkour without buying will put you in a huge and unbelievable disadvantage, against Heavy Weights(??) and EMP Gausses and infinity supplies. There are a certain player who have spend more than 23 Millions supply just in the Mines ? Parkour maps for who trying to marginalize them are a very popular, and it compose more than 30% of regular pro-battles maps and if you entered test server you will see them composing more than 80% of the maps maybe. They're giving Tanki a constant revenue by their player, many players/buyers will leave if there wasn't a Parkour maps. But for my opinion, Tanki developers sucked it too much with Parkour non-buyers. They're unashamedly gave the buyers unbelievable advantages in Parkour, Heavy Weight or EMP Gauss are completely OPs. Parkour maps wasn't with this suckness in the past 3 years, yes buyers had a very strong advantages and you can't attack Mammoth + Twins M3 with infinity druggers. But now they sucked it too much with Heavy Weight and other sucks. If you haven't understood what I wrote !! please go to a Parkour map, and test your luck
  19. To be honest for my opinion, I see AP Augment or Hunter Augment for Striker are sucks. Regardless if they are OP or not, but they doesn't represent the true Striker and don't give you the fun and lust after a full aiming on an enemy with a 3800dmg. But for the other Augments, I see they're a pretty fun to use. To be honest I haven't test AP for Striker but I think it's the worst AP Augment in Tanki, after the aiming you only shot a one single shot that is AP. But for sure it's a very OP for teamplay and attacking multiple players in Titan's dome.
  20. One of the worst modes in the game, you either win with a very strong win, or you lose with a hard result... These two pictures are a two games in a row Regardless of the mult with 3k GS in my team in the first picture.. I see Siege is a very dependent on the teammates who are going to the points + the number of Titans, I think most of Siege battles are ending with a 5-0 or 4-0 for either team. Yes I see Assault + Juggernaut are worse than Siege, but still all are sucks.
  21. From many months every time I think about leaving the game because it's been really boring especially with a repeated bad routine "MM" + Missions, Striker hold me back !! I just missing to play with Striker. Now I have paid Remote Augment for Striker, it's really fun to play and it gave me a huge advantage... I'm not anymore needing to be a precise in aiming, whatever wrong angle I shot about I can press SPACE again and the rocket will explode around the enemy. For the players who says it needs a practice, I strongly disagree and I see it's a really easy and powerful. Maybe I will consider it as OP if I haven't seen the farce nowadays, so it's misjustice from me to consider it as OP neglecting the real OPs now. In real all of the Striker Augments I see them a real fun to play, I think everyone of them is distinguished from the others. Not like the rest of Augments for the other turrets that are just a boring edits that are directly just strengthen or just pale edits. I hope one day I will buy them all
  22. If you want to compare a turret with any other turret you have to exclude Gauss and Magnum, because basically if you compared any turret with them it will be UP. I don't think Ricochet is underpowered I think it's balanced and really powerful and one of the strongest turrets compared to Smoky-Railgun-Thunder and for sure excluding (Gauss-Magnum). Maybe you're a new with Ricochet and haven't mastered it? In my first days with Rico it was a really hard for me to use.. But now I have completed a very long hours with Rico and I haven't felt one day it was UP. Playing with no Augments against players with Augments for sure will put you at a direct disadvantage.. Stock Railgun is a trash, but with its Augments it's a really powerful or maybe OP with Scout or LCR. Smoky with Cryo or Incendiary-rounds or Assault Rounds is a really powerful. Ricochet with Plasma-Torch or Minus-field is a really really powerful or OP. Gauss for sure is out of our discussion because for sure if we want to compare every turret with Gauss it will be UP. Hornet OD if you don't know how to use it efficiently certainly it will be a very weak (even the Hornet before the nerf), you have to use it against the players in your sight + don't use it randomly make a hundred lines under it. You have to use the OD when you have Double Damage and your ammo is full AND against players with a strong defenses like a 50% against your turret + DA or under Titan's Dome.. Now your OD will be a very strong and OP. But using the OD randomly without DD or with an inappropriate turret with the OD like (Thunder-Smoky IMO) will make the OD completely useless even the old version before the nerf.
  23. alkyng

    Shaft - Mouse or keyboard?

    So this is why I say mouse controls are impossible in Tanki
  24. Nothing caught my attention in this all than the nerf to Gauss EMP, just shorten the EMP radius from 20 to 14 ? Is this the nerf that we all waiting for? Is this what you see is needed after 9 months? Yes it's important nerf as 20m radius was extremely extreme, but even 14m is a very enough to disable supplies of a crowded team. Ok where is the nerf to reloading time? And why until now Gauss doesn't affected by EMP in the splash-radius (and I think AP Gauss will be like this also). Such a joke, I thought it will last 3 or 2 seconds then I realized it will last to 6s.. Did I have to consider it as a lie? sorry for the word but I describe what I see And for sure the LCR Railgun with reload of stock Railgun is a farce and the EMP is a farcer To be honest in one of the past updates I was too close to say Tanki has reached the farthest limit of P2W and stupidness I said that Tanki couldn't make any new P2W above of the current state, and if we continue after that we're such a foolish. But it's good that I haven't said that Hunter HD is really cool
  25. alkyng

    Shaft - Mouse or keyboard?

    All of the reply + the video haven't took from me a ten minutes. I have more than 150+ hrs in Shaft across all of my accounts, not even a one hour of them were with mouse. All of my time was with Keyboard, but I think with mouse it's way more easier.
×
×
  • Create New...