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Everything posted by JustBlackWolf
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valid Add Bots Instead Of Players Into Half-Completed Battles
JustBlackWolf replied to Sharva in Ideas and Suggestions
Don't give them any ideas or they'll change the requirements for it to be considered lmao -
I wouldn't be surprised if the developers messed something up. Last week after the update my tank had several issues with controls if i had keyboard+mouse controls enabled, it wouldn't turn the turret with the keys but it worked with mouse and my arrow keys were unresponsive, had to switch to "keyboard only" to play properly(i only play tracked hulls). Oh and when checking the scoreboard my tank would stop responding to my controls, forcing me to press the control keys again or stay frozen in place up until I closed the scoreboard. Both of these issues were fixed quickly (thankfully) but i wouldn't be surprised if they also affected hovering hulls and the devs didn't bother with fixing them since very few players use keyboard only with them.
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You'd probably have to disable mouse controls or smth, though there's a reason why they're simply overpowered and superior to tracked hulls, using the classic controls will just make your experience not enjoyable
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I can't automatically activate supplies in battles, even though I activate the options
JustBlackWolf replied to caio004_super2 in Archive
I suppose it's because you're using the oracle drone, which works like Crisis, doubt they'd make the auto supplies work with it. Either way, try to rank up and unlock brutus then you should be fine. -
You should try contacting the game's support, If I'm not mistaken it's help@tankionline.com
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What is the best way to spend tankions and rubies?
JustBlackWolf replied to ChewBoonHao in Game Discussion
My advice would be to not waste money on this game in the first place. Either way, use your rubies for battle passes/elite passes and some occasional valuable offer in the shop, those are pretty rare though. And tanki fund subscription if worth it (cheapest pack). If you're a billionaire though feel free to buy everything at all times in the shop, who's stopping you? Jokes aside, nothing else. -
The gamepad's horizontal aim-assist is a huge problem and NO ONE REALIZES IT
JustBlackWolf replied to Son_Goku in Archive
I've been talking about android emulator abusers for a while now. Setting up an emulator to get free legit hacks from the mobile version is easy enough even for a 11 year old watching a tutorial. Your theory could also be valid, why bother either way, this game is a dumpster fire, it's like trying to put a massive fire out with a water gun. Me and my friend are waiting on tanki classic and we'll move there, hopefully there won't be a mobile or ps5 version -
under review 5. Important things that should be improved or balanced in this game
JustBlackWolf replied to Tekken in Ideas and Suggestions
The developers don't care about the game being fun. Fun was thrown out the window long ago, so sorry but history is going to repeat itself, surely with grenades. They need to milk the whales as much as possible to stay alive. Opex said that their revenue is nice, and even if that was true the game will sooner or later have more bots than players. Aside for that, i will give you my opinion on your ideas. 1. i agree 2. i agree 3. i ESPECIALLY agree 4. i agree, but only partially. The issue with freezing is that it punishes tracked hulls only. Since freeze only slows down the turret rotation speed, tracked hulls need to carefully use their arrow keys to have a chance of defending themselves, while flying hulls follow the movement of the mouse, so even if the turret is locked in place, it doesn't matter, because the hull becomes the turret. I agree that the repair kit should instantly remove any penalty to the movement when used and pulsar augment should have no additional freeze/fire effect, however i am against the removal of DD deactivation evne though the idea of speed boost deactivation is interesting, still, DD is somewhat the only reliable effect against paladin users, and then again trickster barely gets affected by freezing. I don't find having no DD a problem, the problem is the vast difference between hull types, which of course, flying hulls are already overpowered and way better than tracked ones since they are immune to impact force, can phase through tanks, almost never flip etc. 5. I would straight up remove this gamemode from the game. Assault has been arguably the worst gamemode ever introduced, with unfairness all over the place, from maps having the defense point right in front of ramps to players in the defense team farming scores by spawnkilling as many attacking players as possible without being punished for it to straight up players in the defending team being useless mults ON PURPOSE! so the attackers could finish the game as fast as possible and they could move on to the next Assault game "in hopes" to be on the attacking team, that's just ridiculous and giving 50 scores back for capping flags would re-introduce this problem, even with the points limitation. 10k points takes a while to earn even with premium, and the mm would be filled by abusing players no matter what. I don't care about bots much, but let me quote one thing that is really interesting and will directly connect to something i think needs to be addressed. And here i'm adding my own "thing to fix" 6. ISIDA Isida's critical hits in healing mode were heavily nerfed, and the healing playstyle was crippled due to some clown youtubers grinding for Phoenix augments in Juggernaut mode with their Isida pets running hornet. This turret is barely used for its original purpose nowdays, and "everyone" got punished because some loser wanted a fancy new toy by abusing the system. So the solution of the devs? Cripple critical hits (watch out, we wouldn't want our healers to make good plays, but don't worry, because the viking+magnum or the crisis+scorpion+tornado on the other side of the map has the freedom of killing your Juggernaut anywhere, anytime! Just press two keys and it's done! :3) Because hey, Juggernaut gets no damage resistance and can die in just 2 seconds to some random viking overdrive or cyclone augment but god forbid our Isida healing for just as much. The new nemesis augment deals 9k+ damage with crisis, and then there's Opex talking about power creep. Very funny. And they nerfed Juggernaut score abuse towards phoenix only later, without giving Isida anything back. Isida in general is just not good in healing mode, if you use support nanobots you become slightly better at healing and completely worthless at damaging, its original range has not been touched for years, and now everything deals immense splash damage, as a healer, you will be focused all the times, and i am unable to use any other drone aside Defender because having DA on cooldown is a death sentence when everything can instakill you even if you have 50% protection against it. -
No.
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Playing the Objective in Game Modes is Not Worth it.
JustBlackWolf replied to ok_hand in Game Discussion
I always go for the objective. You're complaining about a problem Opex himself refuses to fix because of the "power creep" excuse. The ttk is like that because the whales need their dopamine when they try their fancy new toy augment, the game is already power crept to the limit as to where defender makes it bearable at most. Making oneshots less common would lead to the whales crying that their crisis can't kill a heavy hull no more in one hit. And that would hurt the devs pockets. -
What Is Your Opinion About the Current State of Tanki Online?
JustBlackWolf replied to Maf in Game Discussion
bot simulator -
/addscore -1000000
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You can add a screenshot easily, just upload it on imgur. Once it's done uploading, right click the picture and click "open in new tab". Once opened copy and paste the link of that tab here, it should auto embed itself in the post you're making. And jeez homie delete that wall of text since you're at it. Also, profiles have not been working for a long time, they said they'll fix them but honestly i doubt it's a priority, their priority is to make new overpowered augments to sell.
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Can we have an option that will prevent us from joining MM Night Maps? Dusk maps are absolutely a must but night is just unbearable, on top of the abysmal gameplay now you don't even get to see who's shooting you, please just do something about it.
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not picture of the day, more like, picture of the year.
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oh yeah i'm sure buyers with M3 weapons at Wo5 could instakill any hull whether it had protections or not against it. The only thing i remember is Railgun m3 oneshotting hornet m0 on a average damage roll, and even then you just had to buy Safari to prevent that from happening. And on top of this, you didn't have to spend thousands of dollars to get your favorite combo maxed and a paint to have some fun. Those were some of the best times, and i'm sad that GTanks came out so late it had to close due to lack of players. Nowdays the game is riddled with bots playing from mobile or clowns abusing emulators on PC because autoaim is better than suffering when you use smoky. On top of this it's also filled with Chinese players that have all the augments and more, god i miss the russians so much. This game is done for.
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What are some weird and rarely seen combos that are actually good?
JustBlackWolf replied to demon09 in Game Discussion
Shaft + Dictator (healing augment on Shaft) Being tall allows you to heal from the weirdest angles, though the OD isn't as useful since you get no crits but it's worth it for me. -
Did you even read the topic?
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laughs in mammoth trickster + Isida support nanobots gigachad combo @2shots2kills
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update Patch Update #747 - Released 1st December 2023
JustBlackWolf replied to Marcus in News Archive
I asked you to do an experiment Opex, the simple solution to this is to just consider all the hulls to have less HP than they actually do, so if you give them 500 extra, just pretend they don't have them, i don't know how hard this could be from a developer perspective, i'm no expert, i'm just trying to put a bandage on a game i once loved. But it seems you're too stubborn about this power creep thing, so I'll let you be. At least i won't feel useless anymore knowing i tried to suggest something to make the game a little less frustrating and a little more bearable. -
update Patch Update #747 - Released 1st December 2023
JustBlackWolf replied to Marcus in News Archive
I fully understand your point of view, though your view of it seems way too exaggerated. Like my friend @2shots2kills said, hulls HP could use some love. But trust me, it's not because of the NEW AUGMENTS, it's because of the whole experience in general!! Do you really, REALLY think that giving ALL hulls 500 extra HP would force you guys to release something that is twice as overpower as your standards when stuff like Vacuum Core on Magnum can deal up to 8000 hp worth of damage or more? come on. -
update Patch Update #747 - Released 1st December 2023
JustBlackWolf replied to Marcus in News Archive
You clearly haven't read my entire post/s, but i'm not going to lose time with you. -
update Patch Update #747 - Released 1st December 2023
JustBlackWolf replied to Marcus in News Archive
I'm not frustrated Opex, i am genuinely trying to suggest something to improve the game. No i haven't missed the event, and that event is exactly the reason of why i'm suggesting it. Honestly, it doesn't have to be double HP on all hulls, half or even 1/4 could do. And no, it's not about "compensate so the new augments won't kill" it's about "compensate so a good enough players with standard equipment has a chance against them". They can still be fun, deal a ton of damage, oneshot even if you don't have the protection. But at least they can be counterable, don't you think? Why add something uncounterable just so then you have all your players rant on the forums telling you how bad the balance is??? And then you have to nerf it 1 month later to release something new, just why??? When the experiment was done, Hopper was still the CORE hull, defender was still granting a lot of armor, Crisis too, These things together would guarantee win CTF/rugby/assault games because of the stun + drop flag mechanic of it. Now that Hopper is more balanced, i think another similar experiment could be a great idea to at least try. It's just an experiment no? Why don't we experiment things for a week just like the modes with the "mortar" turret ?
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