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Posts
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Everything posted by DMR
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Will the old animated paints be added to common and epic container section legendary? For example, the ''Nightmare'' paint, ''Cucurbita pepo'' paint, ''Cyborg'' paint, ''Alien Skin'' paint, etc were part of a bundle that you could purchase with real money, however, they ended in common and epic container section legendary. So my point is that, will you add the rest of the animated paint that were part of a bundle like Cryo, Holi, Yay Ten, Power of Thankos, turbo paint, etc? Will you also add Team Juggernaut mode and solo Juggernaut mode into tanki classic? If people says those mode wasn't in old tanki, then don't select this mode from the pro battle menu, simple as that
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https://prnt.sc/sLFU_-6DFujr
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No balance change for augments, as usual...
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I was expecting railgun magic shot effect
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The zombie mode is pretty cool, however two problems : Too many players on a single map and the bugged self destruction zone, when I go on a zone that isn't supposed to make me self with JGR, it still kills me, however when I go with my viking B0-NK, I don't get selfed by it
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From the thumbnail, it looks like there is Isida demonic skin but in reality, there's nothing....
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The biggest pain is doing the missions on 7 new account without any augments, especially they made it even harder for new accounts to get augments
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At this point of the game, they need to do a rebalance because of those augments
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It would've been better if the promocode included all skins, augments and SHOT EFFECTS (I want to test railgun magic shot effect)
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I wished you could've added railgun magic shot effect as part of the reward like you did before
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Juggernaut needs a serious buff
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Can't you just give us the promocodes to use so we can have access to everything (including shot effects)?
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@Opex-RahDo you mind telling me when you'll add pulsar augments for every turret in legendary rarity of common and epic container?
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Cough cough : After you nerf it
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Still no nerf to gauss nemesis, smoky camper, uranium striker and shaft Stellarator augment (which is probably now the most OP augment now). And yet no Juggernaut buff when it's needed the most @Opex-Rah
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You nerfed Juggernaut because of phoenix grinding and now phoenix augments are useless and getting Juggernaut isn't as consistent as it was before. Revert the nerf already, too many OP augments unlike before and viking od still OP
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My War winner paint is no longer exclusive anymore, it's sad. They could've added a new unique paint instead of just recycling my OG paint
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@Opex-RahAnything but buffing the Juggernaut
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@Opex-RahWhen will you buff the Juggernaut again? Literally any defender lifeguard, excelsior users can take the JGR out so easily
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@Opex-RahCan you buff the Juggernaut by making its HP back to 30k again? Now it's reasonable to do it since there's tons of broken augments and now we're forced to camp to hopefully survive with it, we can't even push the enemy team without dying.
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Phoenix for hulls having heat and freeze resistance?
DMR replied to DMR in Phoenix for hulls having heat and freeze resistance? Archive
According to the wiki, phoenix for hulls have pulsar immunity but no heat or freeze resistance or immunity, but from my gameplay, it seems to have heat and freeze resistance and even in old videos, people have noticed it had heat and freeze resistance. Is the wikipage outdated? -
Why specifically railgun? Is it to prevent me from getting railgun pheonix? Very cruel!
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Last time it was 50k, now it's 60k, inflation is crazy, it should be 20k per silver contract
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@Opex-RahYou forgot to buff Juggernaut, nowadays, too many broken augments
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Oh okay, cool to know, thanks for your answer! Also, since some small part of the current tanki is added to the classic tanki such as overdrives, augments, etc, will there be critical damage for every turret? In my opinion, critical hit should only belong to smoky, since OG tanki was like that
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