-
Posts
1 073 -
Joined
-
Last visited
-
Days Won
4
Everything posted by DMR
-
I disagree with the fact that the bundle is only one time purchase. @Opex-RahIsn't your goal to make money? This is in contradiction of what you want! Also, where's striker hydra, thunder hyperspeed, pulsar augments for every turret?
-
Hammer assault magazine augments for 1000 points, hell yeah! I already have thunder adaptive reload, vacuum, vulcan explosive band, scorpion uranium shell, gauss super solenoid and railgun hyperspeed shell. For me I'll definitively want to have Hammer assault magazine at first, then (if possible), hammer heavy slugger, third : striker tandem, fourth : magnum vacuum core and finally vulcan shredder. But I know I can't have them all, so this is why I listed my preferences ?
-
Why did you receive less stars despite the fact you're placed first? Is it because you got into a late battle?
-
I feel like this is just straight up disrespectful. I guy farmed a lot and put efforts to manage to get this unique augment, and to thank him for really taking time/investing time playing this game, you're making this augment, which should be unique and even better than crystals and even exotic augment, become average. Do you really think it will motivate us to farm for upcoming phoenix augments if in the end it's going to get nerfed
-
Okay, what's the purpose of removing country flags?? Also why promocodes given in vlogs have limited uses now? (Change to stars earned in battle = awful). Also, developpers forgot the definition of Juggernaut, the nerf was unnecessary because nowaydays JGR can be killed by OP augments... and now defenders users with 9999 gs will prosper, it will take years to kill them with railgun shots (if you're trapped and low on HP). Decisions are getting worse
-
96k tankoins, 88 million crystals, 2835 epic key and 1071 premium days, that's too much. I understand that these rewards should motivate people to participate in these events, but rewards for participating should not be this much...
-
I don't agree with this because of OP augments that can take out JGR so fast, such as scorpion tornado, thunder vacuum, ricochet helios, hammer assault magazine augment, vulcan with critical damage (because of dictator overdrive) = armadillo protection required, striker cyclone launcher, railgun hyperspace round, etc...
-
My complaint for the Wasp Thunder DM event : too much people, literally 16, should be 8 per battle
-
Pls reduce the blaster effect damage from Juggernaut to 10k damage instead of 20k
-
Well it's not up to you to judge if it's a major issue or not.
-
What I'm trying to say is that they need to focus on more important update and make the game more enjoyable for new players. Seriously, new players who have barely mk3-mk4 warrant officer 5 rank being literally matched against Legend 9999 gs, do you think it's normal? I'll say it : devs overlook new players experience and I'm not the only one who thinks like that, except you as I understand. Instead of working 4 months for a skin, maybe should they spend time on servers and new player experience and fix bugs
-
The website doesn't work...
-
When I try to redeem the parkour promocode on my lower account : https://prnt.sc/IzY0k1L-QYM-
-
Do you even have a secondary account or not? Because actually I feel you don't even know the issue that everyone is complaining about. Also, I didn't ping them because it requires the (@) so..... Is it even normal to be matched with Legend rank when you are 10 ranks below them? If you think it's a tiny problem that developper should care in 2 years until they release more ''important update'', well, that's selfishness
-
https://prnt.sc/TylrXzWHVEv9 Hazel, we need to talk. This issue has been slept on for over 2 years and still no comments on it.
-
Ok so basically, the 4 weeks having event mode, it's a pretext so that there won't be any Patch Update for 4 weeks, like what happened before recently. Hazel, also focus on fixing servers + unbalanced rank MM + joining late battle.
-
Mobile players are concerned about this too?
-
I'll still say it but the conversion rate is awful, busting 3 moves costs 900k crystals, which is anormal, althought it might seem ''better'' than the mini game in Halloween, this is pure scam. Also, getting sended back should be removed, I can reach maximum 3 island out of 7, but imagine if you miss 3 days and it's your last move in island 2 to reach island 3 and you get sended back (-5) and it's the last day...
-
Best solution : remove group in team Juggernaut to prevent healing abuse + Isida, shaft and thunder healing aug won't heal the JGR no longer. Now, the Juggernaut can only survive by playing smart and having a decent team
-
Why does it takes literally around 6 to 12 months to release medium to major updates to the game (even small updates like content update), for example keys which have been announced for more than 6 months. Are updates in the future going to be released much more faster than currently? Imagine a game like Fortnite that takes 6 to 12 months to release updates, the game will be dead, so please speed up the work!
-
https://prnt.sc/wiJ0Z-Zc4OBH This is not normal. I made a new account and this is the battle I've been put on. Unbalanced matchmaking, hope in 2024, this is going to be fixed
-
Hmm, but 900k for 3 moves and one checkpoint has 18 moves and consider the fact that there might throw you back (-5 moves), this conversation rate isn't good. Your point is right to save up crystals and I only have the armadillo left to upgrade (41% out of 50%).
-
Alright big buyer who would donate into the game whatever the prices, if you want to bust 3 moves for 900k crystals, it's your choice, but it's senseless as your speech, makes no sense at all what you're telling me and my acc is better than yours, and even without donating, so skills issue. At this point, this game has made you lost your way to judge the price of items. Seriously, who's going to spent 900k crystals for 3 moves and Hazel saids this whole thing was an experiment and it won't repeat again.
-
Yeah so 10k should be fine and it should destroy normal hulls and even the JGR (not 90% of the case in close range fight since it's actually 20k damage) not freaking 20k which destroys even the JGR remaining (close range fight and even in small maps). If you say, skill issue, well, some noob JGR that doesn't turn their turret thinks it's relevant to attack me with full health, overdrive and he's pursuing me and we end up in close range fight and the radius of the explosion of their death in pretty high, so even if I clutch up, I won't have more than 20k HP (max 30k)
-
When a JGR gets destroyed, it deals literally 20k damage in the surrounding, which if it was a close fight between both JGR, it would result in 90% of the case, the destruction of the opposite JGR (I've been victim of blaster effect by a lot after I defeated multiple enemy JGR). My plan is to reduce the blaster damage to 10k
Jump to content










































































