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Everything posted by wild001
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Brutus 5% boost + 5% extra damage and defense is it worthy it? Defender give you 5% boost + 0% extra damage and 100% extra defense
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this is my lucky day as free player for the ultra weekend, bring my faith back in tanki, lol
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@Akame I saw you using new hull, ? also I saw admin boss using new hull, Opex-Rah
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join the server early like server start, the first one join the mode will become JGR, so fast internet helps, I got some quite some time in server, 30% of time works. stick with the JGR, when enemy team killed your JGR and you die with your team JGR at the same time, you will be the next JGR for your team. (self destruction not count), works 100% time but if there is another person re-spawn at the same time, then that guy will be faster than you to become JGR, so lucky plays.
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I got EMP immu augment for hornet and mammoth from free container, quite useful for run with flag on hornet or defense with mammoth, annoying those EMP gauss quite a lot. lol
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on fast machine, 16vs16 is fun, like old tanki on slow machine, 16vs16 is lagging, bad Dusseldorf is favorite old map, the largest with a maze for hide and survive, ------------- defender drone is must to survive if you are carrying the flag, also, defender drone speed up reload of DA supply when using other supply, so your DA is almost always on, a must for holding the flag. of course, criss drone is better, but not easily available, those flag stealer in 16vs16 is always a hopper with defender or criss drone. climbing on wall and run like fly
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get flag in 4vs4 old XP special mode is much easier than 16vs16 , lol yes, there is bug for hornet kill mission
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dont worry, at legend rank, you can earn crystal quite quickly, I used to save barely 100k at your rank for every sale. I save crystal only for 50% sale and no speedup
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1.3M crystal spent, full 50% module on the way, new hull and new gun, Adrenaline augment for 3 guns, mu of drones. need to save up for Xmas sale now
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currently, the best anti-titan doom is WASP bomb, hunter OD and titan OD for long range support against titan doom, maybe smoke AP and gauss AP
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only Freeze, smoke seems useful, as they can provide continue AP effect, and quickly apply to many enemies, but freeze damage is reduced too much, and without teammate, it is better to use normal augment. freeze AP only good to clear enemy under titan doom. other AP is too based on team support, and every short time gap to make it useful, same with hornet OD, it need team mate to support damage output
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at legend rank and after, and with free 5000+ each supply+10000 mines and 1M spare crystals. supplies + crystal are relative low value than the shop suggests, as with challenge and weekly mission and boost weekend funds, most people never run out of supply + crystals. it is the shot effect / rare paints / coin based augment are the only things actually worth getting, since you can't get them with crystal, even at the end rank of the game. you save container for the only chance of getting those shop items. last month I opened is like normal case for the past.
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worst 15 container open. old times, you get a least a blue level item what's more, ultra container is no better and sometimes worse than normal container, just supply and crystals.
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if you drive on a ramp before jump, the projection jump curve is higher with faster speed.
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you can't confirm that, the light weight for hopper will jump higher, in wiki: https://en.tankiwiki.com/Augments#Universal_Hull_Augments light weight says: " Any hull's weight is 1000 units " I have hopper mk 1, it is already 1 300 unit in weight, mk8 is 2 600 unit weight, hopper overdrive, Speed Jump: 1300 "Does weight affect speed or acceleration?", hornet and wasp speed is same even with light weight, weight only works when enemy shoot you with impact and when people push you. --------- dev already said only with Crisis drone, it can jump higher.
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also, for 2 weekends with 4x XP, I rankup up in 4 days to legend 19 from legend 18. it used to take me 2 month to rankup 1 level. for end ranks, at least more 40k crystal free every 1 week, even though I already got 9999 gs
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just complete the challenger today with 3024 stars. still have new weekly mission with x00 stars saving for next mission. first time complete challenger, great updates, but this month challenger the reward for gold tire not so good, I would spend hard earned 406 coins with next challenger 100 coins on better hull alternations. (hull alternation is the only thing worth the 500 stars nowadays, since they are more useful in battle and hard to get for free player) also, maybe wait for Xmas, as battle pass at 50% only cost 250 coins. so better make use of most value out of free coins.
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people will shoot hopper first when the gold alarm start from now on.
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I am a free player, I have all drone required, (some mu-ed but not all) I have 1200 battery, = 20 hrs. but to do 1000 kills in 3 days, means if 20 kils per battle (most likely less than that in average), 7 mins = 20 kills, that is 1000 kills = 350 mins = around 6 hrs if 10 kils per battle (most likely less than that in average), 7 mins = 10 kills, that is 1000 kills = 700 mins = around 12 hrs means each day to play 12/3 = 4hrs. if you sleep, that means about half of your life in that 3 days is tanki's
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if you in lose team, you can still get 3 stars as 1st player in losing team, since most likely you teammate will left the battle when they realize all buyer on one side. so, you will be 1 vs 12 in a battle, and battle will ends sooner most time in 4 min. so 3 stars in 4min without drugging too much and just be a free player. thus 1 hr = 60min = 15 losing battles * 3 star = 45 stars ---------------- 900 stars / 45 stars = 20 hrs, (WHY fight for 1000 stars, tank coin is useless for free player, you not going to save 2 yr to get something useful) ------------- 20 hr, you can split into 4 hr session in weekends Sat+Sun+Sat+Sun, ----------- of course, most likely the situation will not work well for above ideal case. but the Free2Lose and Pay2Win team both got something in challenger, since it is just a battle, lose team still can get something, just dont get mentally involved to be winning side, there is not much difference, after fund re-distribution, nowadays, losing side still get much crystal.
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1.5 Meter MIssion is not tracking the progress today, dont know why? it stuck there as 2554 kills since restart, even I make some progress, also the blue bar progress indicator for it also not showing , anyone has same issue
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so new Drone is Boost + Defense + ???SB with no 3 sec or 15 sec limit, (while current defender drone nerf from 20s to 15s) and with helper of supply drone friend, it will be a monster.
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JUG is not random, the first player re-spawn after your team JUG is destroyed, so 2 trick, first. always fight along side jugglat, make sure your team JUG is almost one shot kill, then stand next to it, most likely it will be destroyed by a viking overdrive, and you will die with jug at the same time, so you will 80% to be the next jug -- sec, stay near self-destruction zoon (with long range turret, so you still can support your teammate instead of mult there), when you see you jug is going to be destroyed, drive to the SD zoon, so you are in the air, the your team jug is destroyed, you will 90% be the next jug. -- above 2 will work 90% of time, ===== because everyone now knows that trick, there will be more gold dropping in jug mode, and today I got a gold dropped by a JUG, and i dont even have to be a jug, some people even drop 3 gold at the same time to increase their chance of get one as jug,
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Hornet with Guass Snipe on overdrive w boost drone , one shot kill 6 titans and vikings on drug under titan dome at the point. time to buy guass next sale, it beats Rail, Thunder, Shaft, Stricker, Magnet in term of one shot damage output with long distance hidden shot without a trace
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