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Everything posted by wild001
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Shaft is so hard to use compare to others, even after 10 years in tanki, shaft is my least use gun. keyboard control is the original way, and it use to have aim shake effect like human brealth and holding like. control aim with keyboard like pacman game, up down left and right, up up, you either move too much or too little, too fast or too slow to follow enemy move, you cant chase aiming on enemy like striker and gauss. mouse control is better on pixel accurate but the lag between mouse aim and shaft aim cross is annoying, mobile control is even worse, you try to use one thumb to aim and one thum and type to shoot, scramble thumb on screen is too much friction to move without finger pain
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Why is ricochet and hornet so weak compared with other turrets and hulls?
wild001 replied to raze_avenger in Archive
Rico has same energy buff effect as short range gun like fire, freeze so one load of shots can only kill one enemy if they dont use repair kit. Since after you finish all shots you need wait to reload, in today’s high protection, high repair kit usage battle, rico has become weaker than other continous shot range gun, like strike, thunder, twins also the stock shot travel slower than other bullet gun. while dps smaller than short range gun -
I guess by that time, they will add AP immu disable effect, and shot effect to disable enemy immu, you have to get anti-immu-disable protection to be able to use AP immu after hit by that effect shot
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My EMP gauss nerfed by 30% AP gauss boost by 30% EMP railgun will be new king
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Big issue of Hopper in normal event like iron days,valentine days!
wild001 replied to CaptainMilk in Archive
it takes skill to time the jump, and avoid stun of other hopper. jump too early too far you miss the gold box, jump too late too close you stun by other hopper. same can be said for wasp bomb, most wasp just leave bomb behind others, and take the gold after all bombed, in last 2 day rail hopper event, it take real skills to fly to the gold drop zone and jump at right spot, I only take 3 gold in 2 day hopper event, really had to take the gold in hopper vs hopper case -
AP magnum wont rotate horizontally right? that may be the downside as well, unlike Harpoon, Adrenaline, Stock while 7s AP still useful in 1 vs 1. best use with hover hull.
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Big issue of Hopper in normal event like iron days,valentine days!
wild001 replied to CaptainMilk in Archive
event rocket gold box already solve the problem, there will be explosion at spot of gold box, like Xmas, jump hopper has no advantage, since gold box is on ground after explosion. --- before hopper, there is Dictotor hull, Mamthom overdrive, and titan dome and lifeguard drone. -
Siege mode is great with Mechanic drone and Tricker drone, and with Titan and Gauss, great to splash whole enemy team at point, and camp at point with titan dome, I use trickster drone to get 10point from teammate under my dome, also it help reset my supply, like double set of supply to use. my best is 650 battle point in seige. (however, use dictator hull with titan teammate get you more point, and I have see people get 800+ battle point with isida/dict/mechanic, as mechanic can use more times than trickster) also tricker drone only use nitro, which is cheaper than Mechanic, which use Repair kit. and it get more point than Supplier drone. one of the case.
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magmum + wasp OD + blaster drone is great for multiple splash kill.
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In last 50% sale, i had 800k, but only spent 200k to microupgrade the last 3 gun and 6 hulls, plus last 2 modules and 6 major drone, each by 1 step, ending up 600k left, Currently since last sale i have 1400k now due to double fund events, by the time of next sale, i may have more than 2000k at current speed, thanks to shard containers and container free premium, wtih calculation of each mu step for rest garage items, max spending of 300k in next 50% sale, and will left over more than 1700k. at legend end game, crystal become more and more like mines, since you earn them faster than the time you can spend them, as the only left items are hull immu augment and rare AP,stun augment which only can use tankicoin. tanki should add drone which can use mine per minute to enable gun to leave mine at destroyed enemy tank, or use crystal per minute augment to enable crystal armor defense power, so that extra resource can be used instead of sitting in garage
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hunter stun immu is quite useful, imagine all hunter use free tankicoin to get hunter stun immu, and they stun each other, and still run in circle around each other. ?
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emp gauss is super annoying if you dont have emp immu, I have emp guass from mission ultra container , and I have emp immu for hornet and mamthon from normal container. I do feel both side, since I have been in battle where both side has 1-2 emp gauss, specially in Seige where gauss and titan is most common thing to see, since everyone is squeeze near one point, perfect for titan Dome and Gauss salvo. but I dont have emp for titan, so I have to switch to mamthon to get emp immu. the end result depends on how many emp immu on each side and how many titan/dict hull on each side. emp immu + gauss protection module render emp gauss pretty useless, but because emp has splash effect, it weaken their nearby teammates as well if their teammate dont have emp immu. so all depends on team level emp immu level on both side if both side has emp gauss. ---------------- most time gauss AP is only target single target under titan doom, so it is fine, but railgun AP can render the whole team under titan dome protectless, so railgun AP is more OP than emp gauss in some situation.
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smoky AP and rail AP is most OP, compared to gauss AP. since, they can do multiple AP quickly, and keep mostly the same play style.
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What are you planning to buy w crystal, once you max MU most stuff in tanki, there is nothing worth buying with crystal, OP stuff need tankicoin and ultra container
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1,400,000 crystal, currently highest ever, due to double fund and container premium. I got totally 24 days of premium so far conitously
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yes, even you bought all crystal augment, it will still have purple, blue reward for crystals, however it still helps you to get Tanki Coin only Hull augment better in purple. check this guy who already have all stuff from container, but there are still crystal pack for each color reward. ---- however, there is still tons of animation paint and shot color to clear, better save your crystal for useful stuff unless you already have full garage. video ref here:
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why do dead tanks still retain their hitboxes for a second or two
wild001 replied to die3458 in Archive
Cyclone mainly used during JGR mode or gold festive mode. on normal battle, stock or 2 heavy rocket mode is more than enough to destroy most tank on DD or with boost drone. -
I use Fire Effect augment for smoky, it will burn enemy with critical shot, at mk7 max mu, it is about 3 shot to get critical shot to burn it on average, you can get it with crystal on sale, and you dont need heat immu with smoky, as smoky wont burn yourself like vulcan, vulcan you need to stay in line of sight most time. also smoky can hit and run, special cool with hover hull on mobile, since you can use Auto Fire feature on mobile tanki, which is a auto aiming vulcan at same damage rate, no need heat immu hull augment means you can use EMP immu or AP immu to counter emp guass or emp smoky or hornet OD. so smoky fire > vulcan fire.
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Done, as expected, only crystal and supplies from ultra container.
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so, Green, Password, Realistic graphics, 90s??
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so far, based on free ultra container from past several ultra weekends, I only got following gold tire: * mystious red color for vulcan * vooleNt purple color for gauss * emp salvo for gauss * rubberized rounds for vulcan * heat resist for hopper hull normal container actually give me more augment
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Finished all mission except 30,000 score, managed do 15,000 in one day with fire smoky titan trickster combo in seige, as i can reset a lot of tank supply reload under my dome
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Image editor ? : put grey overlay and type sold. i am free player. LoL Anyway, i do have exact combo but bought w crystal, except viking stun immu
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At least no one use strike protection module, compared to gauss, magnum, thunder, rail, almost half time you face 50% protection i have all modules, strike is my least used module, less than isida, as a optional as mine module
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