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Everything posted by NikmanGT
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Basically, this Idea does not present any harm or any negative sides, just another scenario of "let's add one more customizable feature that doesn't affect the main system ". The thought is that, sometimes you have everything in the BP, so you have the option to set a feature to collect this BP's rewards (which is nothing but containers) along with the next BP, so you can have a whole load of containers at that point. (Another feature which lets you "save containers")
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Sounds good then ^^ Honestly, I would rather have a customizable option to select for how much we can keep saving challenge rewards and then collect them all.
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Oh, yeah I got it, and the downside of it is that you can't put the same key for 2 different function because that would have solved the problem but instead cause a lot of confusion, so yeah your idea stays valid.
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Quite an interesting match here, it was Stand-off for a long time and then suddenly things started to go upwards for us
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Railgun is a single beam of energy which shoots at a particular position, it's all about precision and aiming, I am not sure adding splash in the radius would be a good solution.
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Can't you set multiple keys to the same function, like when I use keys, I use the arrows and the "Z , X, C" and then when switching to mouse, I already have set "WASD" in the control setting menu so I don't have to change everytime.
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Not GS, but rather the augments you equip in the battle, my point is that giving away only legendary and rare items in the containers at the point where you can get plenty of containers in the current scenario of the game, makes the augment lose their status and rarity. GS doesn't depend on which type of augments you can equip, that's solely on crystals which f2ps can easily obtain. "Restricted to buyers" is not the current container situation, f2ps can get plenty of containers easily, adding ultras to every weekend is a cherry on top, now imagine if the containers gave only rare items, it would take me 1 week to get all the Legendary augments and then done. Same for other players too. This also includes hull and turret augment, I got a pretty nice EMP augment for my turret, but I go out in the battle and all other players have EMP immunities for their hull, so how did my legendary container opening helped me if I got no advantage in the battle (irrespective of whether I am a buyer or an F2p or the same for the enemy)
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Quite an improvement from the first. Great tricks and montages ^^ And congratulations to all the new Club members ?
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Since the container nerf, they are readily available now. You almost get 5 containers per day if you are just playing daily missions, combining a whole week and easily 35 containers. Increasing their basic rewards would break the game balance, everyone will start getting OP equipments, and normal f2ps won't be able to defend themselves as the enemy consisting of 9999 GS already has enough to take you down and now the f2ps in the enemy team also has the same rarity of augments as you.
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My first match as I don't remember clearly should be either Cross DM or Serpheouv DM in around 2012. Started with hunter/smoky and my all-time favourite "white chequered Holiday paint", got the gist of how the game is played, ranked up, and then started playing with friends, all in all, a wholesome experience which got imprinted in my life which led me to stay here after 10 whole years ^^
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Valid Do you mean the option to collect all the rewards of the 2 challenges combined and receive them after the month's end ?
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@muzamil Did you get your answer?
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Questions from Questions to the Developers with known Answers
NikmanGT replied to Iron_Man in Archive
Hey there, the chat has only gone for a short period of time. It will return soon at a later date, kindly be patient .... The Developers have in mind to introduce some crystal augments in the near future too, rather than the UC status effect augments. Stay tuned ^^ -
valid Self-destruct when the battle begins
NikmanGT replied to Dictator_Haddou in Ideas and Suggestions
Valid -
Quite the V-log here, glad to see they finally discussed the preset idea is detail ^^ It would be good to have atmost and at least 3 presets rather than no change in the battle itself (preset would already contain the selected hull and turret augment also). Cool bonus boxes ?
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Status updated
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Yes I have many turret's skins in the garage, and 2 more added because of the recent challenges. Very much like to see any hull skin in the upcoming ones ^^
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Cheapest thing that can increase by armor durability by a lot?
NikmanGT replied to thunderbolt_XXXxtrem in Archive
Topic Moved to Game Discussion Yeah, after getting a lot of valid replies, I think it was better to move it ^^ -
valid Colour changing cosmetics for turrets.
NikmanGT replied to DarkPredator in Ideas and Suggestions
It is just another way to exemplify or enhance visual effect's to one's liking. By your statement, even the current shot effects, shot marks shouldn't be needed, how are they even affecting the game you can say, but they make the gameplay much more visually interesting and provides something realistic at the same time. I feel if this Idea is implemented, a new shot effect called "spectrum or rainbow" could be introduced for each turret which contains the above idea of multiple colours at the same time within one shot effect. -
Finally, obtained it ^^
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Another skin to add in the Pool ^^ One of my Favourite combos of old times ^^ Now waiting for hornet LC to match them or maybe some other Hull skin
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What Is Your Opinion About the Current State of Tanki Online?
NikmanGT replied to Maf in Game Discussion
I don't think that's ever going to happen, at least not for chat...... -
I like the concept of drones flying in and quickly speeding out, makes the battlefield look more suitable for Tanks to fight. Also, nice design of bonus boxes, I won't say that they are the best, some improvement can always be made ^^
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