-
Posts
5 807 -
Joined
-
Last visited
-
Days Won
78
Everything posted by NikmanGT
-
Valid Though I believe many PC features would be implemented in the mobile version in the near future, there could be some ideas like these that could be implemented too ^^
-
Topic Merged
-
Topic Merged
- 2,786 replies
-
- supplies
- drop boxes
-
(and 1 more)
Tagged with:
-
Topic Merged
-
Topic Merged
-
Joke's on you, I don't own a poultry farm. Still better than continuing the current discussion, imo.
-
Equipment change, finally closing tomorrow ?
-
Status Updated
-
You can forum PM me or any of the moderators if you believe your post disappeared for a wrong reason.
-
-
valid Colour changing cosmetics for turrets.
NikmanGT replied to DarkPredator in Ideas and Suggestions
It's not about balance, never in my posts I mentioned that it will break game balance, or is a "bad/worse update". The point is that different types of shot effects already exists in the game for nearly each turret (and by different I mean a lot). So when the game already has multiple shot effects, mixing all of them (combined) is one of the things that the Developers won't go out of their way to do it. -
-
What Is Your Opinion About the Current State of Tanki Online?
NikmanGT replied to Maf in Game Discussion
Been a long time since I've played these new modes such as Rugby and ASL, currently prefer all-time favourite CTF, or new Siege and sometimes TJR. -
valid Colour changing cosmetics for turrets.
NikmanGT replied to DarkPredator in Ideas and Suggestions
From the point of the resource factor, making variable shot effects in the duration of shooting for every turret possessing shot effects is a very tedious task. Moreover, I am not personally a fan of this rainbow idea, which changes the colour mid-while. But I would like to see some new colours, which could be a mixture of some previous basic shot effects. -
So try to go with Dictator if you can, also functions better than wasp in general MM. Since the recent Patch Update, the freezing effect in general (applied by many turrets) disables the player's boosted damage and any additional boosted damage effect, whether applied by augments or drones.
-
Congratz @Lennard & @shulya ^^
-
Well, Stun Immunity ain't a bad augment for hull. But firstly, try to max the hulls for which you have more powerful immunities, like EMP, AP and now cold Immunity too(Yes). As for hull augments, try to open lots of containers (irrespective of whether it's normal or Ultras),
-
What else do you think is the cheapest Alternative for durability (could be anything drone, turret, module) etc. for low ranks other than brutus?
-
I am 100% sure that @fire_shoter agrees ?
-
Just got the new <<LIANA>> paint ^^ Looks awesome
-
Plasma torch is so Overpowered now, feels like a brand-new machine gun with comparatively fast reload ^^
-
I tried the Plasma torch augment myself, and it is very powerful than before.
-
Armadillo would have not been useful before, but now major turrets and rail the foremost, depend on their critical damage and have high critical chance, thus armadillo is of high importance.
Jump to content


































































