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Everything posted by EmeraldCat
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What Is Your Opinion About the Current State of Tanki Online?
EmeraldCat replied to Maf in Game Discussion
Yeah, at this point, Tanki is no longer fun. They somehow keep making it worse. Kind of feel bad for the massive buyers on here about to watch all their money burn to flames inside this game. These are just my thoughts and opinion about it. -
patch notes Patch Update #671 - Released 3rd December 2021
EmeraldCat replied to Marcus in News Archive
Gotta say, love what you did to Hopper. :) -
Looks good! The only thing I'd honestly change about it is those side metallic plates covering the wheels. Other than that, I like it a lot.
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My boy Firebird is finally getting a buff. >:D
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I think Firebird Demonic HD will be released this Halloween.
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I understand what you mean, when I first saw it, I thought it was Freeze or Shaft. :')
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Close, except, not close.?
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I don't know about Wasp HD, but I do know about another skin...
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If enemies are approaching you, I recommend arcade mode for self defense while you're recharging your sniper shot.
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Oh, I mentioned in another topic that drones don’t have upgrade rank limits, which meant that a buyer could max out their drone at a lower rank.(The idea was to decrease drone prices) I, for one, think it’s a nice thing to have.
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So, what you're saying is, it should all be about offense? Players shouldn't defend their flags from being taken? Say this camper just defended the flag from being taken 3 times on your team, are you still going to call them a noob?
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The goal for this nerf wasn’t to prevent camping, and camping should not be discouraged as it is a genuine strategy, especially for the long ranged turrets.(Or as you said, “Camper turrets”)
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I mean, it honestly is a benefit after getting nerfed. It's not the only benefit. Shaft can also rotate in aiming mode faster, and the Arcade shots got an increase in their range, making them a little more effective. Consider it a few things gained back from something taken. I mentioned it because it was a good addition to the Shaft nerf. Other players are probably mentioning it to justify the nerf to Shaft.(They're glad it was nerfed and they hate Shaft)
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@mahad30 @awesome-blaster https://drakeirving.github.io/MultiKeyDisplay/ The problems you guys are having could be due to keyboard ghosting. Test the link out, and try pressing multiple keys at the same time, if there is a key that is not turning green while other keys are being pressed, then it's a problem with your keyboard.
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Pre-nerf Shaft was insane. Not only was it reloading quickly, its maximum damage was 3.3k, guaranteeing the elimination of all medium hulls. There would be instances where there will be groups of shafts in a singular area, making that area a death zone, with continuous max loaded Shafts. I feel like the reload nerf can be decreased just a little bit, but I believe 3 second or 5 second reloads is just way too fast for a long ranged sniper turret with high damage. The 0 energy consumption is a necessary change for the increase of reload to prevent Shaft users from being totally defenseless.(You can protect yourself at close range without wasting any energy for another sniper shot)
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Shaft has always been a medium ranged turret with an option to snipe. Though, it's more or less like a short ranged turret with a sniping capability now.(Due to its affective range for arcade mode) Similar is with Gauss, it acts like a medium ranged turret and has a sniping ability, that's why you can say it's just like a Thunder. The neat thing is that your arcade shots won't delay the 10 second reload, you can shoot an arcade shot and the reload time for your sniper shot will always be 10 seconds.
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I'm excited for the changes for matchmaking with the release of 15 minute battle duration. I've always disliked seeing an Overdrive being used everywhere I go, hearing that their recharge time will be increased brings me joy. Increasing the amount of stars is awesome too. Having a battle score limit would be interesting, I'm curious to see how that will work. Overall, nice!
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If your Brutus is not that far into its upgrades, there will be little signs of it showing affect.
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Haha, I really don't want to be killed by Railgun 2x more often than usual.?
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1 hour well worth it for the awesome new HD Sandbox. :') (Congrats that your PC has lasted for 10 years and is still able to run Tanki)
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Maybe if you use reverse psychology, and say you hate the Railgun buff, the Railgun will get buffed again. >:)
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Say you like it again, then see what happens to Railgun a few weeks later.?
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I wish everyone the best of luck with this Railgun buff.
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A randomizer for Juggernaut Mode is a must. There's no other solution, in my opinion.
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