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Posts
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Everything posted by LambSauce
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Well Helios is RNG-dependent meaning that I would have to wait to get it from ultra containers. I hate Paladin and I hate being forced to use certain equipment just so I can succeed in battles. Paladin is a hull for toxic players who want to easily dominate with minimal effort. Nothing will change my opinion on that until the devs nerf its broken overdrive.
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Hard disagree on that one. Stock Rico is utter crap, arguably worse than stock Thunder.
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I have Crisis maxed out at the General rank and even with some OP augments I have, it was bloody useless against a Helios Rico + Paladin who was dominating the entire battle. When one piece of OP equipment is utterly and totally USELESS against another piece of OP equipment, that’s when you know the game isn’t worth playing anymore.
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In terms of garage turret augments, RRE Striker and Hyperspace Rail are exceptional at the moment. In addition, Plasma Torch Rico, Minus-Field Stabilisation Rico, Duplet Hammer, Adaptive Reload Hammer, Supercumulative Rounds Smoky, SBE Shaft and basically anything Adrenaline are good crystal augments. A good rule of thumb is if there is no particularly great crystal augment then Adrenaline is always a safe bet for F2P players. In fact I would say that when it comes to short and melee range turrets, in many cases, Adrenaline is outright better than the rest (e.g. Isida/Freeze Adrenaline). There are of course other crystal augments that are considered good however I would defer to @TheCongoSpider for a detailed analysis of the most effective ones in the current meta.
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The old Ricochet was one of the best turrets in the game. Now it’s almost as bad as Thunder.
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Flippin' heck, you have NINETY nuclear energy?!
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I want Gallery TJR!
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So damn good.
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Yeah, that’s why I’m so interested in this augment. It’s basically a better Stable Plasma.
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I am actually pretty hyped about the Plasma Injector (AP) augment. Does anyone have this or has anyone used this?
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When is the new artillery turret coming?
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If I were completely F2P (which I’ll admit I’m not) I would probably stick to mid-long range turrets. Which means I would probably camp. Now let me get one thing straight. Normally I would detest camping and those who do camp generally piss me off. However with all the ridiculous crap F2P have to go through in every battle (OP augments, drones, Overdrives, gimmick after gimmick) I don’t blame them anymore for doing so. In the past year I have seen a lot of players camping, especially with Shaft, and not really paying attention to the objectives. While this can be annoying, I simply see it as a natural reaction from the F2P to the increasingly unbalanced matchmaking. Does a completely F2P player stand a chance in a 1v1 engagement against a heavy buyer? I would say, absolutely not. So what does the F2P do to get around this? Simple, they increase the range of the engagement and play smart. In other words, they camp. So my message here is simple. If you’re not a buyer consider using a longer range turret if you want to have a decent chance at scoring well in battles. That doesn’t mean you can’t do well with melee and short range turrets, it simply means you won’t be opening yourself up to nearly as much incoming damage. Play smart, use mines to your advantage, and rather than staying in one spot the whole time, move around to desirable spots during the battle. But above all, know the maps well and play smart.
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Combo?
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What Is Your Opinion About the Current State of Tanki Online?
LambSauce replied to Maf in Game Discussion
It wasn’t at peak time. -
With my incredible container luck I would expect to have Helios within a few weeks ?
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What Is Your Opinion About the Current State of Tanki Online?
LambSauce replied to Maf in Game Discussion
This was a PERFECTLY BALANCED battle…bravo Tanki ? Bravo! -
So what exactly is the issue?
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The fact that you can peak around corners and send any tank straight to hell with this augment is ridiculous. At least the Twins equivalent isn’t obnoxious like this one.
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Pulsar’s effects last for 1 second and crits come rarely. Helios on the other hand is straight up broken, especially with Crisis or even Booster.
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Nope, we don’t need more of that cancer dominating any more battles.
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Me seeing someone with similar luck to myself: "Finally a worthy opponent...our battle will be legendary!"
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That is intentional. The Overdrives of both Hunter and Hopper are dealing damage since the last patch. Probably as a result of either AP or Jamming status effects. All of this is intended.
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HEEEEEEEEEEERE’S HAZEL!
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Recently I passed FIVE meteorites and got sent back only once. RNG is weird.
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Mammoth is a decent hull. Striker is one of the better turrets. If you’re struggling with that try something like Striker (RRE augment) with Dictator. It’s tough to learn but it pays off.
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