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Hypersomnia

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Everything posted by Hypersomnia

  1. Hypersomnia

    Winter eSports TankiFund 2023

    Well with Premium I get 300 stars in 3-4 hours. Last challenge I got a 1000 I think just from playing a little bit more than usually
  2. Hypersomnia

    Winter eSports TankiFund 2023

    7k+ out of these 10k stars we're actually grinded not bought. How? ASL. I am a tankoin pass buyer and the only reason I bought the fund is to potentially get 8k. I do not give a damn about the "main rewards" lol they're too bad for ANYONE to invest
  3. Hypersomnia

    Godmode_ON question

    (Mod move this to the right topic) Yes If Godmode_ON Is using JGR with his 99% Protection you can oneshot him with hyperspace. You need to hit 10 players before hitting Godmode_ON to deal 35k damage to him which is enough to oneshot him since JGR has 30k HP *MAX Railgun Hyperspeed + MAX Crisis If you hit through 10 players on a person without any armor and protection you'd do 3,5 MILLION damage in a single shot.
  4. Would always do this with Rico lol
  5. 1st shot 900 dmg 2nd shot 2700 dmg 3rd shot 8100 dmg Hyperspace Shaft would be extremely fun especially with the Piercing Feature back. used stun shaft like 3 battles then never again. Pretty fun pre-status nerf. for some reason everyone would equip stun immunity always even tho the stun is like 0,1 sec.
  6. (HAZEL FOR THE LOVE OF GOD BRING BACK SHAFT'S PIERCING SHOTS ON NORMAL SHAFT SHOTS) (It's "Gacha" not "Gocha" games) For those who are scared to watch the video I'll explain. It's a change that'll start the end with no coming back. Power Creep in tanki would work like this. 1. New offensive JUGGERNAUT (not the tank I mean very OP) of an augment gets released on big celebrations. 2. New EXTREMELY defensive augment or drone gets released that is suspiciously effective against the new OP augments. 3. Repeat step 1 and 2 infinitely. Now this will cause this to happen. 1. Players will get "high". They'll want more and more OP augments to dominate everyone from the dopamine rush they're getting. (Even F2P players as crazy as it sounds WOULD FALL INTO THIS CATEGORY) 2. Tanki would likely introduce Power-Spikes aka extreme and instant power-creep. Power-Spikes would likely come rarely maybe once a year or two and be happening in HUGE celebrations. Power-Spike would INSTANTLY make your garage unusable not even a chance against the new era of augments. Imagine, exotic augments turrets are able to kill exotic hulls in 2-5 seconds. Now power-spike happens and all of your exotic augments turn into legendaries and the new MONSTER exotics begin to come out. Now your Old Exotic augments are unable to even damage a Wasp with the new augment. Aka your augments instantly got "aged out" which means unusable. They didn't get nerfed they just got Power-Crept to extreme. Now I played Gacha Games for long enough to experience Power-Spike. Dokkan Battle a gacha game got a Power-Spike on their 7th anniversary celebration. 2 Cards released that we're so overpowered that the players ranked them like this. People didn't even BOTHER ranking the 3rd and 4th best card in the game because they we're literally NOTHING compared to the new ones. Also the new fights designed for the NEW era of cards to dominate came out. Guess what. People got oneshotted constantly without even a chance of winning unless you had the new cards. The best pre-7th anniversary teams that cost THOUSANDS OF DOLLARS went from absurdly overpowered to TRASH in just 2 WEEKS as the new Boss Fights came out. Now would you like that in Tanki? Or would you rather have random nerfs/buffs for turrets? But what would happen if Tanki decided to introduce Power-Creep and Power-Spikes and then stop? Would players be happy? You won't believe this but NO. Players will get hungry for power-creep and new OP stuff. Dokkan Battle can once again be used as an example. After 7th anniv the power-creep got really slow. The new cards we're ABSURDLY OP compared to the pre 7th ones. But after 7th anniv cards we're not better than 7th anniv cards that introduced the Power-Spike. The devs did it so players can built their teams (F2P and P2P) to finally be able to beat the new Boss Fights easily. If they continued with the Power-Creep after this Power-Spike the game would literally become unplayable. But now we're couple months away from 9th anniversary cards and the new cards the game releases are still on around the same level as 7th anniversary cards. And people are MAD they go as far as to BEG for another Power-Spike for 9th anniversary now. Absolutely agree. I spend like 8 bucks on average every month and in 2 years I got ALL the container drops (paints, augments, shot effects etc.) and have a bunch of OP augments for a lot of turrets that are not from the tanki fund or other free events. Also Have all but 15ish skins too.
  7. Understandable. But why not leave the containers at the same 15 then? I'm no coder but it can't be that hard to go back and change the code so the mission reward is still 15 conts. Also idea for Hazel. When pressing quick battle you can filter what modes you want to play in. So for example I click on Quick Battle then press on TDM, CTF, SGE and I only get put into those modes instead of any of the 6 we have right now. Good quality of life update.
  8. Papa Hazel why did you nerf container count from missions from 15 to 3? The keys are not out yet so it doesn't make sense? Also what happened to keys? The conversion is long over. Not really a debate yet... just explaining the obvious of why overpowered augments get nerfed to avoid continous rise in power. And big thanks for working on JGR ))
  9. Hypersomnia

    Ice Age

    We went from Mission Rewards to Mission Trinkets ? ? These "keys" better give me a house to live in if thats how the new cont "reward" system will work.
  10. It's clearly intentional to avoid augment powercreep by nerfing big augments and keeping the power level of exotics the same. As for normal turrets getting nerfed/buffed its just so it can give a fresh breath of air into the game since it effects everything related to that turret including augments. If they stopped doing it you'd get bored quick trust me. also the augment power creep would become unbearable in around 3 months. Unless they're powercreeping hulls by introducing new Mk upgrades or augments that give HP. Mammoth with 50k HP in 2024 ready for that?
  11. "Juggernaut combo was the best combo in the game and now its going to be rare to have it even if it reduces getting abused" ??? What's the problem? no more clabarars, nukler, bruls, 9_the_jaggarnaut, DokanPerfect (woopsie thats me when i go quick battle and get JGR), and other nonsense abusing a glitch in the game. Hopefully this reduces JGR popularity so every time i press quick battle i get into a different mode instead of JGR 9/10 times. Hell they have full right to ban the JGR abusers but they chose not to. Be thankful. never used a status hammer in my life but i agree. the effect on crit should've been removed but the effect applied every 3rd hit should've stayed. You can use your repair strategically and avoid the effect. now its random. Rare mod W and i am disgusted by it. Now status effect critical hits do -50% damage instead of -90% so technically armadillo value rose up. so you want to upgrade it more now.
  12. Hypersomnia

    Railgun augment "Incendiary round"

    All status effect augments (including incendiary ones) now get their Critical Damage reduced by 90%. So for example if the turret deals 1000 damage on a critical and 500 on a normal shot without a status augment, it will only do 100 damage critical with a status augment but still 500 normal shots. Be ready for this information to be outdated soon since the admins listened to players hating on status effect augments and now are looking for a nerf. Currently its -90% critical but at any moment it can be changed
  13. Hypersomnia

    Tanki Picture of the Day - Have any?

    The "GS Matters ? guy" VS "7k GS Enjoyer ?? "
  14. Hypersomnia

    Tanki Online on Reddit! ? 

    I mean considering you got this for doing 10 seconds of work, yes it is worth it. (if reddit reached 15k or whatever yes i know)
  15. Hypersomnia

    Black Friday 2023

    Containers?? Not Keys??? (I just want Contract Missions that come with keys dude...)
  16. Hypersomnia

    Winter eSports TankiFund 2023

    Well my friend is F2P and he won 2/3 funds. Then another one that spent like 40 bucks in 10 years won 1 out of the last 3. I spend on daily tankoin passes and spent maybe around a 1000$+ in 10 years and maybe 500$ish on this account. I won 2/5 funds. Idk seems fair to me. Hell just google and chance randomizer thing and set your chances to 20% and try to pull the 20% chance. Now each click takes you 6 months. Sure losing sucks balls but it doesn't seem that rigged. Don't be surprised that 75% of people who bought tanki fund are buyers because F2P players were smart and skipped this monstrocity of a fund for them. So 75% of the future salesman are going to get the 8k tankoins 50 tiers make no sense. Tanki says its because ppl suddenly liked the fund a lot (wonder why... cough cough token of apology). It should've been 20. The rewards for the most part are horrible. 10 crystal paints hidden behind a fund wall is crazy. If we'd reach 50 tiers the fund would actually be better than the "good" ones with augments. You get 100+ ultras and your chances of good augment that won't get nerfed instantly due to everyone having it are pretty high. Idk about yall but i'd rather have a chance to get a good augment that'll barely get nerfed after months (if not never) than something guaranteed that'll for sure get nerfed to the ground in the next 2 weeks.
  17. Hypersomnia

    «Trick-or-Treat» mini-game

    Now we'll translate it into russian prices. 16$ for 140k tankoins and 10$ for 4m crystals. Remember that russian buyers get everything like 90% cheaper cuz of how international transactions work in the internet
  18. Hypersomnia

    Winter eSports TankiFund 2023

    You're somewhat wrong. Melees, Twins, Hammer, Twins, Rico, only Faust and Phoenix Striker and potentially Vulcan, Thunder and Phoenix Scorpion can carry games also Healing Shaft. yes youre supporting your team but if you know how to use Heal Shaft the support is so OP that you're basically carrying your entire team. I went to so many battles that started 5-0 and by the end it was 5-7 only because I joined and healed everyone non stop. This ? Off topic but anyone knows who's the closest to getting Phoenix Shaft? I had a dream that it does 4k damage by default on sniping while heaving heal and bigger damage on normal shots (1000) with reload being maybe cut in half and the charging time in sniping mode almost instant. It does feel like a Phoenix aug considering its a couple augments smashed together
  19. Hypersomnia

    Winter eSports TankiFund 2023

    i learned it as a kid in like 30 minutes when it came out. i play this game for 10 years. Oh well sorry that i didn't know youre the single player in this whole game that doesnt camp with magnum. Personally I have nothing more to prove so i just abuse my magnum if i want and get 200-500 more score than the guy in the 2nd place. And i did nothing but hide in the corner. Peak gameplay. (AP magnum... AP...) and yes i can bullseye a moving object from across the map too. I don't know how long it took to learn that. I dont remember and i dont care all i care about is magnum getting nerfed to tumbleweed levels of power
  20. Hypersomnia

    «Trick-or-Treat» mini-game

    and me conveniently getting -15 2 steps away form 4th island.
  21. Hypersomnia

    Winter eSports TankiFund 2023

    Yes it sure takes a lot of skill to sit behind a wall and wait for a red arrow to travel to the point that you want to hit. Even Pre-re...dation magnum update when you had no arrows it took me 30 minutes as a kid to get used to magnum when it came out. 30 minute learning barrier for being beyond cancer player in a game is not what i'd like to see
  22. Hypersomnia

    Winter eSports TankiFund 2023

    Oh dealing 163 damage every magnum shot is far from an issue to me. Just equip EMP immunity and wait a couple sec till your AP runs out
  23. Hypersomnia

    Winter eSports TankiFund 2023

    The Prizes... Yikes... Mono paints are literally just 10 crystal paints but for some reason super rare. GT Skins are...? Skins? Oh yeah its a "skin" it just looks like default turret but with some white lines and there and GT Hulls make me want to bath in holy water every time I see that monstrocity. 15 NORMAL conts are cool I guess...? You can get lucky and get something but your chances are almost 0. Maybe the key update going to make them at least somewhat more useful. 5 ultra conts lol 3 weekly conts are ok i guess. 3 battles worth of supplies! Yay!! Yay...... Pulsars are useless so thats good i guess less toxicity in MM. rest are unreachable. this fund is horrible. Look I'm not asking for Triplet Hammer and Faust Striker but make like challenge level augments for this. Hell put stun isida or something in here.
  24. Dear Cure, I would like to extend a sincere apology for any confusion or misunderstanding regarding the homing missile strategy for Juggernaut in our Tanki Online game. It has come to my attention that there may have been a miscommunication regarding the origin of this strategy. I want to clarify that the homing missile strategy for Juggernaut is indeed a game mechanic, and I did not invent it. It is a feature that enhances gameplay and allows for creative and strategic maneuvers in battles. I deeply regret any statements that may have suggested otherwise. Tanki Online is a community-driven game, and I appreciate the collaborative spirit that defines our interactions. I value the contributions of all players to our shared gaming experience. If there was any confusion or frustration caused by my previous statements, I sincerely apologize. Let us continue to enjoy Tanki Online together, learning from each other and pushing the boundaries of what is possible within the game's mechanics. Thank you for your understanding. Sincerely, DokkanPerefect
  25. Status effects are annoying and deserve to be buried 6 feet underground. Ruined yet I still see the same hopper ruining every cap mode match and still a million hovering Ls every match. Considering they ruined the game for what 3 years? they deserve to be completely ruined for 30 years. This """"nerf"""" is far from enough. (GS is really just a number. It's the augment you should be worried about) The GS difference is so high due to MM trying to find you a match ASAP so it just makes the rank spread way too big. Devs said that they'll add bots as filler players to fix this problem. When the bots are developed enough that they can keep up with the legend battle chaos. (To OGs it is the waiting time not player count. There are more than enough players of each rank to make a match but it'll just take too long) People complained about status effects since the first one was added basically. Not expecting a nerf was stupid. True. Just use non status augment. And even if you use status augment it's not that big of a deal and its coming from a guy who mains dictator hull.
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