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Everything posted by POWER-OF-ONE
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Matchmaking is broken - balance doesn’t exist anymore
POWER-OF-ONE replied to Mr.Blitz in Game Discussion
This is due because not enough players are fitting the criteria for MM. This is down to players ranking far to quickly and not having the resources to improve their garage after each subsequent rank up. My solution would improve MM tenfold. This is why MM failed from the instance it was brought into the game. This is why "MY" IDEA" was rejected because the devs want unbalance in battles in the hope some players will buy their way out of being canon fodder. I maintain that TO will get progressively worse with every update "they" bring out. -
Matchmaking is broken - balance doesn’t exist anymore
POWER-OF-ONE replied to Mr.Blitz in Game Discussion
Bots. The other downside is that players will "eventually", probably over a period of a couple months, maybe a bit longer be back at square one facing much stronger players because of the way TO sets out the mechanics of the game. There will ALWAYS be uneven teams in TO because of so many factors that can present themselves in the game. I will give a few examples. 1-Players from back in the day reactivating old accounts at lower ranks that have multiple protections. There are no prots until General rank, so those players already have a big advantage, and there are quite a few. 2-The buyers. 3-Did I mention the useless, pathetic, waste of space bots. 4-luck. The nerfed containers that once in a blue moon give out something that enhances your garage. 5-The biggest factor imo are the players themselves. Skill factor. Knowing what to do for the good of the team goes a long way in determining the outcome of a lot of battles. There are just to many factors to contend with when putting players against each other based on "win rate" only. One last example. I camp. I do this because I refuse to be cannon fodder for the multitude of ways you can be taken out. I am very good at camping and usually get top 3, regardless if I'm on the winning team or not. I would guess that my win rate is maybe between 40/50% with a small percentage of draws thrown in. I regard myself as a smart player and I always target skips, "ALWAYS". If my win rate dropped (because of various factors beyond my control) then I would be placed in ever increasing weaker teams, even though my combo is strong, at my rank that is. In a near perfect TO world your idea is ok, but this is TO, and cash rules all decisions made regarding how the game will progress. Players in the main are just a platform to ensure the cash keeps rolling in, hence the mechanics of the game will always be unbalanced and ideas to improve the game will always be rejected, no matter how good they are, unless of course they coincide with their cash making scheming ways. TCSOTO will only get worse, much worse. -
Matchmaking is broken - balance doesn’t exist anymore
POWER-OF-ONE replied to Mr.Blitz in Game Discussion
So very true. Again very true. Can't really comment on that one as I have no idea if that's what actually happens. Skips compound the issue enormously. I gave the best solution to this years ago and it got ignored. My solution would have balanced out teams according to rank over a period of time and improved MM by orders of magnitude, but it got ignored. GS can be a false indicator of a strong garage. A Legend can have "one" maxed out combo with 4 maxed protections and have 9999 GS but no other combo's or protections to fall back on. Not sure if that actually works. I think MM goes off ranks not GS. Bad idea and will never happen. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
I'm done. As for the devs and you mods-------have a guess. -
Glad you are all enjoying this fab event ?
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[BUG?] Tank performance nerfed after reaching Legend rank - urgent dev response needed
POWER-OF-ONE replied to Mr.Blitz in Game Discussion
@Mr.Blitz Congo is right. Although I do not disbelieve you "VIDEO" evidence would clarify your claim. No one, "AND I MEAN NO ONE" likes to point out the "GLARING ISSUES" of TO more than I do. I do not lambast TO because It's something to do, I do it because the mechanics of the game are complicated and wrong. This is putting it in It's simplest form as I have already went into great detail about the shortcomings of TO many, many times in various topics. And shame on me if I mention augments and skips should be scrapped to improve TO by orders of magnitude. Whether @TheCongoSpider has won the praise of the mods or not is secondary to his "VALID" and correct response to your query. Again I do not doubt that you are having issues with TO (there are far to many to mention) so video evidence would go along way to getting the "fixes"/answers you are asking for. On this I 100% agree. Getting a "straight/honest" answer from the devs is like asking a leopard to change It's spots to stripes and then turn itself into a unicorn. Impossible I no, which makes this analogy even more apt. Short answer-never gonna happen. He's right you know. @TheCongoSpider is "THE" most serious anarak in TO and dedicates a lot of time, and effort no doubt, sifting through and explaining the mechanics of TO to the general population of the player base who get dismayed and confused by the ever increasing complexity and seemingly inadequacies of "the devs" to explain most things to players in a sensible and easy to understand format/wording. Example- Co-efficient in TO gets used a lot and I know for a fact that most players will not have a clue what it means. Excellent response. As always, keep up the good work. Or you could just let @TheCongoSpider deal with it and explain how this can be resolved saying as how your clearly far to busy flexing your sarcasm AGAIN. A bit unstable. Understatement of the year. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
I'm not asking for perfection. I'm asking for certain changes to the mechanics of the game to improve "the game". They would if by doing so they cashed in big time. So in your opinion what is stopping them from "doing so". Yip, got it in one sport. This is because they are, I hate them in the game. My "MAIN" argument is the "passive xp" and the ability to rank so quickly "at the lower ranks". Ranking at an excessive pace is not good for low rankers, not unless you buy your way through them. Really!!!!!!!!!! It's an analogy that highlights that anything can be changed (very quickly) if it suits their purpose. The main problems with TO are as follows:- 1 Augments 2 Skips 3 Passive xp 4 Ranking to quickly, making it very difficult to adapt (strengthen) at the lower ranks. Also why no protections until you reach General. Of these last 4 issues I would take vast improvements with the last two against scrapping the first two. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
Complaining as you put it takes effort when the complaint is constructive, well thought out "AND" will improve TO as a whole for players, especially low rankers. The solutions I give will make a difference to low ranked players. Most of my ideas are for low rankers and do not primarily effect/involve Legends. The solutions the devs could give would be to undo most of their shambolic updates, which is why they will not do it. Most of the problems effecting TO are deliberately implemented by the devs to make cash. There is no balance in this game because of the innate greed surrounding it. I have offered numerous ways to improve TO, especially for the low rankers who have it extremely hard when trying to upgrade their garage, but none of them have ever made it into the game. One example which really does not have a bearing on the economical outcome of the game. Increase XP needed to rank by a factor of x2 all the way to Marshal. This idea/solution would give low rankers the time needed to accumulate more cry in order to upgrade their account upon ranking. This "VALID" and simple solution has never made it into TO. There is also the added benefit of keeping similar ranks together in battle because they stay at that rank for longer, so it also improves MM. One solution, one definite problem solved and one improved drastically. How is this not good for the game and It's low ranked players. Give me any downside to this idea. Yes and no. It seems to me that you are finding it difficult to counter my extremely valid points regarding all aspects of TO, either that or you are reluctant to voice your true opinions, whereas I am not, having no allegiance to the game. About the settings making the screen larger/smaller. This does not rectify the massive text walls obscuring the battle. I have complained about this for years now, no solution was implemented, even though it would have been a relatively easy fix. Agree and that's fine by me. Players who spend cash (on OP equipment) should expect an advantage. I'm not against this cash=advantage in battle, all for it actually, only right if you spend wads on a game. Understatement of the year that one. Making/doing your best does not mean that "your best" is anywhere near good enough, so It's a moot point. Please do make us aware of them, maybe I/other players can expand on them. But it could at least "TRY" and be THE exception to the rule, you no, break the mould as it were. "CAN'T". You sure about this. You being serious. If removing skips from the game made them a million dollars a month how long do you think skips would last, should I tell you, poooof-instantly gone. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
Like I said earlier, why not make it a priority, why must it be "later-when we can be bothered on" Most of the issues are down to the devs themselves. Like the flying skip paladin being broken you mean, or like asking players to earn zillions of rep points making them (low rankers) rank up far to quickly and being forced to spend cash to compete. These are just two of many forced scenarios that the devs employ on players, so yeah, the devs "do force" set-ups (situations) onto players. Stop defending them and their abysmal, atrocious methods. Get rid of all augments-situation improved dramatically. Get rid of all skips-everyone but the little kids no-lifing their mobiles instantly see a marked improvement in the game. Get rid of bots. The devs start answering the valid questions posed by players instead of dodging them all the time, or just cherry picking the ones they actually want to answer. The list is nigh on endless because they have butchered TO beyond recognition. It's sad really, just like someone I know. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
Ok then I would like feedback as to why none of these have been addressed or answered. 1-Why are there no protections available until General rank. What is the reason for this? 2-Why is armadillo so expensive to upgrade when so many augments negate it easily. 3-Why so much passive XP, It has a huge negative effect on low ranks. 4-Why are most overdrives redundant. Augments, (bombs, titans dome) and overdrives themselves cancel each other out. 5-Why are useless bots always jug. 6-Why can't you programme bots to avoid blocking players on their team. 7-Why do we need players names and other useless text walls in battles, they obscure everything, making it very hard to see what is going on in the actual battle. 8-Get rid of the useless, redundant augments for turrets and hulls that no player will use. They are useless and ineffective and do nothing to improve your garage. 9-Back in the day clans used to be a "thing" now they are not. What went wrong, and are there any positive points as to why players should join or form their own clan. 10-Why do you continue to produce skins, paints, shot effects, etc when there is far more pressing matters that need your attention, LIKE ALL OF THE ABOVE. -
The Positive State Of Tanki Online
POWER-OF-ONE replied to POWER-OF-ONE in The Positive State Of Tanki Online Archive
We have all posted our thoughts on TCSOTO and mostly it reflects negativity. I thought that it would be nice to get input on all the positives that currently prevail in the game. This topic is ONLY for positive reviews. Please post as many "positives" as you can regarding TO.- 1 reply
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What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
Your either lying or you really are that blind. False platitudes mean nothing and lets not mince words, they are false. Same here. I wonder how many years it would take to fill just one page of positive posts by normal players, not bots or mods or that freak who thumbs up anything and everything concerning TO, but real players. -
What Is Your Opinion About the Current State of Tanki Online?
POWER-OF-ONE replied to Maf in Game Discussion
And that will achieve what exactly. Oh yeah, nothing at all, good advice though. carry on, your doing a sterling job. ? -
MMMM point taken I suppose, but it was a draw. I refuse to get stuck in as it were and be cannon fodder, I always hang back with a long ranger and take pot shots. That 1 kill against me by the way was a "out of the blue" self destruction, you no, just the usual tanki crap that hasn't been sorted yet. Also it was not my power-of-one account.
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@Wry And the flying skip paladin, which seems to stay un-dead for a very long time, which is why it dominates in battles, which is why along with augments it should be scrapped from the game.
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Only Active Clans - I Leave Inactive Ones Without Hesitation
POWER-OF-ONE replied to Mr.Blitz in Game Discussion
Why do we even have clans, what is the point @Mr.Blitz -
I see my original post got side lined. Ah well never mind, people who throw stones in glass houses and all that. They just hate my criticism of their pathetic augments and floating skips and how I choose to describe them, which is far more apt then their description of them. As for your take on classic-----agree. Although how "small time" it will be will depend on the players and how the devs go about relieving them of their cash. It's ironic, Tanki X could have been excellent if they had learned the lessons from past mistakes, the main one being greed, they never do of course. Greed is an addiction as much as this game is for most players. Same old, same old.
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I said that same thing years ago. The impossible always becomes possible when cash is involved. In fact impossible does not exist in a game, especially with this game. They will when enough cash has been made from them. Then they will just move onto the next cash grab knowing that the conditioned sheep will obey and give them their cash, continuing the vicious cycle of OP crap for money. For players it's lose, lose for them it's win, win all the time. The word balance "as a word" does not exist to them, never has, never will. A small observation I made about your account is that you only have 4 protections and one of them is from mines. At your rank this is a extremely weak garage. This is because you have ranked far to quickly without strengthening your garage. They want you to have a weak garage, which is why they have added passive XP to everything hoping you will spend cash to offset the lightening fast ranking process so you can compete and not feel like an average joe making up the numbers, which sorry to say, you are. You should care about the cycle because it affects you big time. I detest augments as much as I detest the low lifes who think them up, but on this point I agree with you. Then all you are doing is waiting to be disappointed, yet again. When will players in general ever learn ?
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The price of the pass is way to high. They think adding excelsior titan will sway those who are undecided to pay this huge price. Unfortunately there will be those players that fall for the gimmick.
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Been asking this question for months now. Still waiting for the fix.
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Answering a question with a question is not answering the question. Yeah, poor you. Learning to spell might help with your ailment. You mean they cherry pick the one's they can get away with.
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Lots of editing and no answer to the question, typical response, utterly clueless as always. So when I ask why something in the game does not work as intended I should get a response, especially if a lot of players are asking the same question. Example- why does Nemesis always go haywire when trying to deal damage with salvo, meaning it does not deal damage on a regular basis. This question has been asked multiple times with no explanation why it happens and there certainly has been no fix to solve the issue. The question has been asked constructively and politely and yet still no answer/feedback to explain why it happens and what they are doing to fix it. What is the point of a complaints section or any other section in the forum if players questions/concerns just get ignored. I am referring to the questions that highlight serious problems with the game (nemesis is just one example) and not necessarily the economical side of it, although that to needs to be addressed. AND why the sudden interest in the flying tank that looks nothing like a tank. Why should a name bother you lot so much. Legal hack-[edited]-flying skip, why should these non inflammatory nicknames be edited. Everyone of them describes perfectly the disdain most players have for them. Along with augments these lame excuses for tanks should be scrapped.
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Nemesis has been plagued with problems since it came out. No damage has been the issue all the time and still they haven't fixed it. Just shows they either do not think it is a priority, or they can't fix it. Same old, same old.
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Utter tripe. So how come you are only deleting the reworded name of the legal hack [edited] now, why not when they were first getting renamed. They will always be [edited] hacks to me, regardless how many times you delete such words. Does this mean that you have also went back over months and months of posts to do the same to them?
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Greed destroyers most things. The devs/(the company) are very good at what they do, conditioning players to spend cash. The players that have the cash could care less about those that do not, and the devs don't give a flying toss about anyone (buyers or f2p) as long as the sheep keep spending. TO will continue to get worse until players revolt in enough numbers to make them change the game for the better. Of course this will probably never happen, sheep, conditioning and all that. Look at all the complaints they get about the mechanics of the game and all they do is say, "we are concentrating on skins and new shot effects and bringing out a new scam event to keep the sheep happy". TCSOTO has never been worse than it is now, that is until the next useless update roll's out.
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