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POWER-OF-ONE

Tanker
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Everything posted by POWER-OF-ONE

  1. What has destroyed the game is augments and trashcans. Bots are a nuisance and really serve no purpose, other than being cannon fodder and "CONSTANTLY" getting in the way and picking up valuable supplies that never get used to full effect. This game like all internet games is based on making cash, as much cash as they possibly can from the non brain functioning/conditioned buyers, who "MUST" win at all costs. TO has so many problems, but the main two are augments and trashcans, which have destroyed and unbalanced gameplay by a huge factor. I concur. Hope you read this bit Hazel. You mean when they become nerfed, and to make way for some other OP cash grab. Valid points, but you are either deliberately missing the point or have no clue, I will guess at the latter. I bet they don't touch the sides on what I want to see improved. A hundred would make no difference to improve your battle score. Pure waste of time. Agree to a large extent.
  2. POWER-OF-ONE

    Release on Nintendo Switch™

    Really. Anything that has a screen and buttons to press will eventually be infested with TO and all the problems that come with it.
  3. POWER-OF-ONE

    Release on Nintendo Switch™

    If that was the case then I'd say yes to the former in your post. The first three words to be precise. You no full well that you wanted TX to replace TO, that it didn't pan out the way you wanted does not change that fact, or the fact that you were slowly making changes to it in the negative as far as players go. I remember all this because I asked the question about transferring accounts from TO to TX, the answer was no from the very beginning. As for your (Alternativa ) intentions, just the usual, cash and lots of it. I will tell you what really bugs me about TO. Not addressing problems that affect the game/players on a constant daily basis. You would rather (so it appears) concentrate on new mechanics for "WHATEVER" than fix the bugs, like not changing equipment first time of asking, self destructing in most battles for no apparent reason, dealing no damage, overdrives interfering with how the tank moves (this happens a lot) refreshing because of doing no damage and being kicked from the battle. It seems that all valid complaints about the game just get ignored- example-The problems changing equipment first time of asking in the garage has been ongoing for a very, very long time with many complaints, and yet it's still happening. Gauss dealing no damage on a regular basis has also been ongoing for a long time, why have both, along with countless other problems not been fixed. Try concentrating on the problems that are blighting the game instead of adding potentially more to it. On a side note. Try not to be to flippant in your post, your meant to be an adult and THE lead dev. Give me and thousands of players the answers we are asking for, rather than trying to get a few laughs at my expense, it really doesn't become you. Fix the game Hazel.
  4. POWER-OF-ONE

    Release on Nintendo Switch™

    TX was not a side project. They had every intention to switch it so it became the main TO. The main drawbacks for me with TX was that you could not crossover with your main account from TO (meaning you had to start all over again with a new account, not happening) and the pricing system, which was just following along the lines of TO, utter greed. This entire concept is based on greed and conditioning players across all platforms to waste their cash on a game that has a history of nerf/buff, which renders your cash spent null and void, basically wasted. When they have "fixed" the non stop issues of bugs/glitches in the game, which they never seem to address, then maybe the game will become practical to invest in, augments, overdrives and trashcans not withstanding, because these three need removing permanently. Also the removal of the pathetic bots and the inept MM system. The XP to crystal ratio and the experience needed to rank also have to be changed, especially for the lower ranks. There are so many problematic issues with TO that introducing yet another way to play it is just to fatten their coffers. TO's mantra, the inherent problems be damned, as long as we make cash from the gullible and conditioned players.
  5. POWER-OF-ONE

    Release on Nintendo Switch™

    Tanki X was a disaster because they got to greedy, as usual.
  6. POWER-OF-ONE

    Complaint Book

    What is the point of protections if augments just negate all of them?
  7. POWER-OF-ONE

    Complaint Book

    Enter battle with Gauss, feeling confident. ? Get a few good hits/kills, battle going well for me. ? Out of nowhere I self destruct, yet again. I respawn only to find I can no longer do any damage, yet again. ?less I refresh and enter battle again.? I notice I can damage the enemy again ? but need to change prots, so I enter garage.?️? Prots changed in garage but do not register as being changed on my combo, yet again.? I refresh "AGAIN" in order to let the glitchy game register my changes. Enter battle "YET AGAIN" with no further apparent glitches.? This little list I have posted HAPPENS IN EVERY SINGLE BATTLE I GO INTO. ? Why can you not fix/solve these problems.
  8. POWER-OF-ONE

    Tanki Online V-LOG: Episode 523

    Agree on this point.
  9. POWER-OF-ONE

    Tanki Online V-LOG: Episode 523

    Well "YOU/ PLAYERS" don't have to "BUY" anything. Giving the "OPTION" to buy in a supposedly "FREE" version of the game is NOT FINE. Seriously! You can't understand WHY the devs are pre-empting the monetisation of classic before the official release date to all players, I shake my head in disbelief. This is TO. P2W will never, ever go away. Even in a watered down version of that system the devs will always, wherever possible, play on the competitive nature of players;-ie lighten their bank balance as much as they can at every opportunity. That I have to keep spelling this out to players is beyond comprehension. TO will "ALWAYS" exploit players. It's "THE" only reason this and any other game exists, to GET YOUR CASH. I wonder how many players who have the means/cash will fall for this, silly me, all of them of course. It's called conditioning and TO are very good at enticing those that just can't function on a daily basis without the game in their lives. Yes you will, because you think buying into early classic is fine. This tells me that your mind is already made up. Your going to at least try out the classic version, no matter what, and you will. Don't misunderstand me, I totally understand the reasons/economics of why TO has to make money, it's in order to keep the game going, makes sense. The difference between me and so many other players is that if I see a offer in the game for cash I don't delude myself behind the reasons why I may decide to get it. It's either actually worth it, or it is not, regardless of the offer. Deluding/convincing oneself that It's worth it, that It will definitely make a difference is a trap I have never fell for. That so many do is probably the reason that the pricing system in this game is sky high. Example. The 3rd special offer will cost you 19.990 tankoins = € 180.00. How many will purchase this ridiculously overpriced offer. For me personally they overprice items 90% of the time by a massive amount, and yet players still delude themselves that It's worth it.
  10. POWER-OF-ONE

    Tanki Alphabet

    @TheCongoSpider Like I said in my topic I posted, you always seem to answer the players questions before anyone else. I feel my proposal to elevate you within TO as stated in my topic is vindicated. Now MR know-it-all, can you please tell me how to obtain a winning lottery ticket-ta in advance.
  11. Well I think you should be, along with a few others that know how the game pans out in reality. TO is a jumbled, complicated, mess and needs a DRASTIC overhaul in all areas. Unfortunately this overhaul is up to those who put profit before anything else and I'm not putting this on the devs, but those who employ them.
  12. POWER-OF-ONE

    Should TheCongoSpider become a Game Mechanics Tester for TO. (and have his feedback actually acted on regarding the game)

    As everyone knows @TheCongoSpider has dedicated a lot of time, and no doubt considerable effort into summing up the pros and cons of just about everything associated with TO, so much so that I firmly believe that outside the actual developers he is more knowledgeable than any other person/player who plays this game. I try and work out some of the mechanics involving turrets/hulls/augments etc, but it takes a player wholly dedicated to such a task to decipher the insane amount of data/information associated with each individual mechanic and come up with a viable alternative regarding buffs and nerfs that players actually understand, because he takes the time to explain as simply as possible what the devs have posted that just goes over most players heads. I actually believe that if push comes to shove that he is actually more aware of the pros and cons than all but the most nerdy of developers.
  13. POWER-OF-ONE

    Tanki Alphabet

    Only if your WO5 are below. 250k is absolutely nothing when you consider how many you need just to upgrade ONE prot module, and it wouldn't even make a dent in upgrading a drone, even with 50% off. And would that be so bad.
  14. They didn't nerf tesla, they butchered it. Tesla's unique firing mechanic was in my opinion the only turret that could deal with the hated trashcans. Tesla is now a piece of junk and does NOTHING in ANY battle. I used to main tesla, now I don't give it a second glance.
  15. @TheCongoSpider The one thing I took from reading this long post (very enjoyable and interesting read by the way) is the problem affecting Gauss, which has never been fixed and honestly never will. The amount of problems this game has in regards to bugs/glitches has always been a thing and they expect "RATIONAL" players to spend cash and time indulging in this quagmire of crap, not gonna happen. Of the numerous accounts I have made over the years most of them have been side lined because of the updates /mechanics of the game. They seem to me to be relying on buyers and now mobile players to much. Their hubris and greed will eventually kill this game in regards to how many players actually invest in it. From the shop to your garage, this game is a overpriced joke. ?
  16. POWER-OF-ONE

    Tanki Online V-LOG: Episode 522

    After watching this v-log I am again disappointed that they have not addressed the way players rank, ESPECIALLY the LOW RANKERS. Their update to help low rankers earn more crystals compared to XP is laughable. For the last time I will outline what THEY should have done. 1-Actual ranking. From newbie all the way to Marshal, the XP needed to rank "TO THE NEXT RANK" should be DOUBLED. This update should be applied ASAP as it is THE most over riding factor that would help low rankers the most. 2-Earning crystals/XP in battle. The amount of crystals compared to XP should always be at least twice the amount, and no extra XP should be gained from any other source in a battle. 3-Premium. If any player has premium then no extra XP should be added, for OBVIOUS reasons. Crystals should be multiplied by x3 and reputation points should be doubled. Trying to earn rep points at the moment is very detrimental to any low rankers ability to sustain a viable, competitive garage. This is because the rep points needed for most missions is a lot, which means you also earn far to much XP and the usual woeful, meagre amount of crystals. Ergo, your garage becomes weaker as you rank and not stronger. Only those players who can buy their way through the ranks will ever be able to compete as they progress through the ranks. Summary. In the v-log they came across as "all concerned" that what I have been pointing out for YEARS should be looked at and amended. Well they looked but really done "VERY LITTLE" to help out the low rankers and players in general. This post is not aimed at ENDGAME players. This post is not meant for players between Marshal and non endgame Legend players. This post is for those who are going through the impossible situation of trying to reach the next rank without actually becoming weaker in the process, newbie/marshal. Implementing MY ideas would help low rankers.
  17. POWER-OF-ONE

    Let's Discuss Augments

    Back in the day you could equip heat immunity to stop yourself overheating, BUT still apply the heating effect to enemy tanks. Vulcan was a pure beast back then with this combo. They got millions of complaints about Vulcan and when they finally "FIXED" it to what it is now they said it was a glitch. OF COURSE IT WAS.
  18. POWER-OF-ONE

    Complaint Book

    You mean I'm right and you won't admit your wrong, ok got that.
  19. POWER-OF-ONE

    Bug Reports ❗ NEW ❗

    Thanx. And I echo @Jeers4U sentiment that how come a player and not a mod or a dev answered mine and other players question.
  20. POWER-OF-ONE

    Bug Reports ❗ NEW ❗

    I asked that same question to the devs a couple of days ago, still no reply. No surprise really.
  21. POWER-OF-ONE

    Let's Discuss Drones!

    Technical skill and tactics yes. As for the mechanics of the game, these have gotten way out of control and matter a great deal in battle. One horrible word-AUGMENTS. They have ruined the game, along with trashcans.
  22. Sums up alternativa to a T. Like saying "EPIC CONTAINERS" have now been updated. Here is your chance at getting the newer updated version, hurry don't miss out, spend your cash now and be unstoppable on the battlefield. The amount of misleading, nefarious vomit they spew never seems to diminish.
  23. POWER-OF-ONE

    Let's Discuss Containers!

    Scam boxes have been pathetic for years. There should be no paints or useless shot effects AT ALL in any container. The very least you should get is 3000 cry and 150 of any given supply in the normal containers. I stopped collecting containers ages ago, no point, there useless.
  24. POWER-OF-ONE

    Let's Discuss Drones!

    To explode "newbie" brains just send them to the wiki to brush up on their knowledge of what does what in battle. This game is not easy to grasp, yes at the fundamental level it is, but not when you delve into all the "NOT SO SIMPLE" mechanics of the game. I could care less about the oracle drone, I used it a couple of times, found it tedious and never went back to that account. @Tekken8 is right about the cool down, It's mind numbingly boring. It's a paupers Crisis Drone and that's all it ever will be. A maxed out Brutus will nearly always kill a oracle drone user first.
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