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Let's Discuss Magnum!


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LETS DISCUSS MAGNUM  

45 members have voted

  1. 1. Which gaming style do you prefer when playing with Magnum?

    • Attack
      23
    • Defence
      14
    • Support
      24
    • Parkour
      6
  2. 2. Which Magnum augments do you prefer?

    • Reinforced gun carriage
      4
    • Automated gunpowder loading mechanism
      13
    • Mortar
      5
    • Harpoon
      10
    • Armor-piercing Core
      29
    • Adrenaline
      6
    • Standard
      4
  3. 3. Which skin for Magnum do you like?

    • Standard
      19
    • XT
      34


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On 12/20/2023 at 3:34 AM, Master120 said:

Absolutely Disagree, without the aim assist this turret would be really bad, you would miss a lot of shots mainly at long ranges, you would be pretty most useless for the team, you would be getting a place in the team that another turret like a Thunder which would make more kills than you simply because you would miss a lot.

So are you a PRO with Magnum or not??
Magnum was far from my top choices back before the aimbot (I used Isida, Firebird, Tesla, Gauss, Shaft way more than Magnum) and I had 0 issues killing people from long distances. Sure now I can bullseye shots from anywhere with this braindead feature but back then I would miss 1/5 shots and others would still do more than enough damage. I was maybe average with magnum + my extreme knowledge of the game and just experience in general did that. Free TOP 3 by doing nothing but being annoying. So for a self proclaimed Magnum Pro i'd imagine you would have no issues with that. ?‍♂️

(Literally have a screenshot of getting 800 score with magnum in like 5 minutes or something before the aimbot)

Edited by Kimura
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@MEXICAN-SKY @Kimura Well, then ask devs to they add an option to disable it, i only played Magnum without aim assist when it was exclusively vertical, when they made it horizontal i was playing in mobile only and there was already an aim assist back in 2020 or 2021.

Idk about horizontal Magnum without aim assist, but the vertical one was useless e-e

Edited by Master120

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Pro Battles: magnum is the worse teammate possible. Will not attack, unable to defend. Sure there are (one or two...) players capable, but the vast majority will hide and never react to the sound of a flag. If the team is losing, they never care. All they seem to care is their K/D, but when the team is losing 13-0, one wonders what is wrong with these magnum players.

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On 12/31/2023 at 11:42 PM, Gabe2607 said:

Pro Battles: magnum is the worse teammate possible. Will not attack, unable to defend. Sure there are (one or two...) players capable, but the vast majority will hide and never react to the sound of a flag. If the team is losing, they never care. All they seem to care is their K/D, but when the team is losing 13-0, one wonders what is wrong with these magnum players.

Not being dumb enough to go out in the open and waste supplies getting obliterated by augments.

There you go, all answered.

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On 1/3/2024 at 7:49 PM, Master120 said:

@Gabe2607 i like to support the team in those modes, if it's CP I'll be capturing them, same with Siege.

Why would you capture points with magnum and not a short range turret? In CP a couple of magnums remotely placed are good, keeping banging the same spot. The problem comes when a third of the team, or more, is magnums.

On 1/3/2024 at 10:16 PM, MEXICAN-SKY said:

Not being dumb enough to go out in the open and waste supplies getting obliterated by augments.

There you go, all answered.

It is a smart reaction to the Pay-to-Participate MM engine. But in Pro Battles I would curse you ? 

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On 1/3/2024 at 3:16 PM, MEXICAN-SKY said:

Not being dumb enough to go out in the open and waste supplies getting obliterated by augments.

There you go, all answered.

 

On 1/3/2024 at 5:59 PM, Gabe2607 said:

 

It is a smart reaction to the Pay-to-Participate MM engine. But in Pro Battles I would curse you ? 

Lol these both describe how my play style has changed. Avoid the broken players at all cost and maybe you have a midpack game

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 They can hit you 100% of the time, hidden like sewer rats and with 1 damage that applies instant kill!

The balance of this turret is outrageous now! Watch some matches today, 4 magnums entered the enemy team, I started with JUG. They simply hit all the shots, and I was constantly moving. Almost all the shots were critical shots, which killed me with about 5 hits. It's outrageous !

Even with lifeguard you get hit by 3 of them at the same time, with protection, defender drone and you can't even fire 1 shot!

Why apply so much damage in an extremely large area to a piece of crap turret that is hidden?

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On 9/25/2024 at 1:59 PM, AzaborBR said:

Even with lifeguard you get hit by 3 of them at the same time, with protection, defender drone and you can't even fire 1 shot!

How is that scenario any different to Railgun or Scorpion? Both deal the same or similar damage with faster firing rates. 

On 9/25/2024 at 1:59 PM, AzaborBR said:

Why apply so much damage in an extremely large area to a piece of crap turret that is hidden?

The splash damage drops off to 50% at 6m away from the explosion. How are you getting 3-tapped with Magnum module and Defender drone by half splash damage? 

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On 9/25/2024 at 6:59 PM, AzaborBR said:

This piece of crap turret is immoral!

Whoa there slim.

Your first 7 words are not really well thought out or they. For starters there is no turret or hull in the game that is "IMMORAL". Now if you were complaining about the JOKE shop, then I would have agreed with you.

The word/s I would have used would have been unfair, pathetic, should not be in the game, etc, etc. 

Now if you mention say paladin and the other flying monkeys, or augments, or bots then I would say they are all of the above and unlike Magnum, paladin does not exist in real life, just like flying tanks don't.

Magnum in my opinion needs a buff, flying trash cans need scrapping.  

 

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On 9/25/2024 at 11:29 PM, AzaborBR said:

They can hit you 100% of the time

uhm akshually i have a proven track record of missing 100% of the time with magnum in at least 3 battles, so beat that

 

On 9/25/2024 at 11:29 PM, AzaborBR said:

Watch some matches today, 4 magnums entered the enemy team, I started with JUG.

oh, there's this hidden combination of keys that no one really knows: P+Enter 

it's magic, really, cuz your tank gets teleported to this very safe and sound garage (altho that garage's door is a bit too wide open) and you can enter another massacre again by clicking on another magic button!

 

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On 9/25/2024 at 10:45 PM, TheCongoSpider said:

How is that scenario any different to Railgun or Scorpion? Both deal the same or similar damage with faster firing rates.

the problem is that magnum can do this behind a wall without exposing itself for a nanosecond. magnum prot is a must in legends battles these days. 

i can get 40+ kills by literally staying in the same place not moving a centimeter and take no damage. doesnt sound like fair to me

On 9/25/2024 at 11:01 PM, FLIPSTIKS said:

Now if you were complaining about the JOKE shop, then I would have agreed with you.

lol just dont buy then. f2p can easily compete if you put the effort instead of blindly raging and im tired of proving it

 

On 9/25/2024 at 11:01 PM, FLIPSTIKS said:

The word/s I would have used would have been unfair, pathetic, should not be in the game, etc, etc.

got it unc

 

On 9/25/2024 at 11:01 PM, FLIPSTIKS said:

Now if you mention say paladin and the other flying monkeys, or augments, or bots then I would say they are all of the above and unlike Magnum, paladin does not exist in real life, just like flying tanks don't.

bots are literally mults with 50% prot. if theyre op to you boy i have bad news for you

pretty sure 99% in this game doesnt exist irl even excluding flying monkey.

flying monkey users should be separated and kept in their zoo while real tanks can play the normal game. 

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On 9/26/2024 at 6:19 AM, Hypersomnia said:

doesnt sound like fair to me

The entire concept of "THIS" game is based entirely on cash grab ethics.

TO is inherently unfair to try and force players to spend cash.

I no longer play this game on a account I have had for years, this is because of all the pathetic cash grab mechanics that have ruined the enjoyment. Augments and trash cans are the main two, followed closely by not being able to acquire any protections until General rank on any lower accounts I have. 

To invest in THIS game is border line stupidity because of all the non sensical cash grab gimmicks, which get changed on a whim whenever they feel it will make them more cash.

IMO TO has hit rock bottom and will only continue to fall further into a cartoonish gimmick, aimed at brainwashed buyers and teenage spotty faced kids no-lifing their mobiles.

TCSOTO=Laughably pathetic.

As for Magnum. As long as It's not paired with a trashcan, It's fine as it is. 

Could use a buff though.

On 9/26/2024 at 6:19 AM, Hypersomnia said:

lol just dont buy then. f2p can easily compete if you put the effort instead of blindly raging and im tired of proving it

Do you ever engage your brain before you post? just asking like.

F2P will never be able to compete with buyers on a level playing field, to say otherwise usually involves a padded cell of some description.

Try looking at TO from Recruit to Legend and all the contrived pitfalls you have to overcome as a F2P. This applies to a much lesser degree to buyers as well, because they are buyers and can offset the deliberate gimmicks that try and make you spend cash, because they already spend cash on the game as a given.

Just to clarify. 

I don't blindly rage about the unfairness of the game. It's called constructive criticism and what I say about the game is based on fact.

On 9/26/2024 at 6:19 AM, Hypersomnia said:

and im tired of proving it

Tired of proving what. 

Lets clarify again shall we.

If you are alluding to being able to compete as a F2P, so what. Competing in anything is "EASY" making an impact on this game in battle as a F2P is damned hard and unless you don't mind being cannon fodder, then yeah, you compete sport, knock yourself out.

Before you try and counter this post. I am quoting F2P from Recruit to Legend and how difficult it is to compete with full on buyers and the way the game is set out to disadvantage all players (brainwashed buyers excluded) right from the very start. Not being able to acquire protections from the start is THE main disadvantage to lower ranked players, especially because the MM system still does not work as intended, even with the pathetic, lame bots added.

The game is a cash grab joke, simple as that.  

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On 9/29/2024 at 2:31 PM, FLIPSTIKS said:

The entire concept of "THIS" game is based entirely on cash grab ethics.

sorry to break your world but every free to play (free to download...) game is a "cash grab" actually EVERY GAME IS A CASH GRAB unless it's free to play and has no monetization so it instantly dies to to lack of funding. Tanki is a bigger cash grab than some others. oh well tough ig.

 

On 9/29/2024 at 2:31 PM, FLIPSTIKS said:

I no longer play this game on a account I have had for years, this is because of all the pathetic cash grab mechanics that have ruined the enjoyment. Augments and trash cans are the main two, followed closely by not being able to acquire any protections until General rank on any lower accounts I have. 

if you dont like to play the game then don't play it. idc about changes to mini ranks and i have enough Toys that even if 90% of them get nerfed to the ground I would still have TOP tier garage. (I did not spend even close of what you think too ?

On 9/29/2024 at 2:31 PM, FLIPSTIKS said:

As for Magnum. As long as It's not paired with a trashcan, It's fine as it is. 

flying monkey or actual Tank doesn't matter if you know how to play with Magnum. you just camp with a wall on every side. 

If there is a person that hates flying monkey ITS ME and even i can tell you that the Monkey + magnum doesn't make any difference.

On 9/29/2024 at 2:31 PM, FLIPSTIKS said:

Could use a buff though.

hahahahahahahahahahahaha

 

On 9/29/2024 at 2:31 PM, FLIPSTIKS said:

Do you ever engage your brain before you post? just asking like.

saw people around me easily reach legend no problem 100% F2P without complaints. 
I myself dusted off the legendary Smoky + Hunter (crystal augments) + Brutus + Green Paint combo and got TOP 3 in random MM matches. too bored to do it again so just search in the forum if you don't believe. 

blindly pushing agenda won't make you sound smart at all and only expose you as a FRAUD.

On 9/29/2024 at 2:31 PM, FLIPSTIKS said:

I don't blindly rage about the unfairness of the game. It's called constructive criticism and what I say about the game is based on fact.

all i see is blindly pushing the Tanki is P2W and FLYING MONKEY IS OP agenda. everywhere i see you comment you somehow turn the convo into flying monkey and buyers.

tanki is P2W to some extent still easily playable for smart F2Ps and Flying Monkey is indeed overpowered af and should be kept in their Zoos being separated from real tanks. that's it.

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On 9/29/2024 at 1:31 PM, FLIPSTIKS said:

The entire concept of "THIS" game is based entirely on cash grab ethics.

TO is inherently unfair to try and force players to spend cash.

 

F2P will never be able to compete with buyers on a level playing field, to say otherwise usually involves a padded cell of some description.

Try looking at TO from Recruit to Legend and all the contrived pitfalls you have to overcome as a F2P. This applies to a much lesser degree to buyers as well, because they are buyers and can offset the deliberate gimmicks that try and make you spend cash, because they already spend cash on the game as a given.

 

If you are alluding to being able to compete as a F2P, so what. Competing in anything is "EASY" making an impact on this game in battle as a F2P is damned hard and unless you don't mind being cannon fodder, then yeah, you compete sport, knock yourself out.

Before you try and counter this post. I am quoting F2P from Recruit to Legend and how difficult it is to compete with full on buyers and the way the game is set out to disadvantage all players (brainwashed buyers excluded) right from the very start. Not being able to acquire protections from the start is THE main disadvantage to lower ranked players, especially because the MM system still does not work as intended, even with the pathetic, lame bots added.

The game is a cash grab joke, simple as that.  

Disagree, I have two alt accs, both of them completely free to play from recruit to legend   and I have great impact on game, I am able to compete, and I usually carry games, even with weaker of the two that does not have prots only arma at 15 %. 

Profile — lris (tankionline.com)

Profile — Citadel (tankionline.com)  

I have better k/d than on my main. but  I am isida main on my main acc so thats the reason, but it proves that you can have impact as a f2p, you just have to do wise decision where or when to spend crystals. Or your game currency.  YOu can earn tankoins, its slow, you wont participate in much events but you still have this opportunity. And lastly, devs are finally introducing free to participate events like cybertank or assemble tank.  

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On 9/29/2024 at 4:22 PM, Hypersomnia said:

blindly pushing agenda won't make you sound smart at all and only expose you as a FRAUD

You really don't engage the grey matter do you, oh well.

A fraud, what are you blabbing on about.

Do you know the meaning of the word, I do, so how does posting facts about the game make me a fraud you dimwit. 

Not sure which is worse, your attempts at an intelligent post, or the bots in battle, tough one that.

On 9/29/2024 at 4:22 PM, Hypersomnia said:

tanki is P2W to some extent

You really believe that don't you, "to some extent". The entire concept of the game is A CASH GRAB.

 

On 9/30/2024 at 1:27 AM, Tekken8 said:

but it proves that you can have impact as a f2p,

Not much.

I am basing most of my posts from a lower rank perspective, because I gave up on my main for so many reasons. And yeah, It's maxed out everything, apart from the trash cans which remain MK1. 

Say what you want the game is aimed at cash, nothing else and lower ranks are disadvantaged from the start.

On 9/30/2024 at 1:27 AM, Tekken8 said:

And lastly, devs are finally introducing free to participate events like cybertank or assemble tank. 

So what!

Are you so blinded that you can't see through their gimmicks.

TO has went from "supplies make your account good" to the crap that has infested it now, all for cash. There is not one ounce of balance in this game, making it unplayable in regards to maintaining your account to any reasonable standard as you go through the ranks, this is a fact, whether you want to accept it or not. 

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On 9/30/2024 at 4:49 PM, FLIPSTIKS said:

 

 

Say what you want the game is aimed at cash, nothing else and lower ranks are disadvantaged from the start.

 

Are you so blinded that you can't see through their gimmicks.

TO has went from "supplies make your account good" to the crap that has infested it now, all for cash. There is not one ounce of balance in this game, making it unplayable in regards to maintaining your account to any reasonable standard as you go through the ranks, this is a fact, whether you want to accept it or not. 

Well obviously its business just like every other game, the main goal is of course profit, without that the game would not exist.

 

I partly agree that low rank have it difficult because game lack new players so balance is off, but with bots in MM and now  x2 funds and bonus exp in event modes you can rank up pretty quickly having at least 1-2 good combos when you reach legend rank, what I  have problem is how expensive protections are , thats where the game is unbalanced the most. You can get one or two good augments from containers, or you can participate in one of the events where you can get good augments even as a f2p player but  protections will costs you just so much that you wont fully upgrade them even after years.  They should introduce rent system or something where you can rent protections if you do not have them upgraded or just lower the prices. I dont know why they decided that the most crucial element for balance will be  overpriced to the point of insanity. BUt even as a P2w you wont upgrade that much faster, yes you will have additional crystals if you buy premium or if you have more containers from events, but thats nothing, either you spend thousands od $ to fully upgrade that fast or you have to grind that for months/years even as a player who buys something for real money. I am example of that. 

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On 9/30/2024 at 7:10 PM, Tekken8 said:

but with bots in MM and now  x2 funds and bonus exp in event modes you can rank up pretty quickly

You think ranking quickly is good at the lower ranks ?‍♂️I despair.

 

On 9/30/2024 at 7:10 PM, Tekken8 said:

having at least 1-2 good combos when you reach legend rank

One or two good combos at Legend rank, seriously?‍♂️

Do you ever go back over your intended posts to see if you have maybe got it wrong.

On 9/30/2024 at 7:10 PM, Tekken8 said:

what I  have problem is how expensive protections are

Agree.

 

On 9/30/2024 at 7:10 PM, Tekken8 said:

I dont know why they decided that the most crucial element for balance will be  overpriced to the point of insanity

I do.

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On 9/25/2024 at 7:59 PM, AzaborBR said:

 They can hit you 100% of the time, hidden like sewer rats and with 1 damage that applies instant kill!

The balance of this turret is outrageous now! Watch some matches today, 4 magnums entered the enemy team, I started with JUG. They simply hit all the shots, and I was constantly moving. Almost all the shots were critical shots, which killed me with about 5 hits. It's outrageous !

Even with lifeguard you get hit by 3 of them at the same time, with protection, defender drone and you can't even fire 1 shot!

Why apply so much damage in an extremely large area to a piece of crap turret that is hidden?

Topic merged

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On 3/7/2023 at 6:55 PM, Blutaar said:

I have a complaint about the Harpoon augment for Magnum. It is an elaborative comment hence I did not post it under the already existing discussion topic of Magnum. 

Harpoon was added years ago, to reintroduce an old version of the back-then notorious Reinforced Gun Carriage, lowering its barrel angle to 3° which was supposed to make it more effective at closer ranges - as it did. After a small rework of Magnum (changing its angle of 12° at the time to 8° and decreasing its projectile gravitation), Harpoon got its mechanics changed accordingly, bringing its elevation down to 0° and reducing the gravitation even more. This completely changed how the augment works, but months later its elevation got changed to 1° which impacted Harpoon even more. 

This was months ago (or even longer, cannot recall), but I have just started to notice how incredibly awkward and difficult it is to use Harpoon. 

First off, the elevation of the turret (1°) has been an incredibly strange choice: it is too low to attack targets from afar but too high to properly aim at tanks closeup. The increased amplification time makes it even harder to adjust your shots to targets at close distances. When in rest, hitting enemies is much more difficult than default Magnum. It is therefore often suggested to tilt your tank a bit by driving/hovering forward and backward, but any small movement will drastically impact the projectile's trajectory making this a very unreliable and inconsistent method. Its small splash radius promotes direct hits, but as concluded above this is literally undoable. The longer reload makes for an additional penalty when missing a shot, putting even more salt in the users’ wound. 

Not to say that the no-damage bug still exists, after all those years. I don't care if this bug is hard to overcome, it is annoying as hell and makes gameplay horrible. 

This is not an exaggeration. I have hundreds of hours with this turret - it being the second most used weapon on this account - and I notice that this is a direct downgrade in any aspect possible. 

If I were to change things, I’d suggest to 1) alter the elevation of the barrel back to it being completely flat (0°) so that it functions “like any other turret", as mentioned in the augment's description, 2) change it into a completely different augment altogether, or 3) remove it from the garage and compensate owners with a small amount of crystals or a container. 

Right now, there is basically no reason to use Harpoon other than for the sake of variety of gameplay. Sad, but mostly crooked, since dozens of augments are being released at factory efficiency while already existing ones are neglected and put in the shadows.

I am not overexaggerating here either, because Harpoon has never been added to any container pool so far. 

Topic merged 

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The last fun addition to the game. I remember when they at least pretended that the unique aiming was what justified the insane damage but now it's in goofy mode by default.

 

Go with Wasp and hide somewhere only you can fit with mines to become untouchable.

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