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Patch Update #751 - Released 19th January 2024


Marcus
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On 1/23/2024 at 12:27 PM, Kimura said:

 

I know... mid-night + math doesnt go well...

Idea for Wpex-Wah. Login Bonuses. Similar to advent calendar but every day. Like 500 crystals or a common container with milestones like 100, 500, 1000 days giving you something big like exclusive augment or 50 containers or something. Gacha games I play have this so tanki should have this too ? ?

I gave you the idea of long event map times instead of just the weekends and players liked it. I'm sure they'll like this one too (they would still complain about how its only 500 crystals and not 50k crystals though)

Daily bonuses gives players something to log in everyday for and then they might see new event in the corner and get interested to play more thus increasing player retention without breaking the economy. Also after getting something free they might as well decide to go to the shop and buy daily supplies. Then see the ultra container offers and be more interested to buy 

We already have this, kinda.
The discounted container and supplies for crystals serve just this purpose. They also are placed strategically right in the shop.
Apparently, Opex doesnt feel like giving more as he could easy have done so via these offers.
Also, if some rewards were to be added, I think it would make much more sense to boost the rank up rewards, but even that is not happening, so that is that.

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On 1/25/2024 at 3:19 PM, TheCongoSpider said:

It appears AP Shaft's duration for the sniping mode was increased from 5 seconds to 9 seconds in this patch. 

Yes, wait, how did you know?

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On 1/25/2024 at 6:53 PM, emrakul said:

Yes, wait, how did you know?

image.png?ex=65c3ce6c&is=65b1596c&hm=1e5a00859507c3e7f464b57006ba90b13d92407e747e00a75aa993a00c4291e2&image.png?ex=65c3ce6c&is=65b1596c&hm=60f5fbb7c590ea1cfa0b84946efdd46648dbd87317f8a12468e1b8aa32bc91f3&
It is still the case, though not as noticeable since most people will repair sooner.

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Thanks for updating the wiki for Striker Meteor; it is a fairly decent augment for striker especially for freeing up 1 protection module slot

and the 25% damage is not quite uranium.... like a mini uranium...

 

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On 1/18/2024 at 8:02 AM, Marcus said:
  • Containers now have a guarantee that prizes of better rarity will drop after opening the required number of containers

    • Common Container

      • Rare item is guaranteed after opening 15 

      • Epic item is guaranteed after opening 100

      • Legendary item is guaranteed after opening 300

    • Epic Container

      • Epic item is guaranteed after opening 15

      • Legendary item is guaranteed after opening 100

      • Exotic item is guaranteed after opening 300

Do you mean keys; not containers? Wasn't this a feature before? This should never have been removed. People want numbers. People want to know if their money will give returns. I'm certain this change will boost key sales.

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On 1/26/2024 at 8:00 PM, ok_hand said:

Do you mean keys; not containers? 

They are containers. You use keys to open them. 

 

On 1/26/2024 at 8:00 PM, ok_hand said:

Wasn't this a feature before? This should never have been removed. 

It was never removed. You got a pity rare in common (green) containers or a pity rare in epic (ultra) containers if you went 14 rewards without a reward from.the respective rarity. All they did in this update was add that for higher rarities in those containers. 

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I guess no one will fix the "SYSTEM ERROR cannot load resources" that we get in the middle of a battle and get kicked out. It seems it is there on purpose to cheat players out of supplies, XP and crystals.  Add to this the fact that  in Missions you get 305 points / 300 and the system does not show the mission as completed and you got a nice subtle way of scamming the players. 

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On 1/28/2024 at 11:41 AM, jjg_the_dark said:

I guess no one will fix the "SYSTEM ERROR cannot load resources" that we get in the middle of a battle and get kicked out. It seems it is there on purpose to cheat players out of supplies, XP and crystals.  Add to this the fact that  in Missions you get 305 points / 300 and the system does not show the mission as completed and you got a nice subtle way of scamming the players. 

And that only just seems to be proven more and more true each time, especially since they decreased the pause time to just 1 minute.

You know, the devs will say all these encouraging things in various ways, but its really just an attempt to get the players off their backs.

I have already stopped playing their dead game for more than a month and have been enjoying my evenings again.

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On 1/18/2024 at 9:02 AM, Marcus said:

 

 

  • Scorpion

    • Missile Launcher «Wolfpack» augment

      • Minimum rocket speed is set to 25 m/s;

      • Maximum rocket speed is set to 75 m/s; 

      • The number of rockets in a salvo is decreased from 8 to 6; 

      • Removed the increase in aiming time.

Like seriously, why does Wolfpack need to have all these limitations just to exist? Original Wolfpack had 2 fewer missiles with a bad flight pattern and for some inane reason, double the acquisition time. It didn't even have a purpose. It just made it worse. Scorpion gets the big nerf in early 2023 and nothing was improved for Wolfpack.

It finally became worthwhile to intentionally pick after the October rework, but still had to have +50% acquisition time for some reason. Now it gets a different but similar flight pattern that makes it even worse at its job of hitting targets easily. And now that it FINALLY has that dumb acquisition penalty removed, it needs to have its salvo size reduced? Why? Just why? Would it really break the game to have 8 missiles with Stock's acquisition time. 

Meanwhile you have Spear tearing it up with -75% reload time with fast projectile speed and good homing. I seriously do not understand. 

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On 1/28/2024 at 8:41 PM, jjg_the_dark said:

. It seems it is there on purpose to cheat players out of supplies, XP and crystals.  Add to this the fact that  in Missions you get 305 points / 300 and the system does not show the mission as completed and you got a nice subtle way of scamming the players. 

That's just a wild conspiracy theory

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On 1/28/2024 at 9:41 PM, jjg_the_dark said:

seems it is there on purpose to cheat players out of supplies, XP and crystals.

no double XP and Crystals means nothing in the long run. Just slower progress. You arent losing a single XP/Cry. 

But hey when double XP was a thing every weekend I would constantly see kids complaining about that because their delusions told them that it's somehow P2W so devs removed it. Don't blame the devs because of delusional playerbase.

On 1/28/2024 at 9:41 PM, jjg_the_dark said:

Add to this the fact that  in Missions you get 305 points / 300 and the system does not show the mission as completed and you got a nice subtle way of scamming the players. 

I completed a capture the flag mission in Juggernaut mode. Let me tell you I did not cap a flag in juggernaut mode. Missions seem to be bugged. And if your conspiracy theory is true then how is my mission being completed for not even trying to complete it is "subtle way of scamming the players"?

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On 1/29/2024 at 6:04 PM, Kimura said:

no double XP and Crystals means nothing in the long run. Just slower progress. You arent losing a single XP/Cry. 

But hey when double XP was a thing every weekend I would constantly see kids complaining about that because their delusions told them that it's somehow P2W so devs removed it. Don't blame the devs because of delusional playerbase.

I completed a capture the flag mission in Juggernaut mode. Let me tell you I did not cap a flag in juggernaut mode. Missions seem to be bugged. And if your conspiracy theory is true then how is my mission being completed for not even trying to complete it is "subtle way of scamming the players"?

Well, with the "System error" I get kicked out and I cannot get back, so whatever supplies i have used, are gone and so is my XP.  As far as the missions goes, I have a screen shot that shows my mission 305 / 300 but when I go back to the mission screen it shows I have not completed the mission. This is a fact and not a "conspiracy theory" that the Tanki cronies are trying to tell us. Yes, when you kill the Jug it counts as a flag which is another validation of how messed up this game is. As far as P2w that is the fact or how else do you explain that certain augments like Helios just made it to the regular containers and the odds are astronomical for a F2P player.  All the players I know who have Helios are buyers. so you can try to tell me about "conspiracy theory" but the facts say otherwise. 

 

On 1/29/2024 at 2:46 PM, Romantically said:

That's just a wild conspiracy theory

The screen shot I have says otherwise.

Edited by NikmanGT

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On 1/29/2024 at 8:28 PM, jjg_the_dark said:

Well, with the "System error" I get kicked out and I cannot get back, so whatever supplies i have used, are gone and so is my XP.  As far as the missions goes, I have a screen shot that shows my mission 305 / 300 but when I go back to the mission screen it shows I have not completed the mission.

(Edited by NikmanGT lol. We won't die if we see some naughty words we're not snowflakes and average age of Tanki forum user is probably 80 years)

Errors like that do not effect your XP. At least they never did for me. If anything you'd want your XP gone since "free" XP like that (XP but no crystals) is actually what hurts you in the long run. 
Missions do seem to be bugged. I did my daily destroy 15 tanks mission. Got 14 kills but it showed 15/15. It was only a visual glitch though and when I entered the mission tab again it was back to 14/15. But the Flag in Juggernaut was not a visual glitch. Yeah missions got messed up. It's tanki you should expect that every day.

On 1/29/2024 at 8:28 PM, jjg_the_dark said:

As far as P2w that is the fact or how else do you explain that certain augments like Helios just made it to the regular containers and the odds are astronomical for a F2P player.  All the players I know who have Helios are buyers. so you can try to tell me about "conspiracy theory" but the facts say otherwise. 

Well I have Helios and I got it for ABSOLUTELY FREE lol. 
Helios has been nerfed and added to  regular containers just like many Exotics. Nothing new. As for the odds being absurd I do agree with this. You should not be relying on 0,00001% chance to get an augment that you might not even like in the first place. Even if It's OP or whatever. Add legendaries for 5 million crystals or 10000 tankoins in the garage.

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