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Posts
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Everything posted by Maf
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Topic merged
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I only count around 400 individual users replying in the topic that announced removal of missions from PRO. And yes, if someone doesn't complain anywhere, then they are probably fine with the update, right? I don't see what else to think here. By the way, I'm not saying that players should have liked and enjoyed that update, since it was a pretty big inconvenience to all, but like I said many times before - it was a necessary change because missions were not being treated as they're supposed to. It was bad, but it wasn't "OMG THE GAME IS RUINED I QUIT!!!" kind of bad. The way I like to think of it is that before that update missions could be exploited, therefore players should have been enjoying the privilege of easy missions while it was there, instead of complaining when it got fixed.
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3-4 months is probably an overestimate. I think in 2 weeks there will be very few players who don't use it. And don't forget about the players who don't have any supplies, since I think you need at least 1 of each supply to be able to use the overdrive (not sure though). "[nickname], пожалуйста используйте Овердрайв, который активируется клавишей Shift. В противном случае вы подводите команду, не используя эту возможность."
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It's slowly dying, but due to natural causes, rather than "bad updates". Mid-summer vs the biggest winter holiday. Massive difference, since during summer people often go on holidays.
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Don't go there Pedro. I'd expect you, of all people, not to jump on this "TO is dying" hate train. I explained multiple times that TO is an old game, and like any old, outdated game, its losing its players to more modern, superior games. Comparing the active player numbers today vs from 2-3 years ago is literally pointless, because the game is naturally losing its player base, regardless of the quality or quantity of updates. In fact, nearly 40k online for an 8 year old browser MMO is an insanely good indicator.
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Anything's better than that bunny spam a few pages ago...
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I don't think there was a single forum update without at least one "nail in the coffin" post. Considering the amount of updates we've had, I have a feeling that the coffin will very soon run out of space for more nails :P
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They most likely don't know how to use it. Overdrive is still a new feature and there was no compulsory tutorial for it, so someone who doesn't watch the vlog, read the news or go on the forum, wouldn't know what it it or how to use it, so I recon it will be another 3-4 months until everyone gets used to it. And of course there's the really young children who can't learn to use the overdrive and the intentional saboteurs who enjoy making their team lose by playing badly, but I'm pretty sure those guys are less than 1% of all random players.
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Moving on to slightly larger prey now:
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No, this is how it's going to be now. PRO battles allows players to easily abuse the system and get the rewards (from missions or contests) much faster and with very little effort, compared to doing it in normal battles. Because of this, all such contests and missions can only be done in standard battles to make it fair for everyone.
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Topic merged
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Topic merged
- 144 replies
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- interface
- communication
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Topic merged
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Therefore in DM you should use repairs less and die more. More deaths = more fund :) Repair kits are now a very specific and valuable supply which you activate not whenever you have low health and it's available (not recharging), but also when there is no one near you and you have an opportunity to take cover and heal up.
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Topic merged The idea of the current repair kit is that you don't use it while you're in a fight with someone. Close range turrets have limited ammo, so every second of their fuel is precious. If you're REALLY desperate when facing one of those turrets, then you can still use the repair and get at least 1000 hp back, but ideally when you let a close range turret get close to you and start attacking - you either give up and accept your defeat, or kill it and repair after, not during, the fight.
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Facing the hard truth : Coping with Mults, Sabotage and Cheaters
Maf replied to r_Damn_Slow0 in Archive
I read it. Either you phrased yourself incorrectly or I can't read properly: Still seems like you're saying that English isn't compulsory in England or France. The latter makes sense, but England?? -
Yeah. That's a standard feature for tanks in GTA, but with that cheat tanks blew up vehicles even with less effort. Btw I feel like this would be extremely OP n Tanki unless it lasts something like 1.5 seconds and/or has a limit of 3 tanks that can be destroyed like that.
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Title changed (Previous title: "XTRA pass") Changed idea itself as well, since developers plan to remove the idea of PRO passes completely, so all custom settings become free to use.
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Facing the hard truth : Coping with Mults, Sabotage and Cheaters
Maf replied to r_Damn_Slow0 in Archive
English is not compulsory in England? :blink: -
Probably only works against enemies, just like the bomb overdrive. I'm definitely not sure about that though - just speculations. No one would be able to push anyways since they just explode as soon as they touch you...
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The insta-kill invincibility overdrive is just like the JCNRUAD cheat from GTA San Andreas, where your car becomes invincible and you explode any other vehicle with one touch once you activate it :ph34r:
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The new V-log announcement regarding unique overdrives for each of the seven hulls basically implements half of the new supply ideas posted in this topic. Here's some from the first few pages, as an example: ^ Already exists as the current Overdrive So yeah, that's a checkmate to anyone who claims that ideas in these big pinned topics are ignored and have zero chance of being implemeted :P
- 2,786 replies
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- supplies
- drop boxes
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Add a halo or something. Not holy enough yet.
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OMAGAD! The abilities... Holy carp wow! I was literally tearing up while watching the V-log. I don't think I've ever been so excited about a new update :D I really hope they end up being done properly and the update will be balanced. This is something Tanki needed for a very long time!
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